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    Please rate Sculpt Spell

    Such as? Don't be shy, tell us all about those possibilities! :)
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    Please rate Sculpt Spell

    Sculpt Spell [Metamagic] Prerequisite: Any other metamagic feat. Benefit: You can modify an area spell by changing the area's shape. The new area must be chosen from the following list: cylinder (10-foot radius, 30 feet high), 40-foot cone, four 10-foot cubes, or a ball (20-foot-radius...
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    New Feat for Sorcs: Metamagic Master

    I like the feat a lot, but unless I'm missing something, it seems to be a bit powerful. The thought of a level 17 Wizard with an intelligence of 30 being able to cast a quickened and 6 times extended Time Stop is pretty scary, don't you think? EDIT: Err, that's assuming you change the feat so...
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    [April] What you're reading now

    I finished reading The Eyes of the Overworld a few days ago and started Cugel's Saga yesterday. Jack Vance may not be my favorite author, but he's definitely in my top 5.
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    What rocks on Xbox?

    You might want to try Gunvalkyrie (a free-roaming hard-core action game) and Panzer Dragoon Orta (a stylish on-rail shooter). Both games are by Smilebit, the same division of Sega that's responsible for Jet Set Radio Future.
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    House Rules Suck

    True D&D?!?? ROFLMAO!!! What a load of crap. If Gygax really did say that, he's even more arrogant and stuck-up than I ever imagined. Because I do know better than them. All rules are a matter of opinion, and in my opinion a big part of the 3rd ed D&D rules are illogical, ill thought out, or...
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    Illusionist Core Class - comments please

    Hmmm, what you say makes sense, and I like the idea of the Illusionist being more like a performer or trickster than a bookworm, but would he learn his spells as a Wizard would (having to buy or find new spells in spellbooks or scrolls), or would he automatically learn them all when gaining a...
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    Illusionist Core Class - comments please

    I like it a lot, although I'm not sure if I'd rather play this core class instead of a normal illusion specialist. To lose access to sooooo many spells doesn't seem to be worth it. I would definitely give this Illusionist Spell Focus: Illusion for free at 1st level, and Greater Spell Focus...
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    Soneillon. Part 1 (Updated 6/15)

    I doubt it. Eadric has already attempted to detect Shomei's taint, at Mostin's birthday party. "Shomei the Infernalist will be here," Mostin replied, "although she is not evil, per se," he quickly added. ... But, just as the Paladin was leaving, Shomei appeared with her guest – rather later...
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    [POLL] How will you handle 3.5e

    I'll probably download the SRD, and pick the changes that I think improve the game. The new damage resistance system, for instance, is completely ridiculous and un-heroic, IMO. Who ever heard of a warrior carrying four different weapons so he could kill all types of monsters? I can't think of a...
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    class ability subsitutions (the familiar)

    Well, yeah, it's obviously up to the DM to decide whether an ability or feat is equal in strenght to another. For instance, one of the PCs in the first 3rd ed D&D game I ever played was a duelist; he thought some of the duelist abilities from Sword & Fist weren't very well suited to his...
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    Alternate Arcane Trickster

    What?? Either I'm not understanding you correctly, or we're not talking about the same arcane trickster. If you use the Tome & Blood version, a Rogue3/wizard7/arcane trickster 10, would have the spell progression of a level 17 wizard, and Sneak Attack +9d6 (since T&B states that "if the arcane...
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    Alternate Arcane Trickster

    Howdy ho. I've wanted to play an Arcane Trickster since I started playing 3rd edition, but the prestige class, as described in Tome & Blood (page 48, if you want to compare), seems overpowered, and not as developed as it could have been, in my opinion. Here is an alternate version of the Arcane...
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    Help me get excited about 2nd Edition.

    I agree completely! A few more points in favor of 2nd ed: - Halflings have hairy feet! - Scribing spells in your wizard's spellbook costs nothing! - Spells that last 1 round/level are useful in non-combat situations!
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    Metamagic feats for a first time wizard player

    Can Heighten Spell be used to make an Empowered Fireball a level 5 spell in regard to spell DC, while only taking a level 5 spell slot?
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    Eadric et. al. (The Paladin and his Friends).

    Pfff, who cares about Mulissu? She can't even cast Endure Elements. We want Shomei!! ;) Err, seriously, I would love to see Shomei's stats. A short account of her rise to power and how she became enamored with Devils would be nice too, but I'd be satisfied with her stats. :)
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    Wizards vs. Clerics

    I agree about Identify and Analyze Dweomer, but Commune is vastly superior to Contact Other Plane. The only advantage COP has over Commune is that it doesn't have an XP cost, but at level 9 (since Commune and COP are level 5 spells), 100 XP isn't that much. Otherwise, Commune is a much better...
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    Wizards vs. Clerics

    Clerics are also better than wizards at divination (mostly because of Communion), and calling (since the called outsider isn't allowed to make a save, and they get Lesser Planar Ally at spell level 4, while wizards get Lesser Planar Binding at spell level 5).
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    What's your 3.5e wishlist?

    - Give Clerics the spell progression table that generalist wizards currently have. - Give Wizards the Druid spell progression table. - Allow Druids to switch their spells for healing spells, like Clerics. - Wizards/Sorcerers, Druids, Clerics, and Bards shouldn't share so many spells. Make up...
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    The Rape of Morne [Final Update]

    Wow. I've been telling myself for a while that I should read other Story Hours than Piratecat's, and I'm glad I clicked on this thread. I've read the first three pages, and even though I'm having trouble understanding everything, I am in awe of Sepulchrave and his group. So I'm going to be...
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