I love it!
And I am really liking how it simplifies the ability of the DM to run the monsters. The Bonesnapper makes a ton of sense, and the abilities describe exactly how to use them. The ability for the monster to be completely self-contained in its statblock (as opposed to needing to check...
Glad to hear it!
I hated using the same monsters over and over in 3.x, but the general difficulty in stating new beasties made it all but required. I am excited to hear that the process is that much easier now.
I am even more excited about the ability to "file the serial numbers off" monsters...
I remember being excited because the new-fangled Apple IIe had a 5.25 floppy drive built *into* the keyboard! Heady times, those were.
Oh, and Oregon Trail and the Incredible Machine rocked. :)
If you really want to make character-agnostic cards, you can use the powers unveiled for the rogue as a baseline. Most of them are listed as Dex vs. AC (rogue attacks are Dex based) and the hit is 1[W] (i.e. normal weapon damage).
I have found these to be an elegant solution, and am going to...
The three actions (standard, move, and minor) can always be traded down, so a standard can be traded for a move or a minor, and a move can be traded for a minor.
So, the answer to your question is yes.
EDIT: Damn, people reply quickly. :)
I thought about using pictures, but there two problems: (1) I don't have good pictures for too many of them (YMMV), and (2) the ones with large amounts of text become unreadable quickly if the text block is only half as large.
As for WotC publishing power decks, they have mentioned that is what...
For everyone that wants to make their own power cards for 4e, I have begun to create some as a proof of concept.
I use a program called Magic Set Editor (link) and a form with a full text box (link). It is really easy to differentiate the types of powers. I use bronze for at-will, silver for...