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    M&M 3e: Young Justice!

    I just imagined a 16 year old getting knocked out cold by a calculator wielding a baseball bat and stuck in the driver's seat of a moving car. Fascinating. ...what? Its fascinating, isn't it?
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    M&M 3e: Young Justice!

    Yah, I'm assuming we all sort of just know each other's superhero identities and thats it... opens the potential for "Hi, my real name is ____" moments when we go celebrate at the mall or something.
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    M&M3e (DCA) Young Justice: Home Alone

    Annie took the seat she knew Diana always took in the Javelin if she wasn't piloting: the one nearest the emergency hatch. Not out of a desire for self-preservation, of course, but because the Amazon wanted to be the first one out and ready to deal with any attack that might present itself...
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    M&M3e (DCA) Young Justice: Home Alone

    Can I Aid Batgirl's Deception check, make it a Team check (so I can use Teamwork)? So a success over DC10 gives Batgirl a +2, and three degrees gives a +5. If so, read on... Annie went along with Batgirl's ploy. In her best Wonder Woman impression, and floating away from the speaker to...
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    M&M3e (DCA) Young Justice: Home Alone

    Annie harrumphed at this, balling her black gloved hands into fists by her side. "Not champions, evidently? I am an Amazon! And evidently Mr. Mongrel there doesn't know what a big mistake he's just made, leaving us free to go find this War World place and kick his sorry purple behind for...
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    M&M3e (DCA) Young Justice: Home Alone

    As the superheroes began to disappear, Wonder Girl leapt up from the couch she had been lounging in - the one closest to where Batman was standing, of course - and rushed to Wonder Woman as she was surrounded by a flash of light. "Diana! What's going on?" And then they were gone. Of course...
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    M&M 3e: Young Justice!

    Yeah, I saw that someone else was going for a shapechanging, Martian Manhunter protege, so I decided to stick with my Wonder Girl concept to not step on people's toes - looks like he's on vacation. I'll keep Miss Martian on the wings, though, in case he drops out or decides on something else...
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    M&M 3e: Young Justice!

    Was bored, so I revised Wonder Girl again, making Cerberus just a potential complication (since he may in fact be an agent of Hades). Also changed her background; her mother was now a Bana-Mighdallian, the lost Amazon tribe that scorned the Greek Gods and ended up in Egypt. All the details are...
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    M&M 3e: Young Justice!

    I kinda wanted to see if I could fit Miss Martian into 120 points, and despite some inelegant point-shaving here and there (that Accurate 4 on her Martian Vision is ugly to look at), I kinda like her. Having all her powers as one array can sorta represent how inexperienced she is with her...
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    M&M 3e: Young Justice!

    I like Zach a lot... I can see Annie and Zach either getting along swimmingly, or really hating each others guts, haha.
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    M&M 3e: Young Justice!

    Yeah, I've seen both versions and I actually was counting on the fact you'd be using them! Which episode of JL did you watch, Paradise Lost from season 1 or The Balance from season 3? I ask because in Paradise Lost, Hades is clearly the big bad, while in The Balance, he's more the "evil that...
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    M&M 3e: Young Justice!

    I decided to go with a perky goth girl named Annie Thanadoridis, aka Wonder Girl. She's based off the Warrior archetype in DCA, and I gave her Amazonian bracelets, like her mentor Wonder Woman. Instead of a lasso as her iconic artifact, I instead gave her a gift from her father Hades, a...
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    M&M 3e: Young Justice!

    Just found my way here from Green Ronin's Atomic Thinktank, and wanted to express my interest. I think the first thing I should do is decide on a mentor from the Justice League... everything else should fall into place after that, I think. EDIT: Its a toss-up between playing M'gann Morzz or an...
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