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  1. M

    Fighter vs. Barbarian

    I just had my barbarian die at level 8 due to an encounter we were supposed to talk to not fight. But using average hp she had 100 ish +16 to hit before PA or buffs and enlarged was doing around 3d6 +21 ish damage. It was fun but there were a few bits I think a fighter would have done beter. AC...
  2. M

    Rogue Design and Trapfinding: What do you think of these design choices?

    I think the rogue really suffers from two issues. The misplaced perception that success at combat is the way define s character. And more notably a lot of the classes historical abilities are now skills anyone can be learned by anyone. I think the second issue is a bigger one. I like the class...
  3. M

    Righteous Might projectile weapons error

    Right but the table assumes likely that the arrow is the same size as the weapon. The weird part of it though is reduce person apparently works with thrown weapons.
  4. M

    Righteous Might projectile weapons error

    In pathfinder the only time projectile weapons keep their size is when it does not benefit the user so enlarge person, etc it does normal but reduce person it shrinks. There is no master rule regarding this though their should be but instead seems to be based on each individual spell
  5. M

    Classes in the APG

    It was deeper darkness. But I suppose point proven. The chain fighting inquisitor dropped it on us in a 20x20 room with one exit. Though there seem to be a lot of ways to raise your cmd as an inquisitor from cleric spells to sacred bonuses to ac. But your right a lot of this makes for I'm...
  6. M

    Classes in the APG

    Funny how one class is weak to one group and strong to others. We fought a BBEG who was an inquisitor of the god of loss in golarion zon something forget the name. Anyhow between the two teamwork feats thatbadd +2 to cmd and cmb respectively improved trip inquisitor self buffing darkness domain...
  7. M

    Robotech RPG: Old vs. New!?!

    There was a newer series macros 0 that was pretty good I think it is a prequel.
  8. M

    Ultimate Magic - Words of Power Playtest

    To be honest a lot of words of power spells are worse than normal spells it is just that you can different things with them like making fireball spells that cause fear. So first look at the range on the normal spell will the words of power version have a shorter range? Or something similar.
  9. M

    Are Casters 'still' way better than noncasters after level 6?

    Really? At the cr 15-16 range the fighter should have devastating strike the improved vital strike or similar with enlarged person he should hit like a truck 9d6 + 30 for example with reach. The new stuff from the apg a basted fighter could be dropping ooo al over the battle field with I think...
  10. M

    Are Casters 'still' way better than noncasters after level 6?

    One impression I got reading wizards rule fighters drool threads is a lot of people seem to have spent a lot Of tiime making out encounters specifically difficult for melée types. With out a similar amount of time devoted against wizards. Really the fighter will only "suck" if he's deliberately...
  11. M

    Any ToB inspiration in Ultimate Combat?

    I have a question, what is the need for ToB in PF?. I should say as a preface that i am not against the book, but i always felt it was a clunky mechanic slapped on top of the existing system. and created problems because of that. IF an entire system ahd been designed using power based combat...
  12. M

    Pathfinder 1E What do you think of Paizo's Adventure Paths so far?

    My group upon starting PFRPG did second darkness as our fist imersion into the system. I am enjoying it alot. I think given that we dont know alot about the world as players Second darkness offers alot of world historical detail. I havent enjoyed a premade adventure this much in years. have no...
  13. M

    Pathfinder 1E Older material in Pathfinder

    i think if it is used as a DM's tool the Book is probably fine, giving Bad guys spells which allow them to reach out and rip somones heart from their chest looks really badass in a villain. That said its probly best to approach stuff individually, though i seem to remember a number of things...
  14. M

    Controlling the Cohorts

    Your example with the craftsman isnt an issue of Pc controling the cohort so much as the Pc DESIGNING the cohort. it comes dwn to the colaboratie process. Ultimately the Cohort is somone that is attracted to your PC and wants to follow them for whatever reason. But ultimately the Dm should have...
  15. M

    Controlling the Cohorts

    Genraly speaking Cohorts should be a calaborative effort between the PC and DM and my current group is using your first Mdel. My Pc controlls the cohort in combat and if my Dm feels the cohor has an opinion or similar he rp's her. I just try to have her act as an independant character would or...
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