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    Issues with Summon Monster/Summon Nature's Ally (2004 Thread)

    I'll remember the jargon for the future. :) However, what I don't get is why shouldn't a monk be as good as a paladin or barbarian in a fight? Especially the paladin, who has strong abilities in and out of combat -- what with making with the healing and all. I've asked several times what...
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    Issues with Summon Monster/Summon Nature's Ally (2004 Thread)

    One of the fellas a while ago posted a thread wherein people talked about the monk class . . . and I think that the monk class is more than just somewhat disingenuous. I think its broken. Many, clearly, disagree, but . . . . Lots of people have said that monks aren't first rate melee...
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    Issues with Summon Monster/Summon Nature's Ally (2004 Thread)

    We actually *just* discussed that. Or something similiar. I said, "What if the second giant hadn't come in until after five rounds had passed?" When the dire wolf and lion had been gone -- she agreed the character of the fight would have been wholly different. So, yeah, we're all about the...
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    Issues with Summon Monster/Summon Nature's Ally (2004 Thread)

    I think enough other players -- far more thoughtful than I, and more experienced -- have come forward to basically agree that the monks sucks that it would be meritorious for my game to at least look at the idea that the monk is underpowered vis-a-vis the other melee fighters.
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    Issues with Summon Monster/Summon Nature's Ally (2004 Thread)

    Which is precisely what happened. Not necessarily one a day but . . . for a while we were doing dungeon stomping sort of stuff and one of the players -- the bard -- is really timid about taking chances. We'd get into one fight, maybe two and he'd convince us all to retire for the night to...
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    Issues with Summon Monster/Summon Nature's Ally (2004 Thread)

    Its actually something me and my DM are working out, this precise subject; y'know, strip away the monk of some of its class abilities and replace them with something else (I'm trying to get more feats -- as many people have pointed out, there are a fairly large number of really good monkish...
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    Issues with Summon Monster/Summon Nature's Ally (2004 Thread)

    And . . . the giant was still prone. If you hadn't assumed and instead asked, you probably wouldn't be looking so foolish, right now. :) You also need to go check what pounce means. Again. The lion was also buffed, BTW. Which, if you'd asked, you might know.
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    Issues with Summon Monster/Summon Nature's Ally (2004 Thread)

    Thanks for the suggestions. The DM and I are discussing it. Alas, we do not have the Book of Exalted Deeds and one of our friends tells us that the Vow of Poverty is sorta overpowered for monks . . . however, since my gripe is, essentially, that my monk is *underpowered* (vis-a-vis the other...
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    Issues with Summon Monster/Summon Nature's Ally (2004 Thread)

    This must be some form of hazing, to prove I know the basics or something. OK. You assumed too much. I won't correct your assumptions because, frankly, your arrogant tone doesn't inspire me to do so. Needless to say your presumptive description of the fight is riddled with inaccuracies --...
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    Issues with Summon Monster/Summon Nature's Ally (2004 Thread)

    I must admit that Hong basically articulated my issues with the monk very, very neatly.
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    Issues with Summon Monster/Summon Nature's Ally (2004 Thread)

    Ahhh! *shakes fist at version changes* I did not know this. I'll take a look at it, but it seems likely to be a mostly lateral move. Thanks for the 411.
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    Issues with Summon Monster/Summon Nature's Ally (2004 Thread)

    Yeah, we're going to see how it goes, but it was pretty wild the way it did go, hehe. And my monk didn't fight the hill giant alone, by no means. He was surrounded by the druid's critters -- animal companion and summoned animals - and we were all flanking for each other. We covered that...
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    Issues with Summon Monster/Summon Nature's Ally (2004 Thread)

    Ahhhhh . . . this is an interesting point. What has not been happening is multiple fights in one day. The magic using characters are basically trained to drop their whole wad as fast as possible, knowing they will likely have a chance to get spells back. I will discuss it with my GM. It's a...
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    Issues with Summon Monster/Summon Nature's Ally (2004 Thread)

    So, you actually think a good idea for a monk is to . . . let them pelt him with huge ass stones? Hmm. Or smash the town? Hint: when you get into an duel of missile weaponry with a giant, *you loose*. I think you need to return to tactics school. It is standard tactics that when an enemy...
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    Issues with Summon Monster/Summon Nature's Ally (2004 Thread)

    Thanks everyone for the good information! My DM and I will talk about it and see if we can't come up with a good solution for our party. Y'all have been helpful, except for that one guy who dogged on my tactics. :D
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    Issues with Summon Monster/Summon Nature's Ally (2004 Thread)

    Yes, a monk could, obviously. However, then the monk is no longer a supporting character. The monk darts in, does damage, darts out -- great for the monk and it sucks for whatever the monk is fighting because now they're trying to chase a monk around the board . . . or they're going and...
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    Issues with Summon Monster/Summon Nature's Ally (2004 Thread)

    I have it, actually. I was looking through it today and most of the really cool things work only against humanoids -- which we don't fight too many of in this game so far -- or are hyperspecialized situations, like doing damage in a grapple (which is basically impossible to do much of the time...
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    Issues with Summon Monster/Summon Nature's Ally (2004 Thread)

    Actually, shield is the spell that seems to do the most for my monk, but the sorcerer wasn't there and would have been doing his own thing. I have found that the sorcerer is generally way more interested in using room clearing fireballs than buffing my character. I mean, sure, if the...
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    Issues with Summon Monster/Summon Nature's Ally (2004 Thread)

    Musta missed that "Sling +9 (1d4+4)" bit. And, yeah, what was he supposed to do with Balance, Jump, Climb and Tumble, again? I mean, he took no attacks of opportunity. Additional facts I might have skipped about the fight. It took place on a flat place, in a town, in fact, and if my...
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