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    Making your own power cards

    2008-05-03 Update Update Notes: General * Card backgrounds are now defined entirely in the style file for a template. You can have a template with 20 different backgrounds, and another template with 3, they can peacefully coexist without errors or a drop-down menu filled with disabled options...
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    Making your own power cards

    Quick Update Hi folks, I spent several hours last night trying to make the number and types of colored backgrounds defined entirely in a template's style file, while still retaining all the other functionality. Currently, I can only accomplish that at the expense of losing the functionality...
  3. R

    Making your own power cards

    If you mean the templates, each package I've been attaching contains updates to all three templates. If you mean the finished cards themselves, then yeah, once we're done, I intend to put everything in one post to make it easy for people to find. @ Khaalis: Ok, but I should still update the...
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    Making your own power cards

    @ Khaalis: Nice card back! @ quindia: Cool, I'll add the white card tonight. Oh, right, I forgot to mention that I had shuffled things around a bit. I felt that the least important information at-a-glance was "Fighter Attack 1," so I put that at the bottom. I've got an idea about customizing...
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    Making your own power cards

    2008/05/01 Update General * Now a "standalone" MSE package, no longer requires installing M:tG MSE files * Watermarking now supported, but not included in any style files yet - I don't have any decent artwork. * Card color selection now lists "Daily," "Encounter," and "At-Will," plus some color...
  6. R

    Making your own power cards

    Yeah, this is what I mean by a "blended" background; it's something M:tG does for hybrid cards, and is already supported by existing MSE M:tG templates, so it shouldn't be difficult to co-opt.
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    Making your own power cards

    Color Coding Power Cards Just so it doesn't drown in that mega post... My vote (and what I'm currently using): Frequency of Use Axis At-Will: Green Encounter: Red Daily: Black None-of-the-above: White/Gray (though blue looks great too) - My reasoning is that these tend to be class...
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    Making your own power cards

    Wow, lots of thread activity! Thanks for reminding me! I intended to incorporate the melee/range symbol into the game file, but forgot. If you don't want to wait:1) Copy your custom symbol into the font symbol subdirectory that your template uses. 2) Open the file: symbol-font. 3) Add a code...
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    Making your own power cards

    2008/04/30 update TL;DR If you're using any of the MSE templates I posted earlier, please re-download the attached package, it's much better. If you get errors while opening a set file made with the earlier version, view the fix in the SBLOCK below, and if that still doesn't work, I'll help you...
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    Making your own power cards

    I'm actually 95% done with it as of last night, but I'm not going to stop you :) By the way, Trolls, quindia, I've been crediting you as your ENWorld handles, let me know if you want me to use a different name.
  11. R

    Making your own power cards

    Here's the MSE template of your layout; the star-to-dot feature is also included. I can't open Corel files, so I had to use the jpegs you posted earlier, but if you (or anyone) can put up pngs or similar, I can work the higher-quality backgrounds back in. Also, it's currently missing a 4th and...
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    Making your own power cards

    Okay, I got it working, albeit in kind of a kludgey way, and attached the updated version here. The script wasn't working because: 1) The fields in question did not call the text_filter script. 2) Even if they had, they would have replaced an asterisk with a dot, but the font used for the...
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    Making your own power cards

    Sure, I'll take a look when I get home and see if I can get it to work in all the fields. Sure, I can do that if someone would post the component images* in a non-lossy format, such as png (I don't have Corel and don't want to install PDN). *Mainly the card backgrounds. Having the headers...
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    Making your own power cards

    Yes: 1) Open the game file in the D&D.mse-game subdirectory with a text editor. 2) Find the line mana_sort := sort_rule(order:"WUBRG") 3) Add M (and any other character you want the filter to recognize) to the WUBRG string, within the quotes. This filter is case sensitive. 4) Save the game file...
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    Making your own power cards

    'kay. The zip file contains three folders that need to be extracted into the MSE data subdirectory. The template should just work, and I added a little bit of explanatory text for each card field (mouseover a field and text will appear in the status bar). I included a blank jpeg of the...
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    Making your own power cards

    My custom MSE template is done, as in 100% usable, but currently pretty messy (I'm still stripping out all the non-essential bits of the M:tG template I started from); I'll post it as soon as I finish cleaning it up. And yes, it includes the Ranged/Melee/Ranged Burst/Close Burst/Cone icons (DDM...
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    Making your own power cards

    A custom MSE template I'm working on
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