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    AMA with Bruce R Cordell (The Strange, D&D, Monte Cook Games)

    Consider that good word received. I worked with Ari quite a bit when I was at Wizards. He was one of the two out of house go-to-guys I preferred to work with for core D&D products (the other being Schwalb, of course!). That said, we do all most all our RPG design in house. Our creative team...
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    AMA with Bruce R Cordell (The Strange, D&D, Monte Cook Games)

    1) At first tier, GOTF characters will be pretty much the same as first tier 1 characters for The Strange or Numenera. However at 2nd tier, assuming at GOTF character has met a certain divine obligation and awakens his or her divine spark, the GOTF character begins to outpace a normal Cypher...
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    AMA with Bruce R Cordell (The Strange, D&D, Monte Cook Games)

    Oh, nice question! Well, you know to be totally self serving, it would be composed of the races and classes featured my last two FR novels Sword of the Gods and Spinner of Lies ;). Race wise, that includes humans and drow. PLUS throw in at least one deva as a surprise twist. As in SURPRISE...
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    AMA with Bruce R Cordell (The Strange, D&D, Monte Cook Games)

    Thank you! The future of course could offer other options, though right now we have a fan use policy that's pretty open that anyone can make use of, a limited license anyone can apply for, and other licensing options (for games like Shotguns & Sorcery, and Vert).
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    AMA with Bruce R Cordell (The Strange, D&D, Monte Cook Games)

    Thank you! It's been fun. 1) As of yesterday, it's the Worlds of the Cypher System Kickstarter is off to a great start! Currently, we have a pretty generous fan use policy which allows people pretty wide latitude. And of course a limited license and and other options. The future might even...
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    AMA with Bruce R Cordell (The Strange, D&D, Monte Cook Games)

    Starting Tuesday March 1st, 2016, I will be holding an AMA right here on EN World! So, what would you guys like to talk about? I’ll be answering questions for 3 days, wrapping up at noon PST on Thursday, March 3rd. Of interest to ENWorlders, I've been professionally designing games for 23...
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