Search results

  1. torstan

    Maps - Jon Roberts' Map thread

    My Fantastic Maps store has a new map: The Island Cave The Map Pack contains: Pdf map pack that can be printed page by page for use at the tabletop in both colour and greyscale High resolution jpgs with and without grids Two maptool campaign files with lighting and distance set up for...
  2. torstan

    Interview with Jonathan Roberts (Cartographer, Breaking of Fostor Nagar, PFRPG)

    We have reached the finale of the teaser screenshots. Our heroes have defeated the dragon and stand on an icy precipice looking out at a burning city: and in Fantasy Grounds: You can click the images to see them larger. This showcases the ability of both programs to easily include flavour...
  3. torstan

    Maps - Jon Roberts' Map thread

    We have reached the finale of the teaser screenshots. Our heroes have defeated the dragon and stand on an icy precipice looking out at a burning city: and in Fantasy Grounds: You can click the images to see them larger. This showcases the ability of both programs to easily include flavour...
  4. torstan

    Interview with Jonathan Roberts (Cartographer, Breaking of Fostor Nagar, PFRPG)

    Part 3 is up in which Ben McFarland discusses what makes a good Pathfinder product, and why Breaking of Forstor Nagar is like a buffalo in the Wild West. Part 1 and Part 2 of the interview can be found here and here.
  5. torstan

    Maps - Jon Roberts' Map thread

    Part 3 of the interview with Ben McFarland is up In non-Breaking of Forstor Nagar news, I did a series of three tutorials for the newbieDM blog on how to create a battlemap in Gimp. They can be found here: Part 1 Part 2 Part 3
  6. torstan

    Interview with Jonathan Roberts (Cartographer, Breaking of Fostor Nagar, PFRPG)

    The second part of the interview with Ben McFarland is up. Now as we enter the final stretch before development begins in earnest with, here's a new screenshot. This time we're looking at the chat functionality and how this works with dice rolling and macros to make combats slick and fast...
  7. torstan

    Maps - Jon Roberts' Map thread

    The second part of the interview with Ben McFarland is up. Now as we enter the final stretch before development begins in earnest with, here's a new screenshot. This time we're looking at the chat functionality and how this works with dice rolling and macros to make combats slick and fast...
  8. torstan

    Interview with Jonathan Roberts (Cartographer, Breaking of Fostor Nagar, PFRPG)

    Now, as promised, another comparative shot of the different virtual tabletops. Here the characters face off agains the dragon in Fantasy Grounds, TTopRPG and maptool respectively. Click for a larger view. You can see that each tool has a different approach to combat, but each allows the GM to...
  9. torstan

    Maps - Jon Roberts' Map thread

    Here's another comparative shot of the different virtual tabletops. Here the characters face off agains the dragon in Fantasy Grounds, TTopRPG and maptool respectively. Click for a larger view. You can see that each tool has a different approach to combat, but each allows the GM to easily...
  10. torstan

    Interview with Jonathan Roberts (Cartographer, Breaking of Fostor Nagar, PFRPG)

    Roll for initiative! Maptool tracks initiative in fights, so you always know who's next. When you switch to a player, that characters name is shown in chat so everyone know's the order. You can also drag and drop PCs or monsters to different places in the initiative as people ready or delay...
  11. torstan

    Maps - Jon Roberts' Map thread

    Roll for initiative! Maptool tracks initiative in fights, so you always know who's next. When you switch to a player, that characters name is shown in chat so everyone know's the order. You can also drag and drop PCs or monsters to different places in the initiative as people ready or delay...
  12. torstan

    Maps - Jon Roberts' Map thread

    Today we look at storing information within objects on the map. This shows that we can have objects - in this case a runic circle - that contains information for both the players and the GM. If that information is also placed into a macro (as it is here) it can be sent to chat, allowing us to...
  13. torstan

    Interview with Jonathan Roberts (Cartographer, Breaking of Fostor Nagar, PFRPG)

    Today we look at storing information within objects on the map. This shows that we can have objects - in this case a runic circle - that contains information for both the players and the GM. If that information is also placed into a macro (as it is here) it can be sent to chat, allowing us to...
  14. torstan

    Interview with Jonathan Roberts (Cartographer, Breaking of Fostor Nagar, PFRPG)

    We're happy to announce that this project will now be released for maptool, Fantasy Grounds and TTopRPG. We have two great guys on board to convert the adventure into these other VTTs. So if you're a TTopRPG fan or a Fantasy Grounds aficionado then we've got you covered. So without further ado...
  15. torstan

    Maps - Jon Roberts' Map thread

    Continuing the series, here the adventurers meet a dragon: This shot shows how maptool handles the properties. Each player can see their character's vital stats, as can the GM. The GM can decide whether the players can see each others stats. But importantly, the players can't see the stats of...
  16. torstan

    DM Sketchpad Maps (a new map every month)

    Great stuff. These are lovely.
  17. torstan

    Interview with Jonathan Roberts (Cartographer, Breaking of Fostor Nagar, PFRPG)

    Continuing the series, here the adventurers meet a dragon: This shot shows how maptool handles the properties. Each player can see their character's vital stats, as can the GM. The GM can decide whether the players can see each others stats. But importantly, the players can't see the stats of...
  18. torstan

    Interview with Jonathan Roberts (Cartographer, Breaking of Fostor Nagar, PFRPG)

    Another screenshot, this time showing what happens if a PC is blind: In this shot you can see that Valeros can only see himself. This is the GM view - so the GM can still see the enemies. However the white line designates the limit of what the player will see. States are easily tracked in...
  19. torstan

    Maps - Jon Roberts' Map thread

    Another screenshot, this time showing what happens if a PC is blind: In this shot you can see that Valeros can only see himself. This is the GM view - so the GM can still see the enemies. However the white line designates the limit of what the player will see. States are easily tracked in...
  20. torstan

    Interview with Jonathan Roberts (Cartographer, Breaking of Fostor Nagar, PFRPG)

    Part 4 of the interview is up and here's the screenshot from that Q&A. This time we're showing off what maptool can do with light, shade and vision as they appear in the Pathfinder rules: Tokens once again by Devin Night, map and torch by me. To find out more about the project, go here or...
Top