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  1. transcendantviewer

    Dvati

    I'll keep that in mind and thanks. This should work to really improve the design.
  2. transcendantviewer

    Five new feats: Please critique

    After reading the many responses on this thread, I'd like to make a recommendation or two. First, for the effect of the Dagger Master feat, I think the special effect to Dagger attack rolls should be "When you roll an attack roll with a Dagger, roll a d4 and add the result to your attack roll."...
  3. transcendantviewer

    Dvati

    Wow, this actually brought a smile to my face. I'm shocked to be hearing from the original designer. I'd love to work out ideas with you. I'll drop you a private message and we can start work as soon as you're willing to do so.
  4. transcendantviewer

    Dvati

    I made some modifications to the race, thanks for the feedback, BRKNdevil.
  5. transcendantviewer

    Dvati

    It is a work in progress, expect changes in the next few days.
  6. transcendantviewer

    Dvati

    I decided that I'm going to remove the following features and put them into a feat. Coordinated Assault. A Dvati pair can greater coordinate their strikes. A Dvati twin has a +1 bonus to melee attack rolls made against a target that its other half is also threatening in melee. Artistic Soul...
  7. transcendantviewer

    Dvati

    That is a fair point. Perhaps the Echo Attack and the Coordinated Assault abilities could be made into a feat. Taking away too much else would alter how they functioned as a race and even make them too easily slain. Their Magic Conduction is their way of compensating for being smacked with...
  8. transcendantviewer

    Dvati

    I'm currently unsatisfied with this content and am taking it down for further development and tweaks. Thanks to everyone that's been so helpful.
  9. transcendantviewer

    Cantrip: Minor Fireballs

    It's not bad, but the Produce Flame Cantrip is actually more relevant. I see you're trying to make it as a Monk Ability, which is interesting, it would give the Elemental Monk something to do at a range to feel a bit more like an "Elemental Bender" but letting them overrule the damage of a spell...
  10. transcendantviewer

    Homebrewed Warforged for 5th Edition

    Through feedback from friends of mine, I have made several revisions to this race and modified it accordingly. Please let me know what you all think of it.
  11. transcendantviewer

    D&D 5E Psionicist Class Homebrew

    So, yeah, it's as punishing as Life Drain.
  12. transcendantviewer

    D&D 5E Psionicist Class Homebrew

    I'm going to straight up say that the use of HP for powers is a bad call. Especially in this edition since it's so easy to keep yourself upright now. Unless you're making this as punishing as Life Drain, it's just too strong. Anybody with some healing friends becomes the primary damage dealer...
  13. transcendantviewer

    Taking a stab at the nonmagical bard

    The class option seems like a good idea, but the complete lack of spells at all seems like a bad trade. Bards may not have all that many amazing spells, but they sure beat out Inspiration. Especially the Bless Spell. It's Bardic Inspiration with a duration, rather than instantaneous.
  14. transcendantviewer

    Critique this spell: Bind Weapon

    Good point. In that case, I would recommend adding a small bit at the end stating that it cannot work for items other than weapons.
  15. transcendantviewer

    Critique this spell: Bind Weapon

    Would this work on shields as well or is it limited to weaponry?
  16. transcendantviewer

    [Unorthodox Treasures] - 101 Magic Items for your 5e Games

    One thing I need to bring up is that a lot of your items have strange restrictions. Like the Paladin's Ring. A paladin doesn't have to be lawful or even good anymore. You can have a Chaotic Evil Paladin. Why's he incapable of wearing the ring? The ring has no explanation or even flavor why it's...
  17. transcendantviewer

    [Unorthodox Treasures] - 101 Magic Items for your 5e Games

    I've been reading through and got to the deck of cards. I have to say, some of them are interesting, but a lot of them seem more detrimental than helpful. Specifically, The Coldsnap and the Cool Fez. Awesome in principal, but the drawbacks completely counteract the usefulness of the items. The...
  18. transcendantviewer

    Artificer Homebrew

    So all in all, just think about rewording your descriptions.
  19. transcendantviewer

    Artificer Homebrew

    I'm not talking about the craft points he naturally has, I'm saying, as it's written, regardless how many craft points he has from class, with the Master of Artifice feature, he'll never have to worry about how many craft points he actually has. He can just break down a magic item and...
  20. transcendantviewer

    Artificer Homebrew

    Having the armor properties activated would be much better. That way, it's like a reactive thing. You can have each one activate separately, but each requires a bonus action on the part of the wearer to activate. I really think, though, the bonus craft points is ridiculous, especially because...
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