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  1. L

    You're a villain. How would you change the world? Contest with prizes. (Spoilers for ZEITGEIST)

    Leyander raises at eyebrow at the Watchman's argument. "Ah, yes? 'We' will make sure everybody follows the right path. Who are these few 'we' who get to decide which path is the right path? You desire to enforce morality by eliminating free will, but whose morality, I ask? Is it the morality of...
  2. L

    You're a villain. How would you change the world? Contest with prizes. (Spoilers for ZEITGEIST)

    gideonpepys: Yes, I voted for it with the Aegis sub-goal. Now I just hope we can convince others to lean in that direction as well. :)
  3. L

    You're a villain. How would you change the world? Contest with prizes. (Spoilers for ZEITGEIST)

    The sound of a cane rapping on the stone floor of the assembly hall draws your attention to a tall and slender man. His dark hair is pulled back into a long ponytail, revealing the lengths of the pointed ears which mark him as a high elf. He wears a finely-cut red suit with a white cravat. He...
  4. L

    #6 Revelations release date!

    I've been running Way of the Wicked for my group in the meantime, but we are all eagerly awaiting the next installment of Zeitgeist! It can't come soon enough! :D
  5. L

    Thoughts on Running Cauldron-Born

    The first letter's actually an "L." It was supposed to be an abbreviation of Lt. Col. Brain, my call sign from a chat-based Star Wars roleplaying game. I came up with it when I was a kid and didn't actually know the proper abbreviation. I never bothered to change it. So you can just call me...
  6. L

    Thoughts on Running Cauldron-Born

    We began our final session as the PCs ventured into the Bleak Gate. They took the Canal Route, bringing Asrabey and Grappa along. The guards at the watch post went down rather quickly, especially with Asrabey's help. I misread the encounter at the outer doors, however, and had the guards...
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    Thoughts on Running Cauldron-Born

    As our third session began, the party prepared to bring down Lorcan Kell. With eight strikes, they knew about his gatecrasher charm and agreed to the given plan to lure him out into an ambush at the dimensionally-locked bridge. There was talk of various elaborate schemes to try to stop his...
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    Thoughts on Running Cauldron-Born

    I find that I don't really have to alter the game balance to handle the plot twist cards. They help to get the players invested in the narrative by giving them minor control over how things develop. It can also lead to cinematic developments that I would never have thought of, such as the B-team...
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    Thoughts on Running Cauldron-Born

    We started our second session with the party hunting for the Cherno Bezna. They patrolled the harbor making Perception checks, and on the fifth attempt, they finally made the DC 30 check to find the ship around 10:00 PM. They immediately set off in pursuit. Not wanting to bog the game down...
  10. L

    Thoughts on Running Cauldron-Born

    This past Sunday, we started running the PF version of "Cauldron-Born." Our cast of characters remains mostly the same from the previous adventure, with the addition of a tiefling docker monk. Will Hawkins, male human cavalier [tactician]/rogue (Yerasol veteran) Mariah Colt, female half-elf...
  11. L

    Idiot checking Z05 in 4e?

    I'm busy tonight, but I can probably look it over tomorrow morning or Monday if you don't need it back immediately. E-mail is ltclnlbrain@hotmail.com
  12. L

    Thoughts on Running "Always on Time"

    Woohoo! We've been eagerly awaiting the next release. I'll keep you all posted about how it goes when we finally get our hands on it.
  13. L

    Have you seen the AWESOME reviews of our ZEITGEIST Adventure Path?

    I'd settle for the fifth adventure. :) Any estimates on when it will be ready?
  14. L

    Other 'insertable' adventures?

    "Chimes at Midnight" and "Quoth the Raven" were both in the printed issues of Dungeon mag. I don't remember which issue the former is in, but the latter was in the final issue, #150 . The final part was "Hell's Heart" which was released on wizards.com in one of the early digital Dungeon issues...
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    Thoughts on Running "Always on Time"

    We ran a marathon session yesterday to finish out the remainder of this adventure. Let’s get to it! The group reconvened in the arena, where they saw Isobel’s reveal and Elanor meeting with the three vile men who would bid for possesion of the elven girl. They bided their time, not wanting to...
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    Thoughts on Running "Always on Time"

    Yeah, we normally play every Sunday for about 6 hours on average. We usually move pretty quickly, keeping pace with Pathfinder Adventure Paths as they come out. For Zeitgeist, though, the players are much more into the roleplaying aspects of things and take more time discussing things in...
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    Thoughts on Running "Always on Time"

    We had our third session tonight. A new player joined the game. She rolled up a Danoran spirit medium witch. I had her character be a long-term spy for the RHC in Drakr whom Stover Delft trusts, and he had decided to recall her to augment the main group's mission aboard the railroad. She joined...
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    Thoughts on Running "Always on Time"

    Yeah, I was a bit surprised about Malia, too. As one of my players put it: "She seems like a really nice person, very matter-of-fact and down-to-earth. There's probably something going on with her." They also joked that Tarro might be a doppelganger or something, since a little kid asking...
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    Thoughts on Running "Always on Time"

    We had our second session this past Sunday. I recently purchased Paizo's Plot Twist cards, so I passed one out to each player before the session began. As the party was getting ready to board the train again, the party overheard rumors about the young woman found brutally murdered last night...
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    Thoughts on Running "Always on Time"

    I pretty much winged it. I had read through the adventure completely two times preparing to run it, but I wasn't sure if we were actually going to play that day until the whole group arrived. I had a pretty good idea who each of the NPCs were and their motivations, but I still had to do a lot of...
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