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  1. R

    Dragon Con: A Sight of the Schism in action

    If 4e had turned out to be PF style upgrade, more of 3.75 if you like it just would not have sold. People crying out for change would not have bought it, many of the 3.5 fans would have chosen to stay put not wanting to fork out yet more cash on what was basically the same game for a second...
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    Why Changes were made in 4e

    When 3e came along casters got more spells per level than before, however they tended to be a bit weaker than their AD&D equivalents. Monsters had good saves and could easily brush off sod/sos effects, the big nova spells like fireball were capped and less impressive than before. The temptation...
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    Dragon Con: A Sight of the Schism in action

    I suppose some people will be disappointed to find out that what will probably happen is both 4e & PF will be very successful and provide many years of entertainment to their respective fans. I've also been listening to the latest Penny Arcade/pvp podcasts. For the first two session you would...
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    Dragon Con: A Sight of the Schism in action

    If only nerdrage could be harnessed, the world would have all the renewable energy it would ever need.
  5. R

    Bad ideas in gaming

    A good idea would be a reality TV version of "Tomb of Horrors", a great way to get rid of celebrity wannabes and Z list stars.
  6. R

    Boxed set versus Hardcover - FIGHT!

    Boxed sets +17.5% VAT sales tax. Books +0% VAT sales tax. No WHFRPG3 for me.
  7. R

    Removing homogenity from 4e

    In 1989 if you didn't like a rule you would house rule it. In 2009 if you didn't like a rule you complain about it on the internet. That's progress.
  8. R

    DMG II Preview and Mearls old work

    This is how it works: YouTube - only fools and horses The old ones are the best.
  9. R

    On homogeneity, or how I finally got past the people talking past each other part

    It seems to me that there has been an uplift of anti-4e postings on EN-World over the last few days. I thought the introduction on the PF subforum would have reduced them. As anti-4e people won't listen when you point out the merits of 4e, 4e fans are going to turn their attention to their...
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    On homogeneity, or how I finally got past the people talking past each other part

    Ok, apologies for any offence. How would you define it? I think we all have to realise when something we like changes anyone of us could dislike those changes. Its pot luck, maybe next time round I’ll be one of the ones feeling somewhat let down and disappointed with the new rules. I’ll try to...
  11. R

    And finally...

    This post reminds me of all the great gaming stuff I stupidly sold over the years. The wisdom of hindsight...
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    On homogeneity, or how I finally got past the people talking past each other part

    Class design is already moving away slightly from those presented in PHB 1 & 2. I imagine as time goes on they will push the envelope even further. Will they go far enough to satisfy the people who prefer the way things were done in 3e? Probably not. There is only so far they can go without...
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    On homogeneity, or how I finally got past the people talking past each other part

    Thanks for implying my games sucked bad are my fault. They sucked bad because the rules sucked bad. Extensive character choices helps cover this up, but if you don't get to play a lot of different characters this doesn't help. Charge/Attack/Full attack is the only game in town, and it gets...
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    On homogeneity, or how I finally got past the people talking past each other part

    To oversimplify things slightly, an rpg is made up of 3 things: Character generation/level up. In-game mechanics such as combat. Roleplaying. I played 3e from 2001 to 2009, in that time I played in four campaigns, two as dm, two as player. Effectively, I only got to play two characters, one...
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    On homogeneity, or how I finally got past the people talking past each other part

    3e was an amazing character generating system with a lousy set of rpg rules tacked on the end. People wanted change because the rules let them down all the time. 3e had some serious flaws that shortened its lifespan as it couldn't sustain sales without bloating the system beyond playability...
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    On homogeneity, or how I finally got past the people talking past each other part

    I find these complaints too generalised too understand where they are coming from. If someone could post something along the lines "I play a fighter on a Tuesday and a wizard on a Thursday and I find they play the same because..." and be more specific I think it would help. I'm probably...
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    D&D 5E What direction should 5th edition take?

    I don't understand these sort of threads. A lot of these suggestions could be adopted as new or alternative rules within 4e or would be better of in the Paizo forums under Pathfinder 2.
  18. R

    A rant about character creation

    I suggest you use your Use Rope skill to arrange for the knot to "slip" while the ranger is using the rope to climb a wall.
  19. R

    Ok, so what's the 2011 setting...?

    I predict it will be... World of Warcraft Oh the irony.
  20. R

    Stifling Innovation

    I’ve been reading the initial responses to the recently announced WHFRP 3, many of the them negative as it seems the game mechanics have been radically overhauled (I’m unsure myself about it). Of course we don’t really know that much about the game yet, let alone read the rules or played it...
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