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  1. Jim DelRosso

    R&C Human Resiliency = Better Saving Throws?

    I actually had the exact same thought while rereading R&C last night. I think such a bonus would be cool auspicious. :)
  2. Jim DelRosso

    Death and Dying: Annoying new subsystem reduces fun.

    I'm not going to debate your subjective takes on the article, but it's worth pointing out that this: Is incorrect: the Bloodied condition has been confirmed for a while now.
  3. Jim DelRosso

    Wotc_Huscarl on the Biggie Smalls playtest, part 6.

    I don't think that's going to be an issue for them; after all, we've still only got one controller, and it seems like rangers and rogues are going to be claiming very different territory despite apparently sharing both role and power source. As one of the things I'm very interested in is how...
  4. Jim DelRosso

    Wotc_Huscarl on the Biggie Smalls playtest, part 6.

    If the ranger's a martial striker, his spellcasting probably won't start at all. I gotta say, that's what I'm hoping for.
  5. Jim DelRosso

    Realism, Heroism, and Abstract Hit Points

    One of my favorite Spirit of the Century characters was a peerless martial artist who always led with an Intimidation attack that had a high chance of inflicting what was, for all intents and purposes, a debilitating injury on his opponent. It was a very fun combat option, and I'd love to see...
  6. Jim DelRosso

    The Devil's in the Details: Slavicsek reveals the Pit Fiend in all its glory

    But he has two great social skills: it's just that they're Scare People and Lie To People, while Get People To Like Me is stuck at merely "good". The dude's a twelve-foot tall bright red devil with scales, wings, fangs, and a mace the size of a Buick; I'm not seeing a disconnect here, noble or...
  7. Jim DelRosso

    Bits and Pieces of Worlds & Monsters

    I can dig that. I'll admit, when I made my suggestion I was thinking of the magical capital-A Assassin like we saw in 3e. It'd be very cool to see that archetype handled by a Shadowdancer, and give neat tricks to paragon-level rogues (and fighters and rangers and so forth) who just made a living...
  8. Jim DelRosso

    Bits and Pieces of Worlds & Monsters

    I'm betting on Assassins as shadow strikers, and Necromancers as shadow controllers. But maybe they'll fit Illusionists in there somewhere, too? All in all, this is pretty cool stuff. :)
  9. Jim DelRosso

    The Myth of the Bo9S's Popularity

    Not sure how relevant it is, but the fact that you need to spend an action on your turn to take a Second Wind can make a huge difference. The first Sith my players ran up against (3rd level, while they were 1st level) got dropped without using his Second Wind because the hit that took him below...
  10. Jim DelRosso

    Malebranche now a demon

    Or it's some kind of Dwarven racial Talent. That'd be sorta cool actually. :)
  11. Jim DelRosso

    D&D 4E 4e Haiku

    Hope, long unspoken Rustles in a newborn wind Half-elves might not suck And, with apologies to Basic Instructions: Social encounters! Social encounters, I say! SOCIAL ENCOUNTERS! ;)
  12. Jim DelRosso

    Dragon's Tail Cut?

    "Knockdown" is flavor neutral, as is "trip": they describe exactly what they do. "Wallop" is, as I said, pretty far removed from daily speech, and it doesn't actually even refer to the effect described (no definition of walloping I've found specifically mentions putting someone on the ground)...
  13. Jim DelRosso

    Dragon's Tail Cut?

    No. I was pointing out that "wallop" was not flavor-free, as was being claimed. Both "wallop" and "Dragon's Tail Cut" have inherent flavor to them; I prefer the latter's.
  14. Jim DelRosso

    Dragon's Tail Cut?

    I disagree. "Wallop" is practically archaic, and so far removed from everyday speech that it constitutes flavor on its own. As I said in the news board, it sounds like something Popeye would do to Bluto.
  15. Jim DelRosso

    Dragon's Tail Cut?

    Indeed. Though, I'm really curious about what exactly the move does, now, since it apparently could be called either.
  16. Jim DelRosso

    Dragon's Tail Cut?

    Numerous people have suggested it; that's what I was responding to.
  17. Jim DelRosso

    Dragon's Tail Cut?

    Agreed. "Knockdown" is boring, and as others have pointed out, Dragon's Tail Cut does more than knock the opponent down: Baker describes that effect as a "rider". So just calling it Knockdown could be problematic, because it's not the basic ability for putting your opponent on their butt. It's a...
  18. Jim DelRosso

    D&D 4E 4e Special Ability PER Encounter stinks...

    Honestly, that +7 is powerful enough against most of the enemies you face at 1st level that I think the addition +5 is almost superfluous: mooks at that level have Defenses in the 10-12 range, IIRC. (I may be wrong, as I don't have my book with me at work.) If that's the case, other feats can...
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