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    Suggestions needed: Avoiding Il Dracon de Mer [Digging for Lies]

    So my group totally avoid the smuggler's naval encounter in Skyseer...and they are on the verge of again avoiding this battle too. They pulled there ship a relatively far distance away, waited til nightfall and slipped in the water. I'd say tough to detect from the Dracon. They intend on...
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    Alternative Firearms rules? [4e]

    I don't have any variant rules in place...and perhaps because of it, no one uses firearms in the campaign. The DEX based PC in the group is a rogue, and mostly fighting in melee...the other characters would be bad at using guns. But I'd like to have the single-shot, fire and drop, encounter...
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    The Exploits of Javelin Company, RHC Flint Chapter [Starting Cauldron Born!]

    Adding for anyone's use: Gala of the Ancients promo poster.
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    Gala.jpg

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    The Exploits of Javelin Company, RHC Flint Chapter [Starting Cauldron Born!]

    We continue! Finishing up the rainbow room. DMs...note that the corners of the side platforms are walls...this helps the orbs hide from ranged attacks. Made it tough for my PC's. Also...I tended to keep forgetting about some characters Distant Madness penalties. Make sure you can keep track of...
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    The Exploits of Javelin Company, RHC Flint Chapter [Starting Cauldron Born!]

    Missed a few updates, I'll be brief. [Arms fair, and travel to the Ziggurat] DMs: The slow reveal of the Theme powers at level 5 is a great trick. OK...So After the arms fair, PC question Simon, Kvartiy, Rock...everyone. They get the lead on the Trinket stand. They go for the false buyer...
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    Favors and Gear and Prestige And Ancient Relics! (related to Digging for Lies)

    Thanks for this. I think I'm going to ignore the gear request as favors. It will turn too much into a book-keeping exercise for my players- who got to upgrade this day, why do I have all this gold and nothing to buy, etc. A favor also includes just buying some Uncommon potions...which to me...
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    Favors and Gear and Prestige And Ancient Relics! (related to Digging for Lies)

    HI..Three things!! So I see the Favor/Prestige system got a tweak in the new Player's guide. I like it for the better. As an example, my level6 players of Prestige 3 with Risur...so getting an Uncommon item up to level 10 (which I don't even think they could afford) is instant. And if the...
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    ZEITGEIST Suggestions for things to improve, fix, or add for the ZEITGEIST Act One compilation?

    Digging for Lies As mentioned in the other posts...the Ziggurat of Apet final trap should definitely trigger no matter what. And you may want to make the rainbow room more of a 'must do' some how. Another thing I have quickly found (and it is pervasive in 4e) is the Disease mechanic for...
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    The Exploits of Javelin Company, RHC Flint Chapter [Starting Cauldron Born!]

    Started Digging for Lies OK...starting Digging for Lies! Had the PC's level up. Some minor tweaks on powers and equipment. I'm holding on to the level 5 powers until the appropriate time. The PC's we sad to be taken off the Macbannin case. One of their big questions is...why can we confront...
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    Digging For Lies - Ziggurat Rainbow Puzzle

    I'm think about way to change it up a bit. While 3 of my characters are very perceptive or have good insight...one is rocking a passive 26/23 (Insight/Perception). She's the actual detective of the group. Nothing gets by her, which is cool, i guess. But in the ziggaraut she'll be like...oh...
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    Digging For Lies - Ziggurat Rainbow Puzzle

    Well...I've been looking at this thread trying to understand it, and I think I got it. I'm using ve4grm's updated map, EXCEPT that he has one mistake. The wall in the northeast containing the violet stone, should not also be violet (otherwise, you hit it, and you're trapped in). Seems to me it...
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    Question about getting gear between adventures

    Thanks...yeah, I was hesitant to do that math. Most of the party has common gear. With a span of 3 months, I simply ruled that they could have in their possession up to 3 Uncommon items. I think one of those 'could' be Rare, but I feel those items are one of a kinds. I also ruled that this...
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    Question about getting gear between adventures

    So, we finished Skyseer...you can find my adventure thread around (the Javelin Company). I have a question about equipment procurement. Right now, they have a prestige of 3...but will have some time off here. How many Uncommon or Rare items should I say they can get? They have mostly Common...
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    The Exploits of Javelin Company, RHC Flint Chapter [Starting Cauldron Born!]

    Finished Skyseer last night. We pick up with Creed and two Kell Guild knife fighters (who are actually really brutal) in level 2 of the lab. Reed is unconscious due to shock, and one of players is on the far side cut off by Creed, while the Kells have the other pinned in the control room...
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    The Exploits of Javelin Company, RHC Flint Chapter [Starting Cauldron Born!]

    Ran the Manor encounter last night. DMs: MacBannin is way too easy. I have a party of 4, they came in fresh for the day, with 4 Allied Officers (who were mostly ineffective). MacBannin got dealt about 60pts of damage and was grappled before he could act. I upped his HP to 190. With him...
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    The Exploits of Javelin Company, RHC Flint Chapter [Starting Cauldron Born!]

    Ah...makes more sense. But it's just a +1 right? Why even list values for +2-+6? (enchanting maybe)?
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    The Exploits of Javelin Company, RHC Flint Chapter [Starting Cauldron Born!]

    Next session, no combat: So they are stuck in the church, about to be extorted again for the doctor and the documents. They start looking for a way out, and find the chimney. One of my characters has obscenely high perception (playing as an investigator)...so spots are pretty easy. They climb...
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    The Exploits of Javelin Company, RHC Flint Chapter [Starting Cauldron Born!]

    We continue! So after they got extorted for the Doctor's whereabouts, the party decided to go to sleep! HA! They were pretty beat up. Anyway, I awake them on the morning of the 6th with a few developments. 1) At tremor, stronger than the last few, wakes you out of bed. 2) Delft updates you...
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    The Exploits of Javelin Company, RHC Flint Chapter [Starting Cauldron Born!]

    Wow...it's been awhile - tough to bring the group together, but we cranked out another session. The party just dealt with the Bleak Golem, and man they are hurting. They got almost zero evidence out of the encounter (round 8), so McBannin is still looking pretty clean. On to Dawn Square! I...
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