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    Seriously considering Warhammer Fantasy Roleplay (2nd edition)

    This seems to be a really fabulous campaign! Is there a topic here, on Enworld, where You describe the progress of the PCs. The whole idea is really well-designed... and Your players seem not to be power-players, because the elf didn't choose the apprentice wizard career. (which College does the...
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    Seriously considering Warhammer Fantasy Roleplay (2nd edition)

    Hmm, interesting approach. I would love if You could tell us more about this campaign, especially who are the players (races, careers), what is the plot. I'm going to be a GM this summer (our current GM will work abroad the whole holidays) and I'm thinking about a campaign on the ship's deck...
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    Seriously considering Warhammer Fantasy Roleplay (2nd edition)

    Oh, I have forgotten. The Old World Bestiary is a must, indeed... However, it's not a typical monster book. The first half covers stories about monsters - different approaches (a mercenary, a scholar, the beast itself etc.). The best part of the book.
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    Seriously considering Warhammer Fantasy Roleplay (2nd edition)

    Companion is almost completely useless if You don't want "water-adventures". I would suggest the corebook, Sigmar's Heir's, Realms of Sorcery (Tome of Salvation will be release for priests the following July)... and Tome of Corruption just for flavour (there are plenty of editing problems, but...
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    Seriously considering Warhammer Fantasy Roleplay (2nd edition)

    The rules are very simple. I read the book only once and almost know them all. The book often states that the GM is the boss when there are no rules for a particular situation. ;) What I like about the system is that one can create a full-stated advanced NPC in a matter of 5 minutes... or...
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    7th Layer of Hell is called...

    Maladomini = malus + dominium (from Latin)... Malus means evil.
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    Seriously considering Warhammer Fantasy Roleplay (2nd edition)

    I keep hearing about this Caribbean campaign. Do You use the mechanics and real world or have you placed the game in WFRP setting? (I don't know if there are any islands near Lustria).
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    Seriously considering Warhammer Fantasy Roleplay (2nd edition)

    It's difficult to compare both games. WFRP is low magic, grim and gritty; DnD high magic, epic and heroic. After playing a lot of DnD it is a breath of fresh air, indeed. And when you are bored with the Old World and realms beyond it, it's good to be back on the planes. It's a great wheel...
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    Seriously considering Warhammer Fantasy Roleplay (2nd edition)

    In WFRP there some awesome sea careers, something DnD lacks, since I love such adventures. "The WFRP Companion" is really filled with sea/river stuff. Unfortunately, our GM loves mainland...
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    Roleplaying outside the U.S.

    Mark Hope -> difficult question. First and foremost, there is a chance You can pick up a group in the capital that doesn't mind speaking English, but it's not obvious. Although the majority of players speak the language, they play in Polish. Of course, You can search for players among foreign...
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    Queen of the Demonweb Pits...anyone?

    Can someone summarize the plot if it's not forbidden?
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    Seriously considering Warhammer Fantasy Roleplay (2nd edition)

    An elf apprentice wizard in a humans' college? As far as I'm concerned the elves study magic by their own, with a little help of their own masters who reside in the Old World, then journey to Ulthuan and study the High Magic (something like DnD high level spells) there. In my team there is such...
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    Roleplaying outside the U.S.

    In Poland D&D is the king... followed by WFRP and our own Polish system, Neuroshima. It gained popularity manly because of the cRPGS: Baldur's Gate, Icewind Dale, Torment, which were translated in a marvellous way... I think Polish Torment has even better voice acing than the original game (they...
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    Does this setting exist?

    I doubt there is. :) Though FRCS is a book full of fluff. The rest of the series not. I think WFRP is almost close to what you want. The rulebook has quite a few rules, but things like "Knights of the Grail" or "Sigmars Heirs" are 98% fluff.
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