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  1. Courage

    Redbadge's Crypt of the Everflame (IC)

    Gamble steps back around the corner, making plenty of room for Joseph. "Try not to get hurt, big guy. After you get in there, maybe don't kill him immediately. One of us can try and divine whether there is still any sense to be had from him."
  2. Courage

    Redbadge's Crypt of the Everflame (IC)

    "It doesn't look like anyone has a mirror, Lissa. Why do you ask? What clicking are you talking about?" Gamble makes way for Lissa and Nyra to get to the door, if that is her intention. Otherwise, he waits in anticipation for someone to suggest another route, or for Joseph to push open the...
  3. Courage

    Redbadge's Crypt of the Everflame (IC)

    "Lissa, why don't you cast guidance on Snaggle to help him out, if he needs it?." Gamble Benguile (Male gnome bard 1) CG small humanoid (gnome) Str 8 Dex 14 Con 10 Int 14 Wis 12 Cha 18 Key Skills Acrobatics +0, Bluff +8, Climb -3, Diplomacy +8, Escape Artist +0, Heal +1, Knowledge (Local)...
  4. Courage

    Redbadge's Crypt of the Everflame (IC)

    "I should be able to find any traps on the door, if there are any." And Gamble attempts to do just that.
  5. Courage

    Redbadge's Crypt of the Everflame (IC)

    "Yes," replies Gamble to Snaggle, taking up the next spot in line. "Joseph, you can add those coins to that other coin purse we found. We'll split it up at the end." Gamble makes sure to look around carefully while the group resumes their exploration of the crypt, keeping his club and shield at...
  6. Courage

    Redbadge's Crypt of the Everflame (IC)

    When Gamble arrives at the door next to Joseph, he renews his light spell once more, before handing the sack to Joseph. "Here, you can take this. I haven't looked inside yet, though." Gamble Benguile (Male gnome bard 1) CG small humanoid (gnome) Str 8 Dex 14 Con 10 Int 14 Wis 12 Cha 18 Key...
  7. Courage

    Redbadge's Crypt of the Everflame (IC)

    After grabbing the sack in the center pit with Joseph's help, Gamble will line up next to the remaining unoccupied lever. When Snaggle gives the go ahead, the gnome pulls his lever in concert with the other two.
  8. Courage

    Redbadge's Crypt of the Everflame (IC)

    "Before we go anywhere else, I'm keen to thoroughly search the rest of this room." And Gamble does so, pausing for a moment first to listen to the wailing, interpreting Joseph's intent to divine whether the sound is natural or supernatural in nature, and whether someone is in imminent need of...
  9. Courage

    Redbadge's Crypt of the Everflame (IC)

    Noting that Snaggle hasn't proven to be very perceptive, Gamble interjects, "Uh, best to let me go first, I think, if you are scouting for traps." Gamble begins searching the room, making sure each square is sound before he lets anyone step on it. "Here Joseph, tie a rope to me and hold on, so...
  10. Courage

    Redbadge's Crypt of the Everflame (IC)

    Noticing the remains of the pillows at the bottom of the pit, Gamble grins at Snaggle, "Taking a nap on the job, were we?" When and if the kobold examines the lever, the gnome stands well back, preferably 10 feet in from the original door, adjacent to the first pillar, and behind Lissa, Nyra...
  11. Courage

    Redbadge's Crypt of the Everflame (IC)

    Gamble quietly brings up the rear, but obviously cannot see anything from the back.
  12. Courage

    Redbadge's Crypt of the Everflame (IC)

    Gamble recasts light on Joseph's morningstar when the others return. As the gnome collects his crude new weapon, he says "Getting to be a bit much for me to carry. Lissa, if you don't mind, I'm going to store my crossbow in Nyra's saddlebags." Gamble unloads his small light crossbow and packs it...
  13. Courage

    Redbadge's Crypt of the Everflame (IC)

    "I don't know. How long do you think it will take?" Gamble Benguile (Male gnome bard 1) CG small humanoid (gnome) Str 8 Dex 14 Con 10 Int 14 Wis 12 Cha 18 Key Skills Acrobatics +0, Bluff +8, Climb -3, Diplomacy +8, Escape Artist +0, Heal +1, Knowledge (Local) +7, Knowledge (Any) +3...
  14. Courage

    Redbadge's Crypt of the Everflame (IC)

    "I think your going to need quite a bit of work to treat her wounds with mundane means, Lissa," comments Gamble. "Not that we are in a hurry. I just don't want to see your efforts wasted if Snaggle comes tearing back in here with zombies on his tail."
  15. Courage

    Redbadge's Crypt of the Everflame (IC)

    "I've done what I can for Nyra, Lissa," says Gamble to the halfling before heading over and recasting light on Joseph's morningstar. "Joseph, you can check those backpacks. I'm going to check out these people to make sure they aren't some of ours." Gamble heads over to the corpses.
  16. Courage

    Redbadge's Crypt of the Everflame (IC)

    The sound of Gamble's bardic performance softens, moving into a gentle melody. He still sits over Nyra, trying to help her. "Come on, little kitty, time to wake up." The great cat's remaining wounds glow, and the animal kicks awake, lifting her head and obviously startled to see the two-legged...
  17. Courage

    Redbadge's Crypt of the Everflame (IC)

    While continuing to whistle his pleasant little ditty, Gamble casually steps behind the skeleton so recently distracted by Joseph. Sweeping his crossbow across the creature's legs, he tries to knock it to the ground. Unfortunately, the little guy just doesn't have enough strength to pull it off...
  18. Courage

    Redbadge's Crypt of the Everflame (IC)

    Gamble retreats next to Joseph, whereupon he starts a rollicking bardic whistling performance called Playing the Bones Like a Xylophone. Amazingly, this exact title comes to your mind as the gnome tries to inspire you. Hopefully, it brings a smile to your face in spite of the present...
  19. Courage

    Redbadge's Crypt of the Everflame (IC)

    "I concur," says Gamble to the others as he pivots around with his crossbow up, taking account of all his horrific foes.
  20. Courage

    Redbadge's Crypt of the Everflame (IC)

    "Sure thing, Joseph." Gamble leans over and channels arcane energy into the fighter's greatsword, causing it to cast a pleasant glow throughout the chamber. "I guess I have point then." Gamble moves cautiously forward into the room, getting about 10 feet in front of the others before looking...
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