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    Have we failed to discourage min-maxing?

    I'm going to have to question the premise in the thread title, I think. There isn't anywhere that I can think of that 'discouraging min-maxxing' was presented as a goal for AL. While not requiring min-max munchkin builds to participate in the combat seems like a fair goal to have, that's an...
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    I'm almost afraid to ask...

    Permanently hidden weapons do, in fact, exist in 5E, but not in a player resource. At least, in that sense. There is no mechanical difference in how they operate as far as I can tell. Rictavio (aka van Richten) has a sword cane in Curse of Strahd, which operates as both a club or a short...
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    DM Rewards & DM Quests (Clarifications)

    I kinda want to play in a hot-air balloon now. Might have to VTT that, though. Might be too much wind for paper and pencil.
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    Vistani PCs

    According to the Sword Coast Adventurer's Guide, Gur speak "Guran (a patois of Roushoum and Rashemi)" in addition to Common AND another language. If they are a PC, anyway. Roushoum is the language of the Imaskari, so that ties into what Pauper said.
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    Need for AL-specific rulings of CoS

    So I did. So many numbers. And that's awesome. High five for Alan.
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    Need for AL-specific rulings of CoS

    One other thing. pg 91, under the heading Crypt 30, subheading Treasure: There is an item which, as described in the DMG, can be 'any sword'. I don't know if AL wants to rule for consistency on what type of sword it is, or not. Personally, I'd say no, but I always appreciate the ability to...
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    New DM Quest Rewards available on DM's Guild

    Based on the announced target of Level 8 for a straight playthrough for a single PC, DM rewards would look like (at a guess): 4-1: 500 XP, 25 DT, 250 GP, First Timer, Wanderer of the Mists 4-2: 150 XP, 5 DT, 75 GP 4-3: 150 XP, 5 DT, 75 GP 4-4: 300 XP 10 DT, 150 GP 4-5: 225 XP, 5 DT, 112.5 GP...
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    New DM Quest Rewards available on DM's Guild

    My area has about 10 game stores within an hour's drive of my house. But for the most part, they don't run Expeditions (or the modules formerly known as) but about once a month. Because despite the fact that I personally email about 200 people every week with updates, there are only about the...
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    SPOILERS - Curse of Strahd Play Report

    If you don't have an LC, your RC ought to be able to get your store the certs.
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    New DM Quest Rewards available on DM's Guild

    Ritual of Scrying + Ritual of Divination = 5 minutes to get 3 3rd level characters. Of course people are going to do it.
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    New DM Quest Rewards available on DM's Guild

    A very good example of simple min-maxing cutting down on enjoyment for other players: Having 1 or more wizards with Simulacrums of themself at the table in high level play, and not being one of those wizards. A simulacrum is basically a spell designed to let a high level wizard hog the table...
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    New DM Quest Rewards available on DM's Guild

    Personally, I like the idea of being able to drop a high level character straight into the campaign. I have some build ideas that don't really work the way they're intended for quite a few levels, that I might be able to try out with a big pool of XP. As for the magic items, it's still pretty...
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    Need for AL-specific rulings of CoS

    Another thing that I think needs a potential ruling: There is a Manual of <REDACTED> and a Tome of <REDACTED> located in the adventure. Given that these are functionally single use magic items, they should probably be treated as consumables or story awards, rather than magic items. An...
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    New DM Quest Rewards available on DM's Guild

    It was also clarified that if you ran the Epic for Season 4, or 4-1, 4-2, or 4-3 prior to this announcement, it counted, even if it was before March 4.
  15. Epic Confirm.png

    Epic Confirm.png

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    New DM Quest Rewards available on DM's Guild

    Simply running the entire Curse of Strahd Hardcover at a single store is worth: 26200 XP Potion of Healing 1 Common PH Scroll or Potion of Healing 1 Uncommon PH Scroll or Potion of Greater Healing 3 Magic Items from the story (Any 2 VRare or less (dependent on character), 1 Rare) 1 Renown for...
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    Need for AL-specific rulings of CoS

    There is sufficient monster/combat XP to take a party of 5 PCs to level 10 just short of fighting Strahd (assuming that fight is your conclusion). I did the math. In addition to the previously mentioned concerns, there are two 'magic' items in the adventure which are unique and not listed in...
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    AL and Deep Gnomes

    My 14 characters don't get enough play time as it is. Adding another to the mix (and a 4th wizard) probably isn't my best strategy. And I do have a deep gnome monk who is quite fun.
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    AL and Deep Gnomes

    Huh, so it does. Oops. Well, there goes that plan.
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    AL and Deep Gnomes

    One thing worth pointing out to them if they start doing this is that it costs them 25 GP every single time they cast. While not super expensive, it can add up in a hurry, and hurts wizards who want that money for spell copying most of all.
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