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  1. jgsugden

    D&D (2024) 5e 2024 Skills

    I allow players to make up a skill and select it if it makes sense. There have been a lot of tool proficiencies created. In terms of actual skills, the ones we have added are: PSIONICS - Like arcana, but for psionic phenomena. Arcana, Divine and Nature magics work through the Weave in my game...
  2. jgsugden

    D&D (2024) [HOMEBREW] Ranger Ideas +

    I covered the differences between a rule change and giving the magic item. In the future, I can decide not to give the item if I think it is a mistake later on, and players coming to my games do not have to deal with a big book of rule changes when I put the adjusting element into an item...
  3. jgsugden

    D&D (2024) [HOMEBREW] Ranger Ideas +

    First suggestion: When something is underpowered, it is often easier to add elements than to change the game. Changing the rules comes with hassles. You can sometimes avoid the hassles by inserting something that doesn't require a change to the rules, but does what you want. My example...
  4. jgsugden

    Dungeons & Dragons Announces Horror Subclasses Unearthed Arcana

    ... errrr ... it was a WotC product. It sure was commercial. They wouldn't shut down their own product, so I'm not sure what you mean. https://www.drivethrurpg.com/en/product/161306/d-d-gamma-world-rpg-gw7e As for the rest - you're presenting a lot of conclusions about a world that is very...
  5. jgsugden

    Auril stats

    I do not think combat stats were published in 3E for Auril. What we have is available via citation. Go here: Auril. About halfway down the screen you can get to an area that breaks Auril down by edition. They list sources for the 3E material, but I do not think any of them list game...
  6. jgsugden

    Dungeons & Dragons Announces Horror Subclasses Unearthed Arcana

    You're talking copyright, which is 90% of the story - that is 95 years if created before a certain date and 70 years beyond the life of the 'author' for items created after 78 ... which some pessimists might say is one of the reasons we often used to get cute stories about how a very small child...
  7. jgsugden

    New Unearthed Arcana Released, With 8 New Forgotten Realms-Themed Subclasses

    If you look at the most recent Horror UA there are subclasses for many classes - but none of the wizard. Necromancer would fit right in. There is a decent chance that it will be in the relevant book, but that they did not want to include it for feedback (either yet, or because they have a...
  8. jgsugden

    D&D 5E If you could run or play in any D&D 5e campaign right now, which would it be?

    The problem with these campaigns is that they've been around - and too often players have gained familiarity with them. I've played in too many games where a PC walks into a room and says, "I look under the bed and behind the wardrobe" ... when the DM never mentioned the wardrobe ... and it...
  9. jgsugden

    Dungeons & Dragons Announces Horror Subclasses Unearthed Arcana

    I think the lawyers are guiding WotC and they're making a clear claim to their IP by releasing setting books for each of their settings. Toril/Forgotten Realms, Eberron, Ravenloft, Oerth/Greyhawk, Athas/Dark Sun, Krynn/Dragonlance, Sigil/Planescape, Blackmoor, MtG planes, Mystara...
  10. jgsugden

    D&D (2024) If Your Builds Not Online By Level 6 Dont Bother?

    You and I have a similar approach, it seems, but I do not share your disdain for builds generally. Some builds are intended to convey an archetype that the game does not directly serve. Those are benefits while many others are very reasonable until they truly come on line. The ones that make...
  11. jgsugden

    D&D (2024) If Your Builds Not Online By Level 6 Dont Bother?

    That is fine to an extent, but you control the inputs to that logic (for the most part). You're setting up what is logical. You'r4e determining whether it makes sense for the murderer to know how Speak with Dead works. The best DMs are masters of stepping out of their shoes and into the...
  12. jgsugden

    D&D (2024) If Your Builds Not Online By Level 6 Dont Bother?

    There is a difference here that I highlighted - the player investment in an ability. If you have a warlock that selected the ability to speak with the dead as an invocation, not letting the ability be effective is invalidating that selection. Imagine if your PC took the Crusher feat after you...
  13. jgsugden

    D&D (2024) If Your Builds Not Online By Level 6 Dont Bother?

    While additional rule support that supports higher level play would be welcome: It is not required. You can run successful adventures through 20th level that are exciting, interesting and entirely within RAW. What is needed in many groups is training on how to build and run high level games...
  14. jgsugden

    D&D General How would you feel if Official Adventures only covered 3 levels?

    I've always thought of this as the breakdown: One Shot: Something meant to be run in 8 or less hours. This may take one long weekend day or up to three evenings. You get one complete story. Adventures: You get something that covers a few levels. You might get something with natural break...
  15. jgsugden

    Wizards of the Coast Is Sunsetting Sigil's Active Development

    Likely 30 FTE and 170+ contractors - and perhaps that might have been 40 jobs with people cycling through.
  16. jgsugden

    D&D (2024) Ideas For Avatars of Bane/Bhaal/Myrkul?

    I suddenly had this mental picture come together where you include these three together in one fight and model them after the Three Stooges...
  17. jgsugden

    D&D (2024) Creative uses of Thaumaturgy, Druidcraft and Elementalism?

    In games where I DM I tell the players that the written uses are just examples - and that they can do anything that feels similarly powerful and thematic. Essentially, these and Prestidigitation all end up being essentially the same - but with different thematic flair.
  18. jgsugden

    D&D (2024) Stealth in 2024 - Alternatives

    That is essentially what the system I describe above does, and why we liked it when we used it. The players had the rules for modifiers to help them figure out a good plan for how to distract/evade in order to minimize the chances of being discovered and the DM (me) required them to roll if...
  19. jgsugden

    D&D (2024) Creative uses of Thaumaturgy, Druidcraft and Elementalism?

    Elementalism - Beckon Air is essentially a clumsy mage hand. Beckon earth is a way to write a message at a distance. Beckon Fire can be used to light up oil or other flamables (but so can 8 other cantrips). Beckon water can keep you alive when you need water. Sculpt Element can be used as a...
  20. jgsugden

    D&D (2024) Ideas For Avatars of Bane/Bhaal/Myrkul?

    Here are my versions of these three in case they inspire you. For Demi-Gods / Avatars in my setting, they are at least CR 20 - A bit tougher than a 20th level PC and generally more than a match one on one with any single PC. I tend to not limit them to be just a giant with spells. I want...
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