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  1. J

    Boccob's Blessed Book

    ''The pages of a Boccob's Blessed Book freely accept spells scribed upon them''. Sorry, I know this has been asked before, I just can't find the thread ( don't have access to Search ). Does the text quoted means it does not cost anything to inscribe a spell on a Boccob's Blessed Book?
  2. J

    RPG jumps into the mainstream... what next?

    Eh? Surely you mean *combined together*, these games have dozens of times the user base NWN will ever have ( and you would be wrong even then .)
  3. J

    NeverWinterNights vs RolePlayingMaster - the beginning of the end ?

    Good stuff from everyone, especially on the tech side. But I'd like to mention something which has'nt been really brushed yet. Graphical Interactive CRPGs ( Neverwinter Nights ) and MMORPGs ( Everquest, Ultima Online, etc ) are truly in their infancy. You're looking at the Donkey Kongs of a...
  4. J

    Leadership score question...

    I'm not so sure about HD's, gives a high advantage to packs of meat while disadvantaging creatures whose power relies more on their special abilities than their high HD's.
  5. J

    DM Ruling: Telekinesis and Alchemist's Fire

    Remind your player that if a tactic is so efficient as to redefine overpowering, _everyone_ will have adopted it in order to survive. That's just how things work.
  6. J

    Formian CR...huh?

    They're on the strong side for a CR 1/2 creature, but not strong enough to stand up to a CR 1 ; compare them for example to a Gnoll, a riding dog or an heavy horse.
  7. J

    Rogue/Barbarian sneak attack while raging?

    That was my point. He's not thinking about it. He's just trained himself to always strike at the weak spots. It's a reflex. Every attack he does is charged with Sneak Attack potential, this is evidenced by the fact that the determining factor on wether an attack is SA or not is the way the...
  8. J

    Rogue/Barbarian sneak attack while raging?

    Interestingly enough, you can use Improved Critical while raging. Looking at the Flavor Text for the feat ''Chose one type...You know how to hit where it hurts''. Now that's just flavor text, but so is the ''If the Rogue...She can strike a vital spot for extra damage''. The way I read it...
  9. J

    How do you handle time spent crafting items?

    Oh yes, and there's always the more Exotic Solution : Planar Travel. Time flows differently in certain places. Mere seconds could pass in the Prime while Days pass in some other Planes. For powerful spellcasters with access to Planar Travelling spells, this is one of the most interesting...
  10. J

    How do you handle time spent crafting items?

    It won't be a problem for most items, because they ( at least in my limited experience ) tend to be upgraded over time. It starts being extremely annoying if your Crafters start making stuff like Iron Flasks and Rings of Spell Turning. Then again, it always depends on the pace the DM wants to...
  11. J

    Would you allow 'Craft Magic Arms & Armors' and the Psionic version to interact?

    Nobody, up to my post, had said anything that could be seen as a good balance reason not to allow it. As I tried to make clear near the beginning of this thread, I'm interested in _ONLY_ balance reasons for which it should not be allowed. I don't care if Magic and Psionics, in your campaign...
  12. J

    Instantly Destroyed?

    The Golem is allowed a save ; only Constitution checks are failed automatically. A Fortitude save and a Constitution check are two different things.
  13. J

    Would you allow 'Craft Magic Arms & Armors' and the Psionic version to interact?

    Interesting suggestions. However I'll mostly ignore them, because in practice ( at least in our game, where there are far more Arcane/Divine casters ) Psionics Craft feats are far, far weaker simply because psionic characters have a much more limited selection of powers than many Arcane/Divine...
  14. J

    Would you allow 'Craft Magic Arms & Armors' and the Psionic version to interact?

    A Psion or Psychic Warrior cannot buy Craft Magic Arms & Armors.
  15. J

    Would you allow 'Craft Magic Arms & Armors' and the Psionic version to interact?

    Yes, I'm talking a world where they freely interact with each other. They're the same Energy, Wizards and Psionics just use very different ways of calling upon it.
  16. J

    Question re: Sunblades

    Sounds like the Daylight spell more than the Sunbeam power. It's badly explained. Command Word : Spell Level (7) * Caster Level (13) * 1800 = 163800. 1 Charge/day, so 163800/5 = 32760 for an item that casts Sunbeam once per day. Is that right? The Sunblade is already a +2 weapon. I'd count...
  17. J

    Would you allow 'Craft Magic Arms & Armors' and the Psionic version to interact?

    This is borderline house rules I admit. Still, an interesting balance question I think. In a world where Magic and Psionic forces are pretty much the same thing and freely interact with each other, very much as in the Psi Handbook, would you allow someone with 'Craft Psionic Arms and Armors'...
  18. J

    Can I enchant a Shield's spikes separately from the Shield itself?

    I agree with Caliban, my main concern was because of Shield Expert. Did'nt say anything about it in my first post so that people would give me a strictly rules based answer. There would be very few reasons for any Dual Wielder to go any other route if you could enchant them separately.
  19. J

    Double Weapons-What's the Point?

    Battle Axes, Dwarven war axes, Bastard Swords or Longswords would not be considered Light when used in the off-hand by a Medium Size Character, whereas using a double weapon counts as having a Light off-hand weapon.
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