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    Dwarven Battlerager - Hows it gonna play out?

    I wasn't trying to solve any problem. I was simply stating how I handle THP's and Invigorating. I guess my example was not clear enough but I do agree there is ultimately only one pool of hit points.
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    Dwarven Battlerager - Hows it gonna play out?

    I have treated the Temp hit points as coming from two sources, being hit and hitting with an Invigorating attack. I also apply the same bonuses dont stack rule. Thus for a CON 16 rager the most temp hit points would be six at any one time. Three for rager and three for invigorating. Additional...
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    Is "Shield" too powerful?

    I agree. Additional it grants an advantage to the monsters. Being controlled by the DM this knowledge cannot help but influence his handling of the monsters weither it is realized or not. This grants the monsters some degree of advantage that the PC do not have. All of this could be avoided by...
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    Is "Shield" too powerful?

    While this might not apply to a invisible attacker the PC's who are being attacked can curtainly judge for themselves how easily their attacker is beating down there defenses or not. Afterall there "right there" facing the monster trying to kill them. And why should only the DM have all the...
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    [DM clarification] Scrolls--uses other than rituals

    I checked out AV items and prices and it would appear based on Wands design that an item that can cast a encounter power does so as a daily power. Wands casting AT Wills powers do so as an encounter power. For something starting out as a Daily power like sleep I did not see a wand based on...
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    Flaming Sphere

    Flaming sphere sustain instructions a bit unique as Hypersmerf pointed out. Pg 278 on sustaining is a general rule which can be trumped by the specific, i.e. sustain as minor until the end of the encounter, as a standard action you can make another attack with the sphere. Applying this...
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    Vorpal Uber Weapons?!?

    Here's another option. Roll two different colored dice for the two die damage weapons but only reroll dice of one color for Vorpal damage. This would convert the Vorpal property for the two die weapons from a bell curve to a straight distrubution. Like wise this could also be done for the GoD.
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    Vorpal Uber Weapons?!?

    What this is showing is that the Vorpal power is a deminishing power for the 2d? weapons when rerolling only on Max damage. Extend this out for 2d8, and 2d10 weapons and it should be appearant. These would be large, huge, and gargantuan weapons. Also look at the probablity that the Vorpal power...
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    Vorpal Uber Weapons?!?

    Yup. The problem is neither of us is comparing apples to apples, but apple to oranges or pears etc. The Falchion or the oversized weapons use 2d? which is a bell curve verses the straight distribution of the 1d? weapons. Actually WOTC has mixed them together. But here is a another thought...
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    Vorpal Uber Weapons?!?

    Not at all, while I said about if you wish to be precise 2d4 is superior to 1d8 and it would be strange to turn that small advantage in to a disadvantage by adding Vorpal to the weapons in question. The RAW simple extend that advantage, where as your interpretation would reverse it.
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    Vorpal Uber Weapons?!?

    Dont forget those ratio's will tighten up when you add in str and fixed damage bonuses. Technically Vorpal would not apply to Mauls, its only for Axes and heavy blades. However I would allow it anyway. Yes but you are compairing apples to oranges which is not a meaningful comparsion. 2d4...
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    Vorpal Uber Weapons?!?

    So then you think it is logical that a vorpal hand ax will go vorpal six times as often as a vorpal large great axe. hand ax 1 in 6, large great axe 1 in 36. Or consider by your logic a human great axe will vorpal three times as often as large size great axe. RAW the vorpal hand ax and large...
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    Vorpal Uber Weapons?!?

    No RAW it is twice as often 1 in 4 for 2d4 versus 1 in 8 for 1d8, but the d4 bonus is only ~55% that of d8 bonus. The average damage is what needs to be compared because it represents the frequency times the effect. The frequency cannot meaningfully be considered in isolation of the damage...
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    Vorpal Uber Weapons?!?

    I understand what you are saying. What you are saying is the vorpal power would function 1 in 16 times for the falchion, as opposed to 1 in 8 times for say a long sword. By your interpertation the vorpal power would engage twice as often for the long sword as it would for the falchion even...
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    Vorpal Uber Weapons?!?

    the RAW is correct. To say that it means the maximum damage as opposed to RAW max die would have the vorpal power kick in for much less often for the Falcion or other 2d? weapons as opposed to 1d? weapons. The exact probably would be 1/?^2 verses 1/? respectively where ? is the damage die. And...
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