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    Paladin Treasure

    My 2 cents If it were my game I would be ok with that. In fact, that is what I am doing with a character in a game I run right now. The character donates to the church, and when he has donated enough to have enchanted his weapon, it gains a new ability.
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    D&D 3E/3.5 Raw 3.5 sneak attack

    Looking for RAW 3.5 rogue with darkvision, in complete darkness attacking an animal (say, a dire rat) with scent. Does the rogue get sneak attack or not? Environmental darkness Environment :: d20srd.org Rogue/sneak attack Rogue :: d20srd.org Scent Special Abilities :: d20srd.org
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    Able Learner

    My gaming group has been playing this way for years and haven't had any balance problems. IMHO, this is how the skill system should have been done in the 1st place. As it is, a character is double penalized for buying a cross-class skill (costs 2 points and a lower maximum).
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    Ready action gamebreaking situations

    A wins initiative so goes first. He readies an action: "attack B and take a 5ft step away" with trigger "as soon as he tries to attack me". Pretty standard B charges (or moves towards) A, begins his attack. A interrupts B, makes his attack and makes a step away and end his turn. B continues...
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    Ready action gamebreaking situations

    B steps forward 5' and readies an action, "I attack him when he attacks me".
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    Death and familiars/animal companions/special mounts

    I disagree with this statement. Which target should have priority, a wizard who can bend reality to his whim or the wizards pet? Attack the wizard and possibly kill him, maybe get a crit? Target the pet (which is usually a softer target) which may or may not effect the wizards power, but is...
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    action to command a summoned creature?

    What kind of action do you make communication in your game? I would say it depends on what sort of command you give it. A simple command - free action. A long complex order (with multiple steps)- standard or maybe even a full action. Summoned creatures just do what you tell them, you don't...
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    Pathfinder 1E Pathfinder Character Creation: Point Buy or Roll of the Die?

    You have some good points and if you want to do idea before generation, then any organic method really isn't for you. The whole point behind an organic method of character creation IS that you have limited control over your characters stats. And yes, if you have a really bad "roll", +6 is not...
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    Pathfinder 1E Pathfinder Character Creation: Point Buy or Roll of the Die?

    How about cards? I dislike rolling and am not a big fan of Point buy. The rolling process is fair, but the outcome can be anything but fair. Point buy is fair, but not very organic. I do like the organic nature of some randomness in stat creation. Stat arrays are ok, but when was the last...
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    SW Portland, OR on sundays

    We were a 5 gamer group, but 2 have become very casual players, so our group needs another player or 2. Or if you are a GM and want to run a game, we can provide you with solid group of 3-5 players. We; - meet in Tualatin (occasionally Hillsboro) on sundays from 1-7. - are mostly 40+...
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    If a monster has an "at will" spell-like ability...

    imo Note:When I say "Demon" I mean all evil outsiders. All the time? Like Mark Chance pointed out, it depends on how often they have to renew it. Renew every couple of minutes, no. Every couple of hours, maybe. Twice a day, yes. Now, if they have a reason to suspect an attack, then they...
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    I pray you to bear me witness that I meet my fate like a brave man.-Dying in D&D

    While I agree with the goal of the OP, I dislike the numerous details of the new rule ("How many hp's do I take for yelling again?"). Why not just give all heroes (and maybe major villains) the Die Hard feat. Maybe make death at -Con instead of -10 too.
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    Uh, no thanks, I'll play this instead.

    My list I won't play Risk. I also have a friend I tend not to play with. He is smart, a good tactician and LUCKY. When you combine all those qualities he tends to win way more than his fair share of games (80%+).
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    'low fantasy' vs Druids: need help!

    Imo It sounds like an interesting idea, but Dnd is not the best choice for this sort of historical/low-magic game, at least not without extensive modification/restriction/nerfing of the caster classes. If you take away magic from the world, you need to take it away from the pc's as well...
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    Dusting off the DM robe

    Who says they don't have a history together? They are all graduated at the same time from the same place. How big is the Adventurer’s Academy? When they are making characters just say "You all have spent the last few years going to school together and know each other." I would also suggest...
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    Rapid Spell Feat (Complete Divine)

    I've never played, or had anyone in my group play, an Artificer (or Eberron for that matter, though it looks fun), but would infusions qualify as spells for this feat?
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    My 25 house rules

    While I admit the "I fight all day without getting tired" is unrealistic, IMO this may be a bit harsh. Much depends on what you would define as a "strenuous activity". It's not a bad rule, it just needs a little more definition. Except for "You may try to re-hide after an attack, but it's at...
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    DM - Is this puzzle/trap too tough?

    I agree, make it a construct or maybe an "undead" or golem-like organic thing, not a humanoid. However, sometimes players can be clueless. I had a scenario/trap planned, to stop a "groundhog"-like day (a day that repeats over and over), the players have to get to a statue in the middle of a...
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    Fireball targeting

    If an arrow slit is only ac 4,5 or 14 to shoot through, how does it give someone behind it +8 to ac?
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