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  1. W

    NEW Immortals Handbook - Ascension thread

    That would be the natural armor bonus from Virtual Size Categories.
  2. W

    NEW Immortals Handbook - Ascension thread

    So, what would be the opposite of Magic, then?
  3. W

    NEW Immortals Handbook - Ascension thread

    I would prefer you keep the Science portfolio, and divorce it entirely from the evil, nasty, disgusting, loathsome p-word.
  4. W

    Immortals Handbook - Grimoire (Artifacts, Epic Magic discussion)

    He already said it would ignore hardness.
  5. W

    NEW Immortals Handbook - Ascension thread

    I'd rather they be ridiculous and correct, but that's just me...
  6. W

    What Epic Monster types do you most want to see?

    Angels, because Good always seems to get left out of monster books. Dragons, because, well... Playable races. I can't wait to see if you can make high ECLs actually worthwhile.
  7. W

    NEW Immortals Handbook - Ascension thread

    I don't think any number of Sidereals could stand up to a Time Lord, let alone a Triad. Even their "ace in the hole" is less than a third as powerful as their enemy.
  8. W

    4th Edition and the Immortals Handbook

    I don't think I was condescending, so much as... pessimistic. And unwilling to be swayed by anything but a final product that just bowls me over with its brilliance. And please don't lump me in with Dante. :(
  9. W

    NEW Immortals Handbook - Ascension thread

    At least he finally fixed the Improved/Greater Power Attack mistake. That's been bugging me since day 1.
  10. W

    NEW Immortals Handbook - Ascension thread

    U_K, a question about the Art, Fire, Sea, Thunder, and Winter portfolios. When it changes half the energy damage into divine, does that include the barrier-breaking effects of Divine [Effect]?
  11. W

    Custom divine abilities, portfolios, etc.

    There are feats that do that, for several abilities.
  12. W

    Immortals Handbook - Grimoire (Artifacts, Epic Magic discussion)

    If it were changed, I'd prefer to replace the base 10 with half caster level (only at epic levels, of course). I did read a very good argument once for why it wasn't necessary, but I don't recall what it was. 90% sure it was done by Kain Darkwind over at DiceFreaks.
  13. W

    Immortals Handbook - Grimoire (Artifacts, Epic Magic discussion)

    The spell save DCs do follow the same formula. However, only the highest level spells are really relevant. Even in the example you posted, the fireball would still do half on a passed save, which is a good bit with that many empowerings.
  14. W

    NEW Immortals Handbook - Ascension thread

    No prob. Everything based on polymorph works like that, after the recent errata. One less bit of bookkeeping is never a bad thing when dealing with such effects.
  15. W

    NEW Immortals Handbook - Ascension thread

    Your hit points stay the same, regardless of the new form's Con score.
  16. W

    Custom divine abilities, portfolios, etc.

    I'd say it's spot-on for Cosmic.
  17. W

    NEW Immortals Handbook - Ascension thread

    Nice cover. Wasn't expecting Surtr to be so... snakey, though. But it works.
  18. W

    Custom divine abilities, portfolios, etc.

    That's definitely a Cosmic ability. Dante's version of the physical effects look like they're meant as modifiers to existing effects, not a new ability set in themselves. If you were to make a new ability like that, I'd put it at d6. Comparable to energy, since DR applies to it. It would...
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