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    [IC] JM's A Bit of Trouble (Book 2)

    The battle was wearing everyone down and Valdral wiped the sweat from his brow and called upon the gods for another favor. Sacred flame at L8 DC 13 dex save or Sacred Flame Damage: 1d8 3
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    [IC] JM's A Bit of Trouble (Book 2)

    “May the Gods’ blessings be upon you Surina,” Valdral called as he ran towards the battle. Move to S30 and cast healing word on Surina Healing word: 1d4+3 6 That’s it for Valdral’s spells
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    [IC] JM's A Bit of Trouble (Book 2)

    Valdral gets up and dusts himself off as he stumbles towards the lizard men his companions are fighting. “These scaled monsters are tough,” he says to no one in particular as he calls force a flash of flame. Valdral gets up using half his movement and then moves to Y32. He casts sacred flame...
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    [IC] JM's A Bit of Trouble (Book 2)

    Valdral Healing Potion: 2d4+2 6
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    [IC] JM's A Bit of Trouble (Book 2)

    Well that went poorly. Valdral death ST: 1d20 1
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    [IC] JM's A Bit of Trouble (Book 2)

    Valdral grunts as both the lizardman’s attacks land and his eyes begin to blur. “Now more than ever,” he said under his breath as he called upon the gods once more. He casts cure wounds on himself, Valdral Cure wounds: 1d8+3 11 AC 17 HP 12/20 SPD 30 Initiative +2 Hit Die 2d8 Spell Slots 1st...
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    [IC] JM's A Bit of Trouble (Book 2)

    Valdral smiled slightly as he saw the kobolds start to drop around his companions, “Keep pushing them back, it looks like they have reinforcements on the way.” Valdral cast sacred flame on K1 DC 13 Dex save Sacred Flame Damage: 1d8 5 AC 17 HP 8/20 SPD 30 Initiative +2 Hit Die 2d8 Spell Slots...
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    [IC] JM's A Bit of Trouble (Book 2)

    Valdral grunts as he gets hit and stands his ground. He regroups and once again says a quick prayer calling upon the gods for help. Valdral casts sacred flame on K1, DC 13 Dex save or Sacred Flame Damage: 1d8 4 AC 17 HP 8/20 SPD 30 Initiative +2 Hit Die 2d8 Spell Slots 1st level 2/3 DC 13 +5...
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    [IC] JM's A Bit of Trouble (Book 2)

    That escalated quickly, Valdral thought to himself as he ran behind Swithun and called upon the gods for assistance. Valdral moves to BB 31, right behind Swithun and cast cure wounds at first level. Valdral Cure wounds: 1d8+3 7
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    [IC] JM's A Bit of Trouble (Book 2)

    Valdral moves forward slowing his pace as Swithun busts through the gate. Saying a quite prayer a radiant flash of light surrounds one of the Kobolds. Valdral will move to DD,26 and cast sacred flame on K1 DC 13 Dex ST or he takes, Sacred Flame Damage: 1d8 2 AC 17 HP 20 SPD 30 Initiative +2...
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    [IC] JM's A Bit of Trouble (Book 2)

    Fitz is correct Valdral is dashing 60ft.
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    [IC] JM's A Bit of Trouble (Book 2)

    Valdral Initiative: 1d20+2 20
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    [IC] JM's A Bit of Trouble (Book 2)

    “Well that could have gone better,” Valdral mutters under his breath as he sprints after the others. Valdral will move towards the others and dash, for a total of 60ft.
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    [IC] JM's A Bit of Trouble (Book 2)

    Valdral looked over to Everret, “I think stealth is our friend someone sneaks up and starts are attack then the others charge in behind them.” Valdral looked over quickly at the town’s fortifications, “I can give a blessing from the gods that will help one of us with our ability to move...
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    [IC] JM's A Bit of Trouble (Book 2)

    Nodding his head in agreement Valdral staying silent, may the gods grant us our favor he thought to himself.
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    [IC] JM's A Bit of Trouble (Book 2)

    Valdral nodded when Swithun talked, “I agree we should attack from the east and free the prisoners first. Perhaps a distraction and then some of us can sneak in and free them. With the prisoner’s running free there will be chaos perhaps that will be our best chance.”
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    5E Game in Des Moines, WA. Fun over stats. Saturday 7ish to 10-12

    I am looking for players wanting to have fun. It’s a home game looking to expand, the normal group shows up at 6 and has dinner, you would be free to join and shoots the bull for an half hour to an hour and then gets down to playing at or just before 7. From seven until 10 or later we play a...
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    [IC] JM's A Bit of Trouble (Book 2)

    Valdral followed Swithun as quietly as he could. When they reached the other group Valdral smiled and nodded his head. The group seemed to be hiding from something; he mouthed the word “Hello.”
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    [IC] JM's A Bit of Trouble (Book 2)

    Frowning slightly Valdral touched the front shoulders of his companion with his shielded hand as he pointed towards the tracks on the ground with the other. Quietly he whispered to Swithun, “I think that whoever dispatched the Kobold’s is over there.”
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    [5E] [OOC] JM's A Bit of Trouble (Closed)

    I was thinking perhaps Val had gone on a pilgrimage of sorts and run across Swithun, Swithun then returned with Val to see more of this new “civilized” world. Something of that nature. Just a thought.
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