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  1. Inari

    Skill-based d20 balancing?

    Well, knowing that my idea of training packages didn't go through too smootly (militia and so forth), I'd just go with what others say. Agile blades (short swords, daggers, wakizashis, even rapiers) medium blades (longswords, schimitars, bastard swords, katanas) long/heavy blades (bastard...
  2. Inari

    Skill-based d20 balancing?

    I'd though be for combat styles, packages really. Think of fx. militia training, where with each raise, you'd be better with spears, shields, short swords, and the sort. Then you'd have gladiator where it would be fx. net, short sword, longsword, and so forth. Then you also have styles like...
  3. Inari

    Grim 'n Gritty (system) games and Classes with AC Bonuses

    Myself as a DM, I ran into this problem as well, but I found a nice way to balance most of these things out: I'm running a Rokugan adventure, with the many things taken from AU (like the non-magical classes, and talents) and naturally, I've stumbled through the whole nine yards. I'll mention my...
  4. Inari

    Help with an Alchemist Class

    Allright, it's obvious you're more into the warrior alchemists than I first proposed (both moderate HD and BaB), but that's all good I s'pose (if it's the way you see it, then that's all cool). But I wouldn't exactly restrict it to weight, what they can do with the materials. Because, well...
  5. Inari

    Help with an Alchemist Class

    Dear god... something tells me you've been whatching Full Metal Alchemist :D it rocks! (for those of you who don't know, Full Metal Alchemist is an anime series where the main characters get into a bad mess after trying human transmutation). Most of it seems though taken directly from the...
  6. Inari

    New Light Armored Warrior Class

    I admit only glancing over this class, but DAMN! Anyone that's read Arcana Unearthed, knows this is just TOO much like the Unfettered. The abilities are almost identicle (although not quite, as the Unfettered is made according to the AU rules). Seriously man, you need to take a look at that...
  7. Inari

    Alternate Sneak Attack

    I did outdamage him indeed, but only because of three critical hits! If they would've been normal hits (which by all rights they should've been) then I wouldn't have had a chance... plus, the barbarians have a LOT more HP than your average rogue.
  8. Inari

    Alternate Sneak Attack

    Heh... outdamaging then ehh? Load of bull**** I've very VERY often witnessed how the barbarian can outdamage the rogue on a regular basis... Recently, right before me and a friend of mine started a session, we took a simple one-on duel... I had a lvl 4 rogue/lvl 8 unfettered dual-wielding two...
  9. Inari

    Japanes Sword Additions and Corrections

    It's been highly interesting reading this thread :) Me being a liker of katanas and ninjas, and running a Rokugan adventure, I of course value the anime vision of the Katana. Now, I'm no weapon specialist, the only weapon knowledge I have is from studying books, practicing a bit of kendo, and...
  10. Inari

    D&D 3E/3.5 Revised 3.5 ranger (or) the it's-never-too-soon-to-improve-on-official-design thread

    Oops, I'm so sorry for that misunderstanding :S It was something that I should've seen right away :eek: My most sincere apologies! But good job with the ranger! Although our visions of the ranger vary a bit (mainly that I see a skillful hunter whilst you see a hunter/fighter), despite that...
  11. Inari

    [campaign] Drow and other races

    Well, I'm sorry for having to correct you, but they do give skill points. I can guess you're refering to Savage Species' racial levels. I'm thinking AU racial levels here ;) Anways, the thought was though to let only the most noble of Drow to undergo this ceremony. That being said, only the...
  12. Inari

    D&D 3E/3.5 Revised 3.5 ranger (or) the it's-never-too-soon-to-improve-on-official-design thread

    Sure, it seems to fit nicely (although I repeat myself about Improved Initiative... it's not that important though). Nice touch removing Endurance from the list of feats all Rangers get. Anyways, a few problems I saw... In the bonus feat list, it says: What, does this mean that the ranger...
  13. Inari

    A Fighters skill points....

    Hence, why I said I was so generous with class skills. I think they should vary a bit more. Thenagain, my DMing style is a lot more of an emphasis on role playing and flavour, meaning I often purposly against the rules when I DM. Wizards most of the time have higher Int, meaning more class...
  14. Inari

    A Fighters skill points....

    Intesting discussion indeed. Personally, I'm on the opinion that fighters descerve only two points, akin to the cleric, paladin and the arcane spellcasters (wizard and sorcerer). I see no reason why the fighter should be more skillful than a wizard, who constantly learns through studying from...
  15. Inari

    New races

    Heh... interesting indeed. It's a lot to take in, and I'm quite ill atm, so I don't think I'll go lecturing about balance. However, one thing struck out: Goblins - Firearm proficiency. What are we talking about here, steampunk style guns? m16s? You've got me intrigued. But still... although I...
  16. Inari

    [campaign] Drow and other races

    Yeah, I had imagined so anyways. Truth be told, most of these things were kind of demands from a friend of mine who loves Drow... he's the one behind the underdark region, and he really takes it close. For example, when I suggested that maybe part of their curse was not to be immortal, he...
  17. Inari

    [campaign] Drow and other races

    Arright, a good point. I admit, it was originally a desperate attempt to squeeze in SR, but I do agree that it would be in order. So people do agree with the +2 to all saving throws. Would it be unbalanced to then also give the +2 to will vs. spells and spell-like abilities, like they normally...
  18. Inari

    [campaign] Drow and other races

    Well, it is a lvl 3 spell, true, but it's the closest thing I found to D&Ds Darkness. I could of course just make it an independant ability not connected to any special spell, and copy the "Darkness" spell into the campaign, but I feel kind of bad doing so. But (excuse my french) only a +2? It...
  19. Inari

    D&D 3E/3.5 Revised 3.5 ranger (or) the it's-never-too-soon-to-improve-on-official-design thread

    Hehe, I like this ranger indeed. I've already notified my DM, and he agrees that it's better than the standard 3.5 ranger. But however... I'd recommend giving him a bit more choices in bonus feats. Stuff like for example Improved Initiative or Quick Draw or Two weapon defence, or [insert...
  20. Inari

    [campaign] Drow and other races

    So, how big of a bonus are we talking about? A +4? +6? +8? I'd personally go for a +6 vs. all spells, +8 to the will saves. What do you people think?
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