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  1. HoboGod

    Overlooked Items in Less Used Slots

    Headband of Ferocity, 2000 gp, Sword and Fist, Grants the effects of the Die Hard feat. Damn useful at low levels. Headband of Glorious Recovery, 5600 gp, Miniatures Handbook, Cures 4d8+7 hit points 1/day. Great for those suicidal beatsticks that use the Vicious special ability or the Shock...
  2. HoboGod

    Character Creation in Low Magic Games

    I'm sorry, I guess I didn't clarify very well. A full caster retains their highest level spells and all their spells per day, but beyond 1/2 their HD, they take penalties to cast their spells. For example, a Halfling Cleric 12 may cast Hero's Feast, a 6th level spell, but they cast this spell as...
  3. HoboGod

    Character Creation in Low Magic Games

    Ehhh, in my DMing experience, I've concluded that the Challenge Ratings, Party Levels, and Encounter Levels are BY NO WAY an exact science. I doubt I need to re-balance anything, nothing is balanced to begin with. I don't see that as a problem. If someone sucks it up and takes every level in a...
  4. HoboGod

    Character Creation in Low Magic Games

    That's to say non-magical classes don't have any firepower. While painfully true that wizards and clerics pack excessively more firepower than pure fighters and barbarians, a properly optimized character can do respectable amounts of damage. Arcane Trickster types still work nicely. A Gish type...
  5. HoboGod

    Character Creation in Low Magic Games

    I dunno, I don't tend to throw Balors. I imagine most monsters remain unchanged in their magical capabilities, though spell resistances might need minor adjustments as beating the high end caster level checks becomes disproportionately more difficult.
  6. HoboGod

    Character Creation in Low Magic Games

    3.5e is notorious for having unbalanced full casters. It's no wonder that many DMs want to do "low magic games" where spells and wondrous items are restricted and E6/E8 games where full casters never reach higher than a certain spell level. I, however, am against these variants. I'm an...
  7. HoboGod

    D&D 3E/3.5 Level Adjustments and Balance in a Solo 3.5 Game

    Okay, the guy has 7hp? He gets a +2 Con for being Half-dragon, his rogue hitpoints (d6) are maximized at first level, so the Constitution score he rolled was a 10 or 11? THAT'S the problem. He's not optimizing his character for survival. He shouldn't be playing a character with more level...
  8. HoboGod

    Teleportation overcomes tripping?

    My sentiments exactly. It wasted a turn to stand up. It's going to get attacked during that wasted turn, so what's the difference provoking the AoO to attack that turn?
  9. HoboGod

    XP Question

    To that I agree. My approach is actually to say "Your diplomacy works, the Ogres like you, but if you don't get the *bleep* outta here, they're still gunna kill you." Thusly, your diplomacy allows you the chance to run away unscathed, but you don't get the XP and treasure associated to the...
  10. HoboGod

    XP Question

    Because Diplomacy as written is horribly broken. It's a flat DC 35 Diplomacy check to make a hostile NPC friendly with a -10 penalty to make the check as a full round action. With a Choker of Eloquence +10, Cloak of Charisma +6, Skill Focus (Diplomacy) feat, Negotiator feat, Charisma 20, 11...
  11. HoboGod

    XP Question

    When you're the DM, you reward XP based upon what direction you want the game to go. If the encounter was awesome, reward full XP and bonus XP. If you felt good about the encounter, give full XP. If you felt things were handled poorly, reward partial XP. If you felt the encounter was a total...
  12. HoboGod

    So I've never Power gamed before.

    The trick to any successful archer is increasing the number of arrows you can fire and the damage of your bow. Rapidshot, Boots of Speed, and a Splitting enchantment on your bow are a must for increasing the number of arrows you fire. To increase your bow damage, keep your strength high and put...
  13. HoboGod

    Epic-Level Commoner

    xigbar Ehhh, Vow Of Poverty is a bit too specialized for commoners to take, really. They don't tend to pick flavorful combat benefiting feats, they are supposed to be taking things like Skill Focus, Alertness, and Endurance. Jacob Marley I like to think of it as what jobs have they done. If...
  14. HoboGod

    Epic-Level Commoner

    GreyLord The first two are experts, not commoners, but I do love the flavor you add. ^_^ Experts are the merchants, Commoners are just the clerks. Experts make the traps, Commoners just install them.
  15. HoboGod

    Taking 20 in Use Rope - Bind a Character

    I tend to solve this problem by making it as difficult to take 20 on escape artist as it is to take 20 on use rope. To take 20 on escape artist, the escaper must be unattended for 200 consecutive rounds (20 minutes). Any guard watching a prisoner loosening her ropes over the course of 20 minutes...
  16. HoboGod

    Epic-Level Commoner

    Commoners are farmers, laborers, and store clerks. Traditional fantasy stories don't lend themselves well to legendary farmers and lumberjacks. Look, however, to American Folklore for inspiration. Stories of legendary farmers and lumberjacks more than exist: Johnny Appleseed and Paul Bunyan...
  17. HoboGod

    Entitlement and "standard equipment"

    It's to be expected that your players are greedy, unreasonable, and demanding. They want it all and they'll cry like children if they think it will work. I can't count the number of times one of my players has asked for free gold for doing basically nothing. "I rolled a 26 on my Perform (Dance)...
  18. HoboGod

    Range for increased sized reach weapons

    If that's how you want to interpret the rules, that's fine. However, I don't agree with that. I'm not meaning to get people riled up, I'm just trying to show the other side of the coin. Savage Species illustrates the mechanics of different sized reach weapons. You can interpret that as a variant...
  19. HoboGod

    Brainstorming.

    Without saying what challenge rating you'd like this NPC, it's hard to determine character class. Dullahan can probably be a Ghast with Warblade levels who focuses on mounted combat and ride-by attack.
  20. HoboGod

    Range for increased sized reach weapons

    I never said they could use a colossal sized weapon. Your example uses a colossal weapon. The topic is about Large sized weapons. Personally, I thought your example was a humorous quip and were using it to generalize how Large weapons should be treated. As for this being a discussion of core...
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