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    D&D 4E What was Paizo thinking? 3.75 the 4E clone?

    Having glanced over the changes Paizo has made in their Alpha level release, I'm inclined to say that there are a number of things that I don't like. There are also things that are slightly similar to 4e, but that's nothing to criticize them for. 4e wouldn't be viable if it didn't have good...
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    Pathfinder 1E Paizo Annoucement!

    I'm proud of Paizo. It's definitely a brave move, and a potentially risky one. It's the move I was hoping someone would make though, and I wish them all the best. I've never bought any of their products before, but depending on my forthcoming read of the free material they've just provided I'll...
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    WOTC, Scott, Where in the World is the GSL

    One of the things I think a lot of people are forgetting is just how much the OGL changed gaming. Before 3e, when it came to D&D it was either WotC or TSR. There were a number of other game companies out there, of course, but they all created their own games and as a result there was a great...
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    Pathfinder 1E Paizo being mysterious

    As much as I'd like to believe the site is down because they've got the GSL finally, I have a hard time believing that they'd do that. It's a flashy way of doing it, but it's not like you're going to have three people in a conference room reading a two page document and making a decision in 15...
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    Rodney Thompson: Non-Combat Encounters

    I'm sure that's there. You just roll your History skill to recall that the famous Ranger Laslego once utilized his Acrobatic skill combined with his Atheletics skill and Nature skill to achieve the correct balance, speed, and understanding of the beast's spinal/ tail bone structure to scramble...
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    D&D 3E/3.5 Will you still play 3.5?

    I'll keep playing 3.5 as long as I can find a group to play with me.
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    When does D&D stop becoming D&D?

    That's a good question and I think that everyone will have a different answer. I know for me, it's largely setting more than mechanics that makes a game D&D. It's got to be fantasy specific, and not science fiction or historical. In my mind, Spelljammer was never truly D&D. But even specifying...
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    DDXP: When Anti's become Pro's

    This is pretty much where I'm at. I stopped being actively pro 4e several months ago (about the time of the Magic Items article) but there are definitely a lot of things in 4e I'd like to take and shape for future 3.5 games. I still plan to play 4e sometimes, but I'd rather keep playing 3.5 with...
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    D&D 4E I have seen the coming of 4e...

    I side with those who say that 4e is a completely different game. Which is fine. It's obviously appealing to people, and I think there are a lot of good ideas in there. My preference would have been for them to take 3.5, smooth out the problems, add some new ideas to it, and given me a new...
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    Disappointed by movement

    Actually, the new movement powers/ abilities are one of the things I really like. I like the idea of pushing people around, particularly with great blows. I like that fly is being replaced (as far as I can tell anyway) with short hops of teleportation. It'll add a challenging dynamic to the game...
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    D&D eXPerience: Core Mechanics (now compiled in 1st post!)

    I haven't seen the text confirming that this isn't the case, but I doubt they're doing that. Adding half the level in Saga makes sense; the weapons are far more powerful than what you'd find in a fantasy game. It higher level powers increase damage die AND are modified by ability modifiers then...
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    [Exploits] Ranger Daily: Split the Tree

    The Kevin Costner as Robin Hood thing was exactly what I imagined when I read it, so I'm glad I'm not the only one. As impossible as it may be in the physical world it certainly had a spectacular and not at all magical effect in the movie, and I don't have a problem with it being possible in a...
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    Please test Grapple

    I always thought that grapple in 3.5 was fun. I understood that there were problems with it, and I got the general idea about the complexity (thought that never bothered me) that WotC wanted to resolve, but I was looking forward to seeing what they were going to do with it. Since so much of the...
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    Two stats per defense!

    Now this, I really like. Bravo. So far I've liked everything they've done with the ability scores. So that's something.
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    Please test Grapple

    As someone who loves playing a brawler/ grappler type character in 3.5 I have to say that the 4e "Grab" rules as described are just unspeakably lame. It's not going to stop me from buying the PHB or playing the game but I still feel obligated to express my complete disgust for such a lazy...
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    If you could buy advance copies of the core books now, how much would you pay?

    After reading all those responses for big bucks, I can just imagine a few playtesters reconsidering their loyalty to their NDAs... Myself, I'd pay cover price and then put it on ebay in a heartbeat. I wouldn't even bother opening it. I'll take y'all's money for the book in advance like that, no...
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    Things the rogue class said..and didn't say

    I think that's likely to be the case. And it'd certainly be a change that would explain why individual weapons are listed under a class proficiency rather than the weapon type. It would also explain why something as simple as a club or a sap would not be in the rogue list. If the proficiency is...
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    Things the rogue class said..and didn't say

    I'm doubtful that every class will have proficiency in simple weapons. Assuming that the dagger is still a simple weapon (and frankly, I think that if WotC said it wasn't, they'd be fools) why would the Rogue class list a dagger amongst it's proficient weapons? There'd be no need to list the...
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    What 3rd edition got to with anything?

    I've often had the same thoughts that the OP expressed. I also get the impression quite often that the designers of 4e aren't really interested in improving the game from 3.x as much as they want to have a new game entirely based on a random selection of 3.x problems. It's like their...
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    Rogue: 6 skills or 10?

    Chances are, if Stealth and Thievery were not part of the available skills for the Rogue, there'd be people saying that those two skills are not Rogue skills and come up for some argument for how it not only makes no sense, but is stupid to boot. Given that only a very brief sample of powers...
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