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    Good-Flavored Evil?

    The goal shouldn't be "save the kid from the flames; other dangers be damned." It should be "save the kid from danger." i.e., you wouldn't be throwing him from the flames to a three-story drop, as that would simply change his danger. You would want to remove all danger that you are aware of...
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    Good-Flavored Evil?

    Yeah, I must say I agree with you here. Sometimes I find myself thinking the following, and then read the BoED or whatever and get confused; seems to me like they still want to mix law vs. chaos into good vs. evil. Please excuse the branching into an alignment debate: Good vs. Evil is about...
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    How often does your party fail?

    Thus far, once. And pretty badly. The most embaressing part? It's all my fault. My char, a cleric, managed to get branded a heretic by a temple of seven gods that worked together for balance (three good, three evil, and one neutral). Each symbol in the form of a letter 'H' on his cheek. Ouch...
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    What would AIs call themselves?

    If I remember correctly, the positronic brains in Star Trek: TNG couldn't be directly programmed. You could send in sensory input, and it would generate it's own neural pathways within; you could influence, but not control; attempting to control caused it to melt down or something similar...
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    Creepy...

    *starts taking notes* I think I need to watch the Ring and the Grudge a few more times for inspirations . . . If my D&D group is ever foolish enough to allow me to DM for them, I'll probably freak them out beyond letting me DM again within one or two sessions because of this thread. :]...
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    Good-Flavored Evil?

    Yep. PHB says that paladins can't help people if they will use that help for evil or chaotic ends. A spidey-venom teamup could only happen with a neutral or chaotic good spidey, and I'd be guessing neutral.
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    Good-Flavored Evil?

    Try a house rule: Create some sort of ritual or rule by which intelligent undead who change to a good alignment, or are of a good alignment during their creation as an undead, can convert into a deathless instead. You'd also have to create a similar ritual for the opposite; one idea that...
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    Creepy...

    I've come up with a sadistic idea derived from Swedish Chef's orphan/cult thing: First, introduce your chars to a street urchin who refuses to go with them to the inn. Then, start having disappearances of street people, adults and children, with the adults reappearing a few days later with...
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    True Specialists

    To make this easier, I think you can skip the necromancer (see the Dread Necromancer in Heroes of Horror). Other than that, looks good. Unless I'm mistaken, the Li Shenron quote, above, is referring to content in Complete Mage.
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    Name Unknown (A New PrC)

    Reactive/Adaptive Armor/Flesh/Self/Body Blue Magic Warrior - Your class becomes stronger against opponent's attacks as they use them, and the Blue Mage absorbs opponent's magics as they use them; it might work. Power Ranger - This one's mostly a joke, but they do seem to bounce back up and...
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    Law, Chaos, and Ravenloft

    Well, I probably won't see him for a while, but I'll try. We do use the nine alignments system, and I do mean becoming evil by becoming NPCs. As for good and evil preferring chaos or law, I read somewhere (can't remember where; try lookng at Exalted Deeds or the Planar Handbook, I dunno) that...
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    Law, Chaos, and Ravenloft

    I am in a D&D group that plays the old version rules. We are currently planning on heading into Ravenloft, using the first edition boxed set. I have not personally read these documents, although I have read the 3.5 materials and was introduced to the D&D system via Neverwinter Nights 1. I seem...
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    Earned feats

    Like the last paragraph said: It was 2 AM, and I've barely put any thought into the idea. Basically, it's based on interpreting the word "feat" as an accomplishment/achievement rather than as an abbreviation of "feature", as the current system feals like to me. The requirements I listed was...
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    Academic Life?

    I'd say make the actual ranks cost 2x the competence bonus, and be limited to the maximum for their current level. I'd also suggest making the cost go up by an extra 10% if you go beyond the normal cross-class skill maximum. So a level 5 character can't go above 8 total actual ranks, be they...
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    Earned feats

    One thing I've thought of is how feats are acquired; has anyone attempted to develop/implement a variant where accomplishing a "feat" grants bonuses of an appropriate sort? The original requirements would stay the same, and everyone would have a cap on known feats based on character and class...
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    Help needed with Alternate "Initiative" System

    This sounds like the Feng Shui shot system. The turns are called sequences. Each sequence is divided into shots; everyone's initiative checks determine how many shots their are in a sequence. Everyone rolls a six sided die and adds their speed to it (speed is an attribute in Feng Shui). Unlike...
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    The Official Welcome Thread - Version 2.0

    Hello. Hi, I'm Avigor. I'm here to try and work on a variant D&D thing I've been thinking over for a while, although the amount I'm adding in might make it variant enough to be considered different; either way, I'll be posting the rules here as I come up with them to get feedback or beta...
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