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  1. Psikus

    Nimble Strike, Careful attack, Twin Strike

    I think adding WIS modifier as damage would make careful attack an interesting power. Most of the time it will do less damage than a basic attack, but with the right stats, the difference could be kept within 1-2 points. Losing a couple points of damage for a +2 to hit is a great deal. Losing...
  2. Psikus

    Role Features... Controller left out?

    Actually, the leader role can also be stolen, to some degree. Consider the following power: Bastion of Health Cleric Utility 6 Encounter Minor Action Ranged 10 Effect: The target can spend a healing surge. Add your Charisma modifier to the hit points regained. That is pretty close to healing...
  3. Psikus

    Core Handbook Errors Discussion

    The "How to read a power" section doesn't seem to explain "Weapon:" lines, such as those used in many Fighter powers: Hit: 2[W] + Strength modifier damage. Weapon: If you’re wielding a polearm or a heavy blade, the target is slowed until the end of your next turn. It's not that difficult to...
  4. Psikus

    D&D 4E No evil gods in 4e?

    How about destroying the world (or the universe, for that matter)? Any villain willing to go that far automatically promotes to Chaotic Evil from plain evil, in my book...
  5. Psikus

    Excerpt: Economies [merged]

    I think even that extreme example (those PCs should be REALLY inventive) could be balanced without having to take any money from the players. Just say that while managing to sell items at full value, the PCs have driven the local magic merchant off business. Or encouraged him to move elsewhere...
  6. Psikus

    Paladins mark "fix" a plazebo?

    I don't think that Divine Challenge, in its current form, is really broken. The Fighter-Paladin Challenge Lock is a powerful maneuver, but not that easy to sustain against enemies willing to shift, take attack from fighter, then move. Yes, I'd make sure my paladin always carries plenty of, say...
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