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  1. 2025-02-03_015601.png

    2025-02-03_015601.png

  2. James Gasik

    Should Wizardry Require Player Intelligence?

    There's always Deadlands magic, where you have to assemble a winning poker hand or else...
  3. James Gasik

    D&D General Warlocks

    Amusingly, not long ago I got into a fight with some undead warlock monsters and they could all cast Shatter.
  4. James Gasik

    D&D General Warlocks

    Woah that's awesome. Too bad it didn't see print.
  5. James Gasik

    D&D General Warlocks

    It's not broken at all (following is all based on 2014 rules). So you get temporary hit points equal to your Warlock level + Charisma whenever you reduce a creature to 0 hit points. Let's take a look at level 3. We'll assume a Charisma of 16. Your best damaging spell is probably Scorching...
  6. James Gasik

    D&D (2024) What is With Poison?, and Other PHB Conundrums.

    You can run into this with lots of spells. I had a Bard player lose his mind when he tried to use Command on a Gnoll and I asked him "hey, can you speak Gnoll?".
  7. James Gasik

    How important is it to you or your players for characters to feel "overpowered"?

    If I present an encounter and my party stomps it flat within a round or two, I feel like I didn't really do my job of challenging them. But I know it's also important to have that be a possibility, otherwise, what's the point of progressing and gaining new abilities and better numbers? If the...
  8. James Gasik

    Do You Think Open Playtests Improve a Game's Development?

    I don't mind transparency during a playtest. I definitely prefer knowing what the developers are up to, and the decisions that are being made. I'd love to see actual playtests in action, make videos of them, share stories about "oops" moments. And to an extent, sure, if they want feedback...
  9. James Gasik

    Darkvision Ruins Dungeon-Crawling

    Hey it's not a problem, rather than make a check of my own that I'd just pointlessly fail, I'll just give another player advantage on their check!
  10. James Gasik

    Darkvision Ruins Dungeon-Crawling

    You may very well be correct, but it's obviously debatable because, well, people are debating it. I personally try to avoid "it does/doesn't make sense" as a basis for rulings when I run the game, because it basically boils down to "DM may I perform X action" scenarios. I don't want my players...
  11. James Gasik

    Darkvision Ruins Dungeon-Crawling

    It's like this. If I'm searching for a hidden enemy, I make a Perception check. If another character searches for a hidden enemy, they make a Perception check. The odds are better of finding the enemy because we are both rolling. But instead, we have this scenario where one character IS NOT...
  12. James Gasik

    Darkvision Ruins Dungeon-Crawling

    Well, even if you can assist a Perception check, you're still penalized by dim light. It's just now your check and passive is straight up, not boosted. Even though I still think it's weird that two characters working together see better than one, but three, four, or five characters working...
  13. James Gasik

    Darkvision Ruins Dungeon-Crawling

    Their line of logic kind of went like this: 1 person watching- 1 person's Perception is being used. 2 people watching- 2 person's Perception is being used. Where they balked was the idea that two watchmen could Help each other, boosting each other's Perception (advantage and +5 passive)...
  14. James Gasik

    Darkvision Ruins Dungeon-Crawling

    In theory, yes. In practice, it's been my experience that most GM's in 5e don't allow you to unilaterally use the Help Action without some provisions. Like say, you can't help someone open a lock unless you also have Thieves' Tools proficiency, or you have to explain how you are helping. One...
  15. James Gasik

    Presentation and Rules Are Different Things

    Fantasy Craft's rules constantly refer to other sections of the book, forcing you to keep going forwards and backwards to determine how things work. We used to joke about needing to make a hyperlinked pdf to properly play the game.
  16. James Gasik

    D&D 5E Periodic Table of Elementals

    I really liked the Osmium Elemental.
  17. James Gasik

    D&D 1E Favorite Obscure Rules from TSR-era D&D

    These are the oldest 1e sheets I have laying around:
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    1e.jpeg

  19. James Gasik

    Darkvision Ruins Dungeon-Crawling

    You know, there's a very simple answer to this if you need to obscure things from players with darkvision. I pointed this out to my Warlock player the other day. They were approaching a dragon's lair in a swamp. "As you approach the mouth of the cave, the edges of which look half-melted...
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