Search results

  1. Wyvern

    Latest version of combat & movement

    When aiming the weapon requires someone who's a good judge of distance and firing trajectories more than someone with steady hands. It's tenuous, I know; it was just a thought. I was thinking more along the lines of how the ship weapons worked in the War Captain's Companion for Spelljammer --...
  2. Wyvern

    Latest version of combat & movement

    RE: Combat Basics Sorry I've been so slow in responding; the last couple of days have been really crazy. Anyhow, I like it a lot! It's well-organized, thorough, and overall good stuff. A few quibbles though, which I'll get to in a moment. I like the co-pilot rule; I would never have thought...
  3. Wyvern

    Ship Size Naming Convention

    Re: Re: Ship Size Naming Convention If you're concerned about what's OGC, keep two things in mind: first, the system I described in my alpha rules is not identical to the Star Wars system, and secondly, I came up with it of my own accord. It's not based on Star Wars in any way (I don't think...
  4. Wyvern

    Thinking of pulling the plug...

    Well, I e-mailed Darrin just now to let him know what's up. If we don't hear anything back from him, though, you may just have to trust us. We've *got* content, we just need to get it out where people can *see* it (and that includes fixing the link on the Cosmonomicon website which currently...
  5. Wyvern

    Thinking of pulling the plug...

    Darrin I remembered that Darrin was one of the guys from Dark Portal Games, so I went over to their website and found his contact info. You can reach him at ddrader@darkportalgames.com. Tony, if you read this, could you get on Darrin's case for us? ;) You suggested that we should choose new...
  6. Wyvern

    Thinking of pulling the plug...

    Wyvern What are we supposed to do when the original project leaders have left the building and taken the keys with them, so to speak? It's all very well to say they should have stuck with it, but as I understand it the issue was lack of time, not lack of interest. If BlackJaw doesn't get a...
  7. Wyvern

    My Ship Construction System

    I liked it before and I like it still. :) As I said in another post, I have plenty of ideas for components to contribute, but my first priority is to write up a chapter on setting creation (including magic and tech levels), followed by a chapter on character creation. Since Morrus is...
  8. Wyvern

    Thinking of pulling the plug...

    The problem is that most of the people who started out working on this project haven't been heard from since Christmas. I realize that in some cases, the demands of real life have stolen their time, but all the moving around this forum has done in the last couple of months surely hasn't helped...
  9. Wyvern

    A Suggestion for Organization

    I'd personally like to do the setting design and character design chapters, unless someone beats me to them. I can't guarantee when I'll get to them, since I'm swamped with grading at the moment, but it shouldn't be too far in the future. The more useful feedback I get on what I've already...
  10. Wyvern

    Scale system to use

    Grid scales I voted "none of the above", because the system I suggested in my draft doesn't sound quite like any of the three you described, unless I'm misunderstanding you. Using my system, 30' is a recommended *default*, but GMs could shift to higher scales if necessary, picking whatever is...
  11. Wyvern

    Sheilds

    Shields I vote "all of the above". That is, I don't think that the word "shield" should be rigidly codified. It's used to mean different things in different settings (Star Trek, Fading Suns, etc.), and I think we should allow for different *types* of shield. Each could be described...
  12. Wyvern

    Where are you guys?!

    I'm not sure what you mean about the 5' standard, since I changed all references to distance from absolute measurements to fractions of the ship's current speed. That way, it works out the same regardless of what movement scale you're using, and the faster a ship is going, the harder it is for...
  13. Wyvern

    Where are you guys?!

    Re: Cosmonomicon If you look at the rules I put together, you'll see the approach I'm taking. I've included an outline of the chapter outline I intend to follow, provided nobody objects to me assuming the writing responsibility. As far as setting material goes, I plan to include the...
  14. Wyvern

    Where are you guys?!

    Although I didn't care for all the jargon some people were trying to introduce (and said as much), I don't know if that's the main reason why the board died. After all, it was active for quite a while after those terms were introduced. I suspect the lull in activity is due mainly to a lack of...
  15. Wyvern

    Where are you guys?!

    Airships Calm down! I already said that I won't have time to check on this forum every day, so have some patience! Well, they're vehicles designed for an air medium. Can't tell the scale, but they look like they'd be Huge at least, if not Gargantuan. Without knowing exactly how they work, I...
  16. Wyvern

    Where are you guys?!

    First chapter? e) None of the above. I've actually had my "first draft" more-or-less done for a couple of weeks now, but I withheld from posting it for two reasons. First of all, with the old boards down, I was hoping to wait until they either got reactivated or the archived messages either...
Top