Search results

  1. L

    Damage Per Round

    Oh my word, I hadn't seen that. If I update the Maul Fighter at level 11 with Rain of Steel, no doubt in my mind that he'll be the leading DPR character. I think Rain of Steel is plenty sufficient, although the Reaper's Stance (L25) is of course better.
  2. L

    Damage Per Round

    That's because I never got around to implementing that. Sorry. Maybe in a later version. I should just delete that column... Sorry about that.
  3. L

    Combat takes too long

    Not according to my measurement. http://www.enworld.org/forum/showthread.php?t=234620
  4. L

    Damage Per Round

    That's certainly a problem. You should save it as an .xlsx file, not as a .zip file.
  5. L

    Do casters have a harder time hitting?

    According to my own tests http://www.enworld.org/forum/showthread.php?t=234620, even granting casters a +1 to +3 bonus for targeting an alternate defense, they are usually slightly behind weapon fighters in terms of attack bonuses. Aside from the reasons you mention, many classes also have a +1...
  6. L

    Damage Per Round

    What? The filename for version 1.6 is dnd4e-1.6.xlsx, or whatever you name it when you save it. If you look at the graphs in the top post (they are the same as in the Excel file), you will see that I've looked mostly at At-Wills, but I've also done an analysis for Level 11 Encounter Powers...
  7. L

    Skill checks - cooperation?

    There's a rather lengthy and detailed thread about this, either here or on the WotC boards (sorry, I don't know where). Basically, the way the skill challenges are designed, they are either trivial or impossible. If you assume a flat probability of success P for each trial, and if consider the...
  8. L

    Damage Per Round

    I guess I should do the calculation, but that sounds weird to me. I guess it depends on your Wizard build. I really like the Wisdom wizard (e.g., Int 16, Wis 19), with Cloud of Daggers and Thunderwave (too much fire resistance for Scorching Burst). Orb specialist, sleep spell, that's very good...
  9. L

    Damage Per Round

    If you find a bug in my equations, please let me know. If you just want to ballpark it to see if my damage is right, the leftmost end of the graph is easy to estimate: it's basically the average damage if everything hits (for a rough estimate, ignore the probability of critical hits). The right...
  10. L

    Damage Per Round

    The wand in question is "Wand of Icy Rays", PHB243. However, for that debate, you're in the wrong thread. See http://www.enworld.org/forum/showthread.php?p=4346495
  11. L

    Damage Per Round

    Yeah, if you were expecting to "specialize in dealing high amounts of damage to a single target at a time" (PHB16), I don't think that's gonna happen...
  12. L

    Damage Per Round

    Why not? The Wand of Frost or whatever, puts the [cold] keyword on Cloud of Daggers. This means that half of all damage dealt by Cloud of Dagger is cold. On your turn, you attack. Maybe you hit, maybe you don't, but half of that damage is cold. Then, on your opponent's turn (at the beginning)...
  13. L

    Damage Per Round

    I'll look into it, but at level 11, all I'll be using is the +2 to damage. So a magic missile is 2d4+2 + the rest, or average of 7 + the rest, whereas cloud of daggers is 1d6+the rest, and then later an automatic (wis bonus) damage. So that comes out to 1d6+6+the rest, which averages 9.5+ the...
  14. L

    Damage Per Round

    Done. The results are not very much different, just that everybody got shifted down a bit.
  15. L

    Damage Per Round

    I know, I saw it yesterday, but I haven't yet decided what changes to make. In the mean time, keep that in mind when you look at the graphs. Thanks for catching this error. I have fixed it and uploaded new versions, although I didn't bump the version number.
  16. L

    Damage Per Round

    Yeah, I'm wondering too. I'll probably do a level 10 matchup, but assuming the order doesn't change too much, I'll do just one chart. That you'll have to try yourself (just download the spreadsheet). It will help the rogue for sure, although I'm guessing a Ranger Stormwarden will still be a...
  17. L

    Lots of statistics from the Monster Manual

    Yum! Crunchy data!
  18. L

    Damage Per Round

    I wish. I wanted to play a lock, and I wanted to quantify the DPR cost of playing a Lock over a Ranger, so I did all this. I still would like to play a lock but right now I'm finding it hard to swallow. It seems like the Wizard is a better choice...
  19. L

    Damage Per Round

    Damage Per Round This thread is a comparison of the Damage Per Round of various character builds, in a one-on-one duel scenario. The only thing we're trying to do in this thread is to get the highest possible damage per round at various levels against a wide range of armor classes. Related...
  20. L

    The Crossbow Ranger?

    Nobody's giving the bow ranger fewer feats; I'm just assuming that Sly Hunter doesn't proc. I just expect creatures to clump up, either little groups of monsters, or because of nearby PC tanks. Either case will prevent Sly Hunter from activating. In order for a creature to be isolated, there has...
Top