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    Swordmage Dimensional Dodge question

    I'd make it so that the character teleports BEFORE they take damage. Otherwise it'd hardly be a dodge would it? And, hey, it's a daily so it's hardly overpowered.
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    Beastmaster Ranger

    The link is here; Martial Power Excerpts: Beastmaster Ranger
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    Beastmaster Ranger

    Beastmaster preview is up on WotC website. Thoughts?
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    Begging to be errata'd: Archer Ranger At-Wills

    Hmm. I see your point. How about changing it so it attacks Ref instead of AC?
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    Begging to be errata'd: Archer Ranger At-Wills

    How about changing twin strike to make it that you only roll to-hit once? It would keep the high damage effect of twin strike, and leave the high accuracy effect for sure strike
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    Random Treasure Generator (Version 2 now available)

    Awesome. Awesome. Awesome.
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    Paladin house rule - your thoughts?

    I'm running a game for a friend who's playing a human pally. It's a cha/wis build with only a 12 in str (goes with his concept) and I am tempted to change two things for him; 1. Holy Strike: I would like to let him use this as Cha vs AC (instead of Str) as, since it deals radiant dmg, it seems...
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    Wondering waht other DMs do...

    I think minions should be obvious. Well, as obvious as a skirmisher, artillery, or brute. Each type of monster has their own particuler type of 'threat'. Skirmisher/artillery can hit hard & be difficult to get to, brutes hit hard & are tough and minions can both hurt you, and they're everywhere...
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    Correct use of minions?

    Hi all! I'm not new to D&D but I'me very new to GMing - I'm about to GM my first game. I've been doing heaps of research trying to get my head around all the new stuff and the thing that look ages to figure out is how to use minions properly. I think I've got it worked out and I just wanted to...
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