Search results

  1. S

    Lost City of Barakus, how are you using it? *Spoilers*

    Have you considered Tarsh on the Valley of the Ancients map? I've been a bit intrigued by that good-aligned City since I read the entry, and I've been tempted to pick up Lost City of Barakus to fill in for it for many of the same reasons you mention.
  2. S

    Magic missile too strong?

    Enlarge Person-Always helpful on the BDF Mage Armor-Armor the BDF so when you Polymorph him he's at +4 AC Shield-But only if you're dumb enough not to wear a brooch of shielding True Strike-turn all your higher level spells into magic missile auto-hits Shocking Grasp-5d6 still does more average...
  3. S

    Grapple a mounted opponent

    Neither Guide with Knees nor Fight with Warhorse are among the "if you are grappling" options. So although the mount would get an attack of opportunity during step 4, it wouldn't get any further AO's in future rounds because it would no longer be under the control of the rider. It would also...
  4. S

    Best VOIP gaming programs? (was Ghostorb?)

    OpenRPG is likely, in the long run, to bury the competition for two basic reasons: 1) It works great. 2) It's free. Might as well jump on now, because who knows how long competing programs will last.
  5. S

    Treasure comparison: AD&D1, D&D3

    I disagree, I learned I had to watch gold very closely in 1e for the reason that 1 gp = 1 xp. It's interesting what you point out in 3rd Edition re: purchasing items/crafting items. So it seems gold is important in both 1st and 3rd, and not so important in 2nd.
  6. S

    Vikings or Celts

    Why choose? The Wilderlands campaign setting has both, the real world had both, why shouldn't your campaign setting have both?
  7. S

    D&D vs. WoW

    A Judge/DM/Referee i.e. human being playing all the monsters and NPC's so that they react like challenging creatures instead of robots. Players that help create a story instead of just reacting to one. I dunno. Never say never I guess. The ability to play whenever you have free time instead...
  8. S

    High Level NPC Class characters: What's your take on them?

    I like that take. But I'd broaden it even more -- experience comes from very different activities than it does for adventurers. For an Expert, maybe it comes from study and practice. For a commoner, maybe they get X experience every time they bring in a successful crop, more for when they are...
  9. S

    Tomb of Horrors, White Plume Mountain - What would you have WotC update next?

    I could see them do Barrier Peaks as a cross-promotion with D20 Modern.
  10. S

    Do your PCs ever completely outclass the enemy?

    Every single fight. Otherwise roughly half the time it would be a TPK. The nature of the EL system forbids a fair fight. Think of it this way -- a 4-member group of level 4 Characters is an EL 8 encounter. Yet the highest recommended ecounter for them is EL 7, and that's for the ultra-bad boss...
  11. S

    Wilderlands too old?

    What makes this setting different? What makes the Wilderlands different is it's purpose for existing is to let the characters conquer it or die trying. Other settings' purpose for existing is to form intellectual property that can be exploited through film, literature, comic books or video...
  12. S

    (rpg) Traveller -- tell me why you like it?

    In the former you're not playing, then, though, are you? And in the latter one might make the argument you're no longer playing Traveller (or, at least, Classic Traveller, which is the version I'm familiar with). You're using the Traveller Universe, perhaps, but it's a different game. Note...
  13. S

    (rpg) Traveller -- tell me why you like it?

    Character-Driven I'm shocked no one has mentioned this -- Traveller was (is?) the most character-driven role-playing game ever created. There is not a single moment in the game, ever, that the player can't ignore the plot hook, give the Referee the finger, and do something totally different. As...
  14. S

    3.xE Wilderness Adventuring

    The new Wilderlands of High Fantasy Boxed Set by Necromancer Games is essentially a HUGE Isle of Dread written for 3.5. It's a campaign setting mapped in numbered 5-mile hexes, and two keyed books tell you what lairs in each hex much like a key for dungeon rooms (i.e. exactly like Isle of...
Top