No, precisely the opposite. If it's perfect then I'm wracked with indecision about the pros and cons of both. If it didn't matter either way, then that's boring. Not perfect.
I always imagine "high level" Wizards as being extremely powerful at macro-level stuff, but Fighters have an implacable determination and tactical power. A Wizard vs. Fighter fight, if they are both equally powerful, would be one where the Wizard manipulates the overall situation to his...
Consider the list of characters. The Warlock is placed next to the Rogue. People like order. Class roles are a category, and an important component of a list of characters with just a race and class. There isn't any obvious order to the racial sequence, but it looks to me that there are two...
Hmm, and yet they've said alignment is in. What does it mean if both are true? Does that mean that monsters never have alignments assumed for them, at least not on the card? I mean, if anything would have an alignment, I would think a devil would....
I don't understand the complaint about class roles. It's only restricting to the extent you are forced to remain in a single class. It seems to me that all they are doing is making each class/role into "primary colors" that you can mix as you like to create the character you want. I think it's...
Well just because it scales better doesn't mean that that one level of Wizard means you're casting Wish now.
I have no idea how it really works, so I don't know how much one level of Wizard will do. Maybe for it to really work, it needs to be a lot more closer in level. But if not, I expect the...
Hmm, I think Law/Chaos might be gone. It could be subsumed into an allegiance system, but I don't know. I'm thinking maybe they are leaving it at Good and Evil. So you're either Good, or Evil, or maybe not aligned or Neutral.
Perhaps alignments only survive as subtypes. So Angels would be Good...
Yeah, it seems unlikely to me. I think the size will be determined by mechanical convenience, not because the mini would be easier to make. A purple worm will be in its own spot in the array of challenges, and I'm sure the designers will tweak the characteristics of them to fit whatever spot...
Actually, they've explicitly stated, if I remember correctly, that they know people will use the social mechanics in the game in different ways. I think their intention here is to add some more weight to the mechanics that are already there, but they will be just as easy to hand-wave away as...
Yeah, also, I find that it makes perfect sense for wizards to master simple effects so that they can do it as much as they like. Something like "Sweep the Floor" should be pretty easy to do a lot, I would think, once you have the hang of it (not long). In other words, you shouldn't need to be...
Why would the XP penalty rules encourage you to level unequally? It seems to me to be the opposite, unless your race hands you a pass. Personally, I think you should be able to make an Elf Ranger/Cleric without worrying about sucking.
I think they are going to handle this by scaling class...
Yeah, and I even remember one of the designers mentioning a desire to write up an Illusionist class.
Anyway, I marvel at what people consider essential to D&D. I mean I can easily imagine playing D&D without ever seeing any "Gnome Illusionists" (and so would the first players of D&D). Also, why...
Hmm, so how does a high level character have a decent passive bonus to defense if you only can add base shield bonus, size, and NA? Boy, catching someone flat-footed, like in an ambush, is going to be brutal, brutal, brutal.
Uhhuhuhuhuhuh...Tuhwenty Eight....
I'm so...happy....
Those two random feats are awesome. Razor Fiend. God, a TWF (oh god TWF Mastery....) Weapon Master will be doing an utterly insane number of dagger attacks. All those hits....
If I get any happier, alll my posts will be stunned...
How many masteries go all the way from 2-10? What are the general feats like?
More feat info, all around! Please.
You get it early, and so you now have an important duty, to placate everyone! ;)