Search results

  1. Meliath1742

    Fantasy Grounds Connection Issue

    Thanks. I've been to the link you posted and have looked at Hamachi. I'm beginning to think the problem is my ISP cable modem and I've sent their support an email asking about. If all else fails I'll get serious about Hamachi :-)
  2. Meliath1742

    Fantasy Grounds Connection Issue

    Hey all. Brand new to the Fantasy Grounds VTT. Having issues getting the test connect to work. I spent most of yesterday working on it and still no luck. Here's what I've tried so far: I can get two instances of FG to work together using the Localhost. From what I've learned that indicates I...
  3. Meliath1742

    D&D 5E Evil character in the party

    Maybe I'm an old guy thinking this...but how does an evil character fit with the premise that D&D is about a group coming together to face a common threat. A threat that is generally evil in nature. My old school mentality simply can't grasp how an evil character is conducive to group play. Does...
  4. Meliath1742

    D&D 5E Evil character in the party

    Lol...what you deem as interesting I find to be distracting and generally destructive to group play. You essentially described all the reasons why I don't allow evil characters. As I stated earlier it comes down to different styles of play. If your group is ok with that style...go for it!
  5. Meliath1742

    D&D 5E Evil character in the party

    After learning early on the issues that an evil character brings to the table its been my only hard and fast house rule: NO EVIL CHARACTERS.
  6. Meliath1742

    Pathfinder 1E Secret rolls

    Most of my rolls are hidden/secret as the GM. There are exceptions but I believe the original idea behind the DM screen was to prevent players from seeing the machinations/mechanics/magic of the game. For me this certainly includes the die rolls. Some DMs feel the dice should be seen by all and...
  7. Meliath1742

    D&D 5E Best Virtual Table for 5E?

    Roll20. With google hangouts has been the easiest way to get my older, less technically inclined group together. Being a paid member I find it capable of doing everything I need. The transmogrifier function allows a super easy way to port info between campaigns. They are constantly looking for...
  8. Meliath1742

    D&D 5E Red Hand of Doom

    Well, to be honest our group is lacking in experience...out of 5 players I'm the only veteran. The other 5 are new to D&D and simply don't have any real tactical/rpg experience. So there are decisions being made that make me cringe! As the last one to join the fledgling group I decided to play...
  9. Meliath1742

    D&D 5E Red Hand of Doom

    Well, to be honest our group is lacking in experience...out of 5 players I'm the only veteran. The other 5 are new to D&D and simply don't have any real tactical/rpg experience. So there are decisions being made that make me cringe! As the last one to join the fledgling group I decided to play...
  10. Meliath1742

    D&D 5E Red Hand of Doom

    I can see why. We are running thru this module right now and it seems like we are overwhelmed in virtually every encounter! Even the random stuff is taxing us to the limit. We just had to "Run Away!" from a hydra that guarded a little bridge...gheesh! Still fun though :-)
  11. Meliath1742

    Converting Ravenloft for 5e

    That is definitely a problem. Need to call upon some of his minions (swarms, etc) on the final battle to keep it s challenge.
  12. Meliath1742

    D&D 5E DMs: How do you handle purely combat-focused groups?

    Sounds like you had a "rogue" player that didn't agree with the lessons he was learning. I've constantly seen posts that talk of the lethality of 5E, especially at the lower levels. I've warned my players of this and so far they have greeted it with enthusiasm. They are a mature group that...
  13. Meliath1742

    D&D 5E Why should I allow Multiclassing ?

    FWIW, multiclassing is the only thing I've disallowed. <br /> <br /> In my experience as a player and a DM from 3.x onward, it's only ever been used to gain mechanical advantage and never grown out of any organic need to fulfill a character concept. And I'm not pointing fingers at anyone else...
  14. Meliath1742

    D&D 5E Why should I allow Multiclassing ?

    I think you've nailed my thoughts exactly...and I've been doing this since 1982!
  15. Meliath1742

    D&D 5E Why should I allow Multiclassing ?

    I just had a similar discussion on G+. I've already told my group that we won't be using the MC "option" for our new 5E campaign. Like many others I feel that MC is too meta-gamey. And like you posted there are other good ways to get the character you want to play without resorting to MC. Also...
  16. Meliath1742

    D&D 5E Class and Background combos

    Wow...that opens things up a bit:)
  17. Meliath1742

    D&D 5E Why are vague rules praised?

    Yeah baby ;-)
  18. Meliath1742

    D&D 5E Why are vague rules praised?

    Very well put. I like rules that allow the freedom of the GM's input to clarify our even interpret when situations arise that are not addressed in the rule description. I have grown tired of constantly diving into the books to look something up because the rule has grown overtime in an attempt...
  19. Meliath1742

    D&D 5E Why are vague rules praised?

    Having played since 1982 I'm am burned out with rules that have gotten more and more specific and that try to address every conceivable situation. I'm tired of being a librarian that constantly has to stop the game to look up that rarely used rule...because everyone at the table expects the GM...
  20. Meliath1742

    D&D 5E Dropping a Weapon

    Agreed. Dropping "anything" would require no action. I would say that sheathing or placing a bow on your back would be considering as interacting with the environment and that in most cases you could still draw another weapon as you moved into melee. Every situation is different but in most...
Top