Search results

  1. N

    Mearls, please give the mind flayer a makeover!

    The thing I really hate about mind flayers (along with any monster whose primary abilities are spell-like attacks) is that advancing them is nearly useless. No matter what levels the mind flayer takes, they will not advance his primary abilities usefully. By the time a mind flayer sorceror has...
  2. N

    Is this "Fair" - Part III

    I say it is not fair, and the scenario is indicative of a poor DM. If the "dungeon" is so deadly that they will die in the entry hall, then it is not going to be the kind of place a group of greenhorns can get to easily. The simple solution is to put up some kind of barrier that the group won't...
  3. N

    combining skills into Stealth a good thing?

    Lumping them together makes 4 of the best skills into THE 2 best skills. Right now it costs a bundle to be really good at all 4 skills, and most characters with them on the skill list invest heavily in those skills anyway. If it cost half as much to be that good, everybody would max out...
  4. N

    My Beef with Social Skills

    I was going to post something just like this. Intimidate shouldn't be strength-based. You don't have to roll intimidate when you are 10 feet tall and use an uprooted tree as a weapon - anybody with a lick of sense is going to understand that you are big and strong and could hurt them...
  5. N

    Staff of Power

    Here's another way to look at it: What other charged items out there have continuous abilities not depending on using any charges? Luck blade, Staff of the Woodlands, Staff of the Iceberg? They all keep all of their non-charge related abilities when they run out of juice. I don't think any...
  6. N

    Technique for immunity to area dispel magic

    It is a little bit off-topic for this thread, but my current character has a solution to prevent both area- and targeted dispel magics. I've been abusing Planar Binding a little but (but not TOO much), and there are lots of celestials with the "protective aura" ability. This includes a lesser...
  7. N

    10th level direct damage smackdown.

    Elf sorceror with otherwordly feat, power attack, and arcane strike. Draconic Polymorph into Jarilith (MM2) Bull's Strength Haste Girallion's Blessing Chill Touch with Fell Drain. That will give you a strength of 47(+18) and 9 attacks on a pounce 3 claws +31 melee 2d6 +18/str +5d4/arcane...
  8. N

    Spell Compendium - Which spells have been altered?

    Spell Vulnerability lost its save penalty, making it much, much worse than before. Freezing Fog was raised from level 5 to level 6. Superior Invisibility got a major overhaul and is no longer laughably bad. You are still undetectable by listen checks but can cast spells with verbal and somatic...
  9. N

    Moritheil's AC Rule

    A mithral buckler has a 0 spell failure penalty and 0 armor check penalty. Even using it untrained, there is nothing penalizing any of your rolls.
  10. N

    D&D 3E/3.5 known-abusable 3.5 combos/techniques/etc.

    Planar Binding (and before that lesser planar binding) + Circlet of Persuasion + Nymph's Kiss feat. The two extras are just small bonuses to help you win the opposed charisma checks against your called outsiders and aren't necessary at all. The spells alone do the job. And it's one thing...
  11. N

    Critique sorc spell list please

    I'll reiterate that shapechange is not only the best utility spell, it is also the best offensive and the best defensive spell. It will increase your AC by 20, give you scads of immunities, movement modes, lots of attacks, and let you cherry pick supernatural abilities. Against inflexible foes...
  12. N

    What would you price this item at?

    I'd definitely allow some form of this. Comparing to a holy, undead bane weapon (+3 modifier) which does 4d6+2 bonus damage to undead, this should either be cheaper for the same damage or more damaging for the same price, since the rogue already has the class ability. On a weapon, it's probably...
  13. N

    Versatile Spells

    Mount. A horse is way better than pretty much any of the level 1 summoned monsters, and it lasts for hours to boot. You can ride it, send it into (ineffective) combat, send it to block a door, load it up with loot, sell it, eat it, offer it as a sacrifice to hungry creatures, the list does on...
  14. N

    Is the Elocater broken?

    I'd say that Elocater is definitely underpowered. They are a completely melee-oriented prestige class, but you are losing multiple points of BAB before you take the class and multiple BAB during the class. Assuming you get into the PrC as quickly as possible, you will probably be at +3 BAB as a...
  15. N

    So, who has played a Warlock?

    I played a warlock and ended up multiclassing with totemist (magic of incarnum). The synergy was incredible to the point that I felt guilty playing the character. Using the wormtail belt (purple worm-flavored) my AC went through the roof, I got a wicked poisonous tail attack to use with hideous...
  16. N

    Dragons aren't that strong, are they?

    The thing that makes dragons so dangerous (and how they would win encounters with adventurere) is their resource advantage. A dragon has a breath weapon that will do significant damage to the party, and the longer the dragon fights, the more often it can breathe. The dragon's fly speed is so...
  17. N

    Is it possible to make giant ants scary to a 15th level party?

    Swarms of normal-sized army ants or fire ants would definitely be scary for your party, since nobody is a spellcaster and swarms are immune to weapon damage. To represent the truly huge number of ants present, you might want to use the mob rules from the DMG II if you have it available. They...
  18. N

    Discern Location and extra-dimensional spaces

    Considering every extradimensional space is unique, just saying "a portable hole" doesn't really identify which plane it is on, since that could be a lot of planes. Since the extradimensional space probably doesn't have a name, it needs to be identified in some way relative to the owner, most...
  19. N

    What Would Persuade You To Play A Fully Classed Fighter?

    The only problem I see with that is that it rewards a short "dip" into fighter even more. Instead of trading off some of the needed feats to multi-class, a mid-level fighter isn't trading anything much at all.
  20. N

    What were some of your most successful puzzles?

    My best puzzle wasn't so much a riddle as an easy route/hard route. It came to me when I was rolling treasure for the encounter and my result was 80,000 or so copper pieces. Who stockpiles multiple tons of copper coins, anyways? This was the result. The party was in a long abandoned cave/temple...
Top