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  1. D

    QuestWorlds is coming—who else is hyped?

    I could and would talk for days about this, and this going to be a long reply. I'm going use a spoiler block because ultimately this not directly related to QW and is at best tangentially on-topic to thread. I've been playing solo off and on since the fairly early days of the hobby, and I...
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    GMing without an inner monologue.

    I don't think that's weird, I think it's a nice way to hone your communication skills!
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    GMing without an inner monologue.

    This is interesting to me. I'm one of those people who has deep levels of closed-eye hallucinations (level 4 on the scale Wikipedia is talking out here after just a minute or two having my eyes closed, pretty often), but I don't think I've ever seen a visual calendar when thinking about...
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    QuestWorlds is coming—who else is hyped?

    This game is my jam currently, which is kind of funny because there were things that turned me off in the previous editions (like the "pass-fail cycle"). No small amount of it is also that my tastes have changed in the years since the previous editions. I think a lot of people in my current...
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    GMing without an inner monologue.

    I would pay real money to be able to shut off my internal monologue at will. It just keeps going, and going, and going...
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    For those doing TTRPG online, what are your reasons?

    Yeah, I checked "efficiency" for this.
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    For those doing TTRPG online, what are your reasons?

    Remember the good ole days when somebody moved and the group completely fell apart? ... Yeah, the old days weren't so good, actually.
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    For those doing TTRPG online, what are your reasons?

    Geographic constraints is the main reason (1300 miles apart in some cases), but it's hard to deny the efficiency, so I checked that one too.
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    What are your TTRPG Goals for 2025?

    Consider QuestWorlds for your home base. PRO: It's simple, character focused, fast-playing, and designed to keep pushing the story forward. It needs only a d20, no maps, no minis. It's very easy to adapt to different settings or IPs. Its mechanics can, for all practical purposes, scale...
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    GM no-roll

    A lot of games focused on conflict resolution vs task resolution have single-roll resolution. You can even get it in far more traditional games like Savage Worlds, which has Quick Encounter rules to allow for resolving in a single roll for things you don't want to spend a lot of time on. It's...
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    GM no-roll

    OK, I'm following you, but I think this is still conflating other design elements with being player-facing. If you resolve a combat scene with a single contested roll, as in (for example) QuestWorlds, that's fewer loops than if you take 5 or (gods save us) 10 rounds of combat to resolve a combat...
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    GM no-roll

    This isn't universally true. In a game that uses conflict resolution (rather than task resolution), the entire scene is often resolved in one roll. For that matter, a lot of scenes resolve with no rolls in every game, because the condition in step 3 isn't passed (failure not interesting...
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    Missing players and other players running their PCs

    My recollection is that way back in the day, having someone else control your character was pretty standard and consistent across multiple groups I was in. In my current group, we have 7 players plus the GM in the current campaign. If we're down 1-2, we play, and ignore the missing characters...
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    What is your favorite RPG book of all time?

    The Trollpak supplement for RuneQuest blew my mind back in the day. I haven't seen anything before or since that did so to quite the same degree. Taking a faceless "enemy race" and explaining in astounding depth "why they're this way, naughty word's way more complicated than is dreamt of in your...
  15. poster,504x498,f8f8f8-pad,600x600,f8f8f8.u2.jpg

    poster,504x498,f8f8f8-pad,600x600,f8f8f8.u2.jpg

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    How do you tabletop these days?

    My group is now distributed among 3 different US states with up to 1300 miles between us, so it's all VTT for practical purposes. We get to play face to face maybe once every few years, and even then, everything for the campaign in the VTT, so we're still using it even in that case. I've even...
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    What is/are your most recent TTRPG purchase(s)?

    QuestWorlds in PDF. It's good enough that I may get it in dead tree format once they incorporate stuff from the corrections thread on BRP Central, and I'll have my eye on future supplements.
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    GM no-roll

    This a completely separate thing from player-facing mechanics, and unrelated. The usual term for what you're describing is conflict resolution vs task resolution, and it's a completely different design consideration. Look no further than HeroQuest / QuestWorlds. Everything is a contested roll in...
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    TTRPG Genres You Just Can't Get Into -and- Tell Me Why I'm Wrong About X Genre I Don't Like

    I've seen it argued that D&D 5e is a fantasy supers game. I've only played in campaign of it, but I'd say my rogue is a combination of Batman, Mystique, and Psylocke (with less powerful telekinesis, but other powers that make up for it, such as flight).
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    Psionics--the Poll!

    I'm currently playing a Soulknife rogue in a 5e campaign, and I played a "zeek" (psionic) in a Savage Worlds Interface Zero campaign. I don't think I get to answer "No".
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