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  1. Mark Hope

    The Ultimate Ravenloft Thread

    Really glad you posted this thread. I've been reading @der_kluge review thread and didn't want to wade in and muddy the waters because it's such a cool thread. But wow, do I disagree with like 90% of the reviews there hahaha. So funny how opinions can be so far apart :) We loved Feast of...
  2. Mark Hope

    OSR This tells me OSR is alive and well.

    I have to agree overall on B2. I have done more with expanding the Keep and developing a dungeon beneath it, or stuff in the swamps, than with the Caves of Chaos. My most recent BX was based at the Keep and they never went anywhere near the Caves. They're an interesting environment but very easy...
  3. Mark Hope

    D&D General Do You D&D OSR?

    No worries :)
  4. Mark Hope

    D&D General Do You D&D OSR?

    Umm yeah? That's a definition, which is why I voted as I did. It's not the only definition but it is one :)
  5. Mark Hope

    D&D General Do You D&D OSR?

    Yes it does: "OSR games here includes just straight up playing TSR era D&D currently."
  6. Mark Hope

    D&D General Do You D&D OSR?

    I love this. This is one of the reasons I don't think of myself as an OSR player because this is pretty much how I run BX and AD&D :) I mean, characters can still die but they still matter - sometimes because they die. But yeah, it's all about building a collaborative story for us. (This...
  7. Mark Hope

    OSR This tells me OSR is alive and well.

    This would be my recommendation - the Desert of Desolation trilogy (I3, I4, I5) are excellent and a good mix of sandbox, dungeons, roleplaying, and plot. There's the supermodule compilation but I would stick with the three originals because they're leaner and tighter. I12 Egg of the Phoenix is...
  8. Mark Hope

    A Preview of The Making of Original Dungeons & Dragons: 1970-1977

    Mine is allegedly arriving in a week. But it has to cross the Empty Quarter on foot or something first.
  9. Mark Hope

    D&D General Do You D&D OSR?

    I run BX and an unholy mashup of AD&D and BX (with bits stolen from other editions) as my main games, with Mork Borg as a palate cleanser from time to time. I am also a player in a 5e game. (I would also love to run the Black Sword Hack but none of my players even know who this Eric of...
  10. Mark Hope

    OSR This tells me OSR is alive and well.

    Although I largely run TSR-era games, I don't think of myself as an OSR gamer, mainly because of the "R", which variously stands for Renaissance or Revival or maybe Robots I don't know. Apart from a stint running 3e, I never stopped playing those games so it's just all D&D to me, without a need...
  11. Mark Hope

    D&D General Haste: The (system) Shocking History of the Spell!

    Ah yeah, we have max damage on a natural 20 but that's it :)
  12. Mark Hope

    D&D General Haste: The (system) Shocking History of the Spell!

    That's a good point about it helping speed up combat :) I definitely took it too far at one point, though. I was experimenting with allowing simultaneous backstabs if you attacked with two weapons at once and our high-level half-orc fighter thief with a girdle of giant strength teleported onto...
  13. Mark Hope

    D&D General Tangent from Vecna - How Many Actually Good Adventures Are There?

    Yeah, I don't read it as a humblebrag either. It's a valid perspective. I ran a few published adventures in the 80s but not many because I simply couldn't afford them. I've run lots since then, though, to make up for experiences I missed out on. Prior to that, homebrew was (and remains) my...
  14. Mark Hope

    D&D General Haste: The (system) Shocking History of the Spell!

    I found the combination of +1 attack bonus per level, weapon mastery, magic weapons, multiple attacks, two-weapon fighting, and ageless haste to make for utterly broken fighters once you're in the double figures of levels. A fighter needs to keep up with the mages but dealing 40 to 60 damage per...
  15. Mark Hope

    D&D General GenCon TV: Celebrating D&D

    I didn't find the 4e one as bad as I was expecting from this thread tbh. Yeah, there was a bit of the non-designers being centre-stage at the start but I felt that it evened out as the discussion went on and the designers got to share some real interesting and very frank insights overall...
  16. Mark Hope

    D&D General Tangent from Vecna - How Many Actually Good Adventures Are There?

    Speaking just for myself, I do both. Sometimes I run them more or less from the book (I might change names or locations or motivations to make them fit my gameworld - like, my Castle Greyhawk is called Castle Blackstorm and is in the middle a chaos-waste, not near a city or whatever but...
  17. Mark Hope

    D&D General Tangent from Vecna - How Many Actually Good Adventures Are There?

    These are adventures I have run where the structure, content, and approach of the published material contributed significantly to it being a freaking great time for me and my group - without me needing to hack or change large parts of it. Those with a star were particularly excellent. B3 Palace...
  18. Mark Hope

    D&D 1E Favorite Obscure Rules from TSR-era D&D

    The weird unpredictability of TSR-era games is a huge draw for me. As DM, being surprised by something that happens in play is probably my favourite part of the game :)
  19. Mark Hope

    D&D 1E Favorite Obscure Rules from TSR-era D&D

    We recently had the party attacked by a blue dragon/basilisk cross (Old Death from Slumbering Tsar) while aboard a flying carpet. It blasted the party with lightning breath and item saves kicked in. It shredded the carpet and while most of the party could fly (or were grabbed by those who...
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