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  1. Animal

    D&D 5E Is It Time To Not Assign Spellcasting Classes ANY Casting Mechanics?

    Defcon1, that's a brilliant idea. It can solve so many problems with casters in my games, that i can foresee as a DM. Someone please give him some xp, because i can't. :)
  2. Animal

    D&D 5E I'm just not that "Psyched" about Next.

    So you're not digging something that's currently in early development stages? Thanks for sharing. :)
  3. Animal

    Fee-Fi-Fo-Fum

    This test was poorly thought out and will yield misleading results. It's easy for people to guess who is who just comparing the drawings, but it is obvious that the artist failed to nail most of the giant archetypes. If the drawings were presented separately, i wouldn't guess most of them. For...
  4. Animal

    Help Me Score 1000 XP!

    A scroll of Dimension Step (PHB II)? Seems legit if he could see you from some gallery overhead or something. To add to Wyvern's idea: Maybe large undead worg is mage's familiar. He won't need the boots then.
  5. Animal

    D&D 5E If an option is presented, it needs to be good enough to take.

    Can't agree with the OP at all. There should be suboptimal choices for those who actually don't mind to take them for roleplay reasons. I understand that there are different playstyles. Some players prefer all options equally viable and balanced. Some though prefer their characters to have...
  6. Animal

    Running barbarian centered campaigns

    Doesn't sound like classical Greece to me. That said, with barbarians i'd emphasize clan culture. Clan being not just an extended family, but a small independent nation in itself. Which means travellers are seldom welcome if they don't know local customs. People from different clans always in...
  7. Animal

    Pre-WotC editions inquiry

    Thanks a bunch, folks. I really appreciate your advice! I think i'll settle for this OSRIC thing for the time being. I would actually buy a 1Ed set. But i'm Ukrainian and ebay is not an option for me.
  8. Animal

    Non-D&D Fantasy Games - the best and why?

    I really loved how Green Ronin's Saga of Ice and Fire RPG played out. A simple and clean system for handling single adventurers and entire households, pitting two duelists and huge armies alike. Intrigue mechanics were also much better than anything i've seen elsewhere. Not to mention how...
  9. Animal

    Pre-WotC editions inquiry

    Hello, folks. My gaming career started with 3E and i don't know much about previous editions except from older computer games. I would like to try out an older edition, but i am somewhat overwhelmed by sheer numbers of those. 1Ed, Blue box, Basic set, AD&D, AD&D2, Rules cyclopedia... These all...
  10. Animal

    A simple few questions

    1. I'd say commission might range from 1% (in large and rich civilization centres with dozens rivaling banks) to 15% (frontier towns with a single small bank) 2. Not sure what the question was... But yeah, if you're not very enthusiastic about maps yourself, better do without them.
  11. Animal

    Ancient Question: How to handle surrendering monsters....

    All variants provided in OP are actually viable. But it all boils down to character's mindset and group's playstyle. If the character in charge is an unrelenting avenger type, he'd probably execute them all. If he's an ambitious glory-seeker, he'd take them to the closest town so that everyone...
  12. Animal

    Merric's Erratically Updated Reviews of old D&D adventures

    Enjoying your reviews so far. One suggestion: Could you maybe add some kind of a rating system to your OP? E.g. The lost City : idea:6, encounter design:5, etc. Or any other scale you think appropriate. In case we don't have time to read all the reviews and just look for an adventure with cool...
  13. Animal

    Mike Mearls: A Paladin, Ranger, and Wizard With Arcane Tradition Walk Into A Tavern

    People seriously worried about PrC availability? You don't even need to use them. Just ignore them if you don't like them. I'm more worried about such things as OP at-will spells for mages or sorcerer transformations that doesn't make sense to me, which will be much harder to houserule.
  14. Animal

    Adventuring day - stats>

    Interesting experiment. What i've learnt from these numbers so far is that being brave and pushing your luck significantly increases your chances to win, while only slightly increasing the risk to fail. Does this mean the game's too easy? :)
  15. Animal

    How many "subclasses"/builds per class?

    I would love to see three core classes (magic user, martial adept, skill-monkey) or maybe more (for example i can see why clerics could be separated from other magic users, but sorcerers and warlocks seem an unnecesary bloat). Then i want to see some customization tools (cool multiclass rules...
  16. Animal

    D&D 5E Fanbase Next

    I think it was 3.5 era for me. Tons of choices came with every supplement: classes, feats, spells, variants, races, even new mechanics. People were tinkering with 3.5 like it was an ultimate Lego set, always coming up with new builds and combos. We geeks loved that stuff. 4E kinda killed that...
  17. Animal

    Gygax on Realism in Game Design

    You kind of proved my point here. In all three instances player chose an option that was optimal according to the game mechanics rather than what made sense for "the fiction/setting/genre". Hence he metagamed in all three instances. Who's to blame? You can never have mechanics, however...
  18. Animal

    Gygax on Realism in Game Design

    Clearly in all three examples the problem was not in game mechanics but in player's metagaming mentality.
  19. Animal

    D&D 4E What 5E needs to learn from 4E

    That escalated quickly. :) Guess folks in all the groups i've played in just failed to figure out how to be good 4E DMs/players.
  20. Animal

    D&D 5E More Rock/Paper/Scissors/Lizard/Spock in Combat

    I think 3E was all about meaningful choices in character builds. Foe example, there were more than one viable way to play a rogue and still be pretty effective against undead. Feats, PrCs, items, class variants. You could do it, you just needed to invest in it first. If you don't specialize in...
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