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    How can we balance Level 1 - 40?

    Others have told me that too- start with 4E and change what you want. Because deciding on all these variants is hindering me getting my campaign started, I think I will begin with 4E and then at some point later switch over into the full homebrew, 3.5 & 4th Ed, mixed design. I'm currently...
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    Heal Skill

    A fully variable system (all dice, no static bonus) is how arcane spells work... though the dice are added per caster level and not simply a set amount of dice. So, if arcane spells were revamped at a similar rate, maybe something like this. SPELL LEVEL_______CSTR LVL CAP___SET...
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    Heal Skill

    Kerrick, I agree with you that static numbers are boring. Our current 3.5 system of some dice and some static caster level bonus is mixed. Maybe something on the other end with all variable components (dice); that would promote the use of effects like "Maximize". Another table. So, two...
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    Armor max dex -> dex penalty

    Thanks Hrothgar. I mean, I'm still up in the air as to how I'll deal with armor, but this isn't that bad. As I'd said above somewhere, I wanted some change because it's the "cap" part of max dex which makes leads to optimiation that cannot flex... so, if dex increases, in terms opportunity...
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    How can we balance Level 1 - 40?

    scaling like 4E would be great. Very few d20 rolls, like one per round. Higher bonuses are fine, but I want things progressing at a predictable, workable rate. I hate the current bump into epic territory. I really don't like random when it comes to permanent aspects of a character, so I love...
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    Full round attacks

    Okay, I think I have some good stuff done for reducing attack rolls. You get one attack for a standard. If you are 11th level or higher, you can get one extra attack if you perform a full-round attack (21st allows two extra attacks, 31st allows three extra attacks). If you chose to take an...
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    Shields

    Sadrick, your idea works fine if you just want a flat bonus. I like how my idea scales up with levels (I'm really big on the 4E idea of Level Tiers right now) and can better integrate different bonuses together into the same system, rather than all doing something different. Yours is more...
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    How can we balance Level 1 - 40?

    Isn't that what we're doing here, an overhaul? I think it is possible. Sadrick, what do you think we need to specifically change, overhaul? Do we need to go to a 1/2 BAB like 4E? We're on these boards because we believe positive change to the 3.5 D&D system is possible. So what needs...
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    Feat Points

    Feats points do seem like one option. However, what things could happen to crappier feats to make them workable, viable, valid? 1) Improve their power and make them worthwhile 2) make them skill tricks, not feats 3) smush them together into other feats, probably other crappy feats 4) reduce the...
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    Arcane Spell Failure as a Spellcraft Check?

    Actually, Caster level check doesn't seem like that bad of a solution. Would it be too overpowering if we just removed arcane spell failure? I mean, the arcane caster classes still have no armor profs, so you either need to multiclass or spend feats to use armor. Is this just totally nutty...
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    Heal Skill

    For curing HP: static numbers, rolled dice, or fractional values of the target's HP? Well, remember that whatever we do for cure spell we also have to do for inflict spells. So let me ask things this way. For inflicting HP: static numbers, rolled dice, or fractional values of the target's HP...
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    Armor max dex -> dex penalty

    Armor 1-9, Bracers either 1-3 or 1-4 No, it wasn't about a penalty to one's dex score; it's a penalty to one's dex modifier to AC. Actually, I could both AC and Reflex save but that's debatable. So, 18 dex fighter wearing full plate would get +8 for the armor bonus and 4-3=1 for the dex...
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    Armor max dex -> dex penalty

    I heard mention of this idea before somewhere, but I don't think the idea had been fully fleshed out. What about, rather than having a maximum dexterity bonus for armor, armor instead applied an effective penalty to dex (for AC purposes only, not init or skills or other stuff). As it currently...
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    Rules Mechanics that should be jettisoned

    POWER BALANCING SPELLCASTING & ATTACKS If we want spellcasting to be balanced at low, mid, and high level, we need to give it some at-will abilities for low level, and find a better way to moderate power somewhat at mid level and especially at high level. If we do reduce the rate of spell...
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    Offensive & Defesnive Fighting, Caster or Tank or DPS

    Because modifying BAB for 3.5 would require the most retooling, I'm inclined to agree with you and keep BAB the same. Do you actually think the 3/4 BAB precision dice classes like rogue, scout, ninja having higher damage output that full 1/1 BAB martial classes like Barbarian or Fighter? I...
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    Full round attacks

    Kerrick, just to clarify, I know TWF and PA were on-par as- if, for each primary attack, an off-hand attack can be gained. Sadrick liked the Star Wars: Saga Edition idea of having extra primary attacks but only ever having 1 offhand attack. I just want to remind him that wasn't fair. For each...
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    How can we balance Level 1 - 40?

    How can we balance level 1 to 40? Here are some ideas I have. A lot of them revolve around level "tiers" at 1st, 11th, 21st, and 31st. Let's brainstorm and refine anything that might make this workable. - one additional attack per tier, regardless of BAB (to limit # of attack rolls) - having...
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    spontaneous & prepared casters, of all casting flavours

    4 sources, domains w/ reqs Having all spells as either Arcane OR Divine would be fine- IF all spellcasting could fit into either of those categories. Even if "Nature" spells stay pidgeon-holed into Divine, what about Psionics: Arcane or Divine? You see my point. Think of things this way...
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    Rules Mechanics that should be jettisoned

    I like the idea of domains (or something very similar to it). If we want to be simple and generic to Paladins and Rangers, we could just create a "Paladin" domain and a "Ranger" domain. When Rangers and Paladins hit 4th level and start to get spell casting, they get their reduced rate of...
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    Rules Mechanics that should be jettisoned

    I totally agree with #3. Indy spell columns do NOT work. About #2, PrCs aren't always broken- it's just such an expectation. 4E may do a better job in that you enter a Paragon and an Epic Path and get additional stuff on top of your base class. I just down think that all of the possible...
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