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  1. K

    [Adventure] Trouble in Moonwatch (Judge:TwoHeadsBarking)

    Having never seen, much less communicated with a Kalashtar before, one would think that the mental intrusion would disturb the slow brute. For that to be true, however, Kortauhk would have needed to realize that the Kalashtar wasn't moving his lips. Thinking nothing of it, he responds out loud...
  2. K

    [Adventure] The Cannith Caper (Judge: THB)

    "Actually, the Lady Miranda said that the money was to cover travel expenses. With the seven of us traveling, that money should cover our fares should we choose to travel by Lightning Rail. Which is probably the best idea, as it has scheduled routes and we will blend in the easiest if there is...
  3. K

    A Simple Errand (DM:renau1g, Judge: covaithe)

    If he can crawl to F1, then to F1 he will crawl! Let's get this staff fixed and ready to go!...preferably BEFORE the dragon (or whatever creature it happens to be) pops out of the staff...
  4. K

    A Simple Errand (DM:renau1g, Judge: covaithe)

    Thanks to the compendium, I found the rules on crawling. That will let Crag move to the staff without having to stand up first (thus not wasting his standard action on a move action). Crag digs his hands into the ground and pulls with all of his might, managing to work his way through the...
  5. K

    A Simple Errand (DM:renau1g, Judge: covaithe)

    Sorry, I've been waiting for Crag's turn to come up to see what the others are going to do before I make a decision on what I do with Crag. If Crag jumps (using athletics with the -2 penalty), will he have to roll an acrobatics check BEFORE he jumps, or can he roll it as he lands? I just...
  6. K

    L4W Discussion Thread IV

    I like the idea of allowing a 3rd character for those who have leveled their 2nd characters. Of course, my second character has just leveled, and I'm a huge 'alt whore' as one might put it, so I'm kind of biased, lol. However, as some have already pointed out, we still have not been able to...
  7. K

    Adventure: The Power of Knowledge (DM: Fragsie, Judge: TwoHeadsBarking)

    With the topic of combat at hand, Mikara seems to get a little serious. "Well, I'm not so sure that I could be called 'quite proficient'. I saw how you wielded yours. Even in the middle of a strike I noticed that you were able to make changes to the angle and thrust. I could never do such a...
  8. K

    [Adventure] Trouble in Moonwatch (Judge:TwoHeadsBarking)

    Kortauhk looks over at the priestly shifter and nods. "Kortauhk okay. Kortauhk come hunt with man from Shard Inn. Man say 'Money man pay you lots moneys for to come hunt big bad things' and Kortauhk say 'YES! Kortauhk help you hunt big bad things! Kortauhk strong! Have storm! Storm go ZAP...
  9. K

    Adventure: The Power of Knowledge (DM: Fragsie, Judge: TwoHeadsBarking)

    Mikara grins widely at Ceryx. "I like your style. How is it that I'm the sneaky one, and yet you come up with such a wicked plan? We're definitely going to have to exchange some battle tricks, especially since we are both so fond of the same weapon."
  10. K

    Adventure: The Power of Knowledge (DM: Fragsie, Judge: TwoHeadsBarking)

    "I think our next move should be to find Thomas's brother. And I don't think we should be all too subtle this time. Instead of searching all over the elemental chaos, let's show a few of the thuggy minions in the old section of Daunton this spiked chain. If all of them have been taken over by...
  11. K

    [Adventure] The Second Day of Mourning (Judge: renau1g)

    After seeing this in a few other adventure threads, I have decided to keep track of all rewards on the first page of this adventure. All XP rewards and treasure (as well as links to where they were approved) will be listed there. If I am missing anything, or you catch a math error, let me know...
  12. K

    The Peanut Gallery

    Considering the generally slow time-frames of most campaigns, I think the previous versions year and a day punishment equated to a total loss of a class ability, and in my experience, it just meant that the wizard/sorcerer who had a familiar, generally tried his best to just keep said familiar...
  13. K

    [Adventure] The Cannith Caper (Judge: THB)

    Vistrathis smiles at Marinda. "We shall return to you with whatever intelligence we can find. Oh... but one thing before you take your leave. How shall we contact you when our task is complete?"
  14. K

    Adventure: The Power of Knowledge (DM: Fragsie, Judge: TwoHeadsBarking)

    Could we get you to be the kick @$$ judge that you are and quote & approve the tracking section on page 1 of this adventure so that it's official?
  15. K

    Adventure: The Power of Knowledge (DM: Fragsie, Judge: TwoHeadsBarking)

    According to this, we should also have an additional 73 gp and 20sp. So if Andrec takes 79 gold and 1 silver, then the rest of us can take 79 gold and 8 silver to divide the money evenly between us. If figured this would be the best way to go about it, since otherwise we would have to deal...
  16. K

    [Adventure] The Cannith Caper (Judge: THB)

    Nah, our rewards won't get any smaller, it just gives R1 an excuse to either A) add a couple more baddies to each encounter, or B) eliminate 1 or 2 normal baddies, but then add a nice beefy one to the mix... which is the much more frightening option, lol. Either way, it's about the same XP per...
  17. K

    The Peanut Gallery

    And with little ditty, kalidrev will now start to read ryryguy's adventure... pure hilarity!
  18. K

    [Adventure] The Cannith Caper (Judge: THB)

    15; That should be enough to have heard about the organization spoken of below I think. If not, then I'll retcon, R1. Just let me know "You speak only the truth, Harressh. It would be smarter to do the research after we have reached a closer destination. As for a cover, we could simply say...
  19. K

    Adventure: The Power of Knowledge (DM: Fragsie, Judge: TwoHeadsBarking)

    Mikara shakes her head and smiles at the heavily armored Andrec. "You may not have been there for the fight. But you were there when we needed you to be. Without you, we wouldn't have been able to keep ahold of that last scalywag that was trying to run off. You got there just in time and...
  20. K

    [Adventure] The Cannith Caper (Judge: THB)

    I'm find with adding Reklaw. Whether I have 6 people to defend or 5 people to defend, I can only mark 1 creature at a time anyway, so it really makes little difference. With 2 leaders ready to dish out the healing, an extra melee striker is a welcome addition in my opinion.
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