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  1. Fredrik Svanberg

    The Shadowfell Crusade: 4E heroic game

    In the tenth century after the foundation of the church, a crusade was declared. All nations protected by the church were instructed to send soldiers to aid in the holy war. Within a year the greatest force of fighting men and women ever recorded in history had gathered in the distant land where...
  2. Fredrik Svanberg

    Shield Bash and Slam underpowered?

    Some powers add damage at higher levels. These powers could perhaps get +4 bonus to hit at paragon and +6 at epic levels. Since they are supposedly using the shield and not the weapon, adding the weapon's enhancement bonus doesn't seem right to me.
  3. Fredrik Svanberg

    Fear and Loathing for Logg's Angus

    William S. Burroughs didn't write Tarzan.
  4. Fredrik Svanberg

    Optional math pitfalls?

    Here is the optional math idea: Instead of (ability modifier + half level) as a value for various things, why don't we use (ability value + level - 10)/2? Old system 18 (+4) + 1 (+½) = 4½ = 4 New system (18 + 1 - 10)/2 = 4½ = 4 But! 17 (+3) + 1 (+½) = 3½ = 3 :uhoh: And! (17 + 1 - 10)/2...
  5. Fredrik Svanberg

    Mystical and paranormal without the realms?

    Demons and other outsiders could be natives to other planets or deep space instead of planes. Summoning rituals bring them to the summoner's planet, for a period of time. That's how it works in Call of Cthulhu, after all.
  6. Fredrik Svanberg

    At-will class powers ruining my archetypes

    You mean: "if his group likes it less power to them"
  7. Fredrik Svanberg

    [DDI] Did i mend it with a touch?

    Explain what "tabbed browsing" means to an old-timer?
  8. Fredrik Svanberg

    Fix Stat Polarity

    So do I. I still think my idea of merging the abilities would work best to deal with this "problem". I'm going to suggest it for my own campaign this weekend and see what people think about it. So far we haven't really noticed a problem with abilities though, so I doubt anyone will care enough...
  9. Fredrik Svanberg

    It's a Spell, Not a Grenade

    I would use a DC based on the level of the power (the logic being that more powerful powers would be more difficult to modify on the fly). To decrease the burst (or blast) area of a level 1 power by one square in each direction (3x3 => 2x2, and I wouldn't allow for greater modification than...
  10. Fredrik Svanberg

    Fix Stat Polarity

    Perhaps a solution would be to just reduce the number of abilities. Instead of having six of them, just combine Str/Con, Dex/Int and Wis/Cha. Call them Fortitude, Reflexes, Will, to keep things simple. Double the cost for point buy, or halve the points available. You won't get much higher...
  11. Fredrik Svanberg

    It's a Spell, Not a Grenade

    I'd allow it as an Arcana stunt.
  12. Fredrik Svanberg

    What are the most worthless feats (Heroic)?

    To me, any feat or class feature or power that requires that someone makes a critical hit is useless.
  13. Fredrik Svanberg

    At-will class powers ruining my archetypes

    Why should members of a class not learn special ways to fight so that even their basic attacks are based on their strengths rather than on their weakest traits? You are punishing/nerfing a lot of classes for no reason.
  14. Fredrik Svanberg

    At-will class powers ruining my archetypes

    Ok, so wizards shall not be allowed to use magic, and they shall not be allowed to fight as well as fighters. Got it. What you're saying is "don't play a wizard". My suggestion would not grant wizards any new weapon proficiencies, and they certainly wouldn't get the fighters' bonus to one or...
  15. Fredrik Svanberg

    At-will class powers ruining my archetypes

    Except the powers I suggested had no visible effects and could just as easily be described as "smart fighting" or whatever you prefer, instead of "magic". It's simple, alright, but it's not a fix.
  16. Fredrik Svanberg

    Spoofing Confused

    Assign numbers to each square surrounding the confused character. Roll a d8. The character moves in the direction indicated by the roll as far as its speed allows, or until something or someone blocks its way. It then makes a basic attack against the creature or obstacle that blocked it. If the...
  17. Fredrik Svanberg

    At-will class powers ruining my archetypes

    If "Magic Missiles" and similar obvious magic is too magical and makes magic seem trivial and boring, why not change the at-wills of wizards (and warlocks and other casters too, I guess, but I'll focus on wizards for now) to make them less blatantly magical? How about: True Strike Standard...
  18. Fredrik Svanberg

    Extra Minor Actions and Mass Combat

    You could also have a system for recovering fallen minions. Just because a minion goes down in a fight it doesn't have to be dead. It could be something simple like making a save for each fallen minion during a short rest. If the minion makes the save it survived and is back for the next fight...
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