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  1. V

    Effects lasting until the end of the encounter, w00t!

    Is this the typical situation of people just not reading close enough or what?
  2. V

    Discussion on +x magic items

    Uh, right. I guess you could choose to use a non-D&D system that is also not a good fit AND has mechanical deficiencies. But my point is that there are different systems out there that are better at doing different kinds of fantasy than D&D.
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    Effects lasting until the end of the encounter, w00t!

    Ah, it was involuntary. That's unfortunate. I know it will take me a while to get 3e D&D out of my head.
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    Discussion on +x magic items

    No, no it hasn't been the order of the day. If you want fantasy novel-type fantasy RPGing, there's lots of other systems you could use. Furthermore, I don't see what relation D&D and fantasy novels have to each other. D&D is based on many things, and there are some things taken from some...
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    Discussion on +x magic items

    You'll never hear me say that. D&D does the fantasy subgenre of D&D, not any other fantasy subgenre. So, because the D&D subgenre is popular, we should change the D&D game so that you don't have to use another system for emulating your favorite fantasy novel? Why change something that works?
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    Discussion on +x magic items

    If you're playing D&D to try and emulate fantasy stories, I have some bad news for you...
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    Effects lasting until the end of the encounter, w00t!

    Turns? Design cave? Pot, meet kettle?
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    Discussion on +x magic items

    WEAR OUT != SUNDER WITH HAMMER.
  9. V

    Are demons/devils/dragons too complex?

    Uh, okay. Mind Flayers can just use their Charmed bodyguards to hold down the slave they want to use to create a new mindflayer. Or they could bring the breeding slave to a private sanctum and have other mind flayers hold the slave down.
  10. V

    Discussion on +x magic items

    H I S T O R Y! MAGIC ITEMS DO NOT WEAR OUT. MAGIC ITEMS CAN BE OF ANY AGE AND STILL WORK. THOUSANDS OF YEARS OF HISTORY MEANS LOTS OF ITEMS ACCUMULATED. NEWLY PRODUCED ITEMS WILL BE NEW DESIGNS OR STYLES, NOT NECESSARILY BASIC ITEMS LIKE HEWARD'S HANDY HAVERSACKS, +1 SWORDS, ETC. That's...
  11. V

    Staff Wand and......

    "The wand is the first weapon you will learn to use, because it lets you to keep your distance from the client. The closer you get to being a pro, the closer you can get to the client."
  12. V

    Are demons/devils/dragons too complex?

    This is the only bit of your whole very good, impressive defense of dragon spellcasting I want to quibble with. I don't have a 3.5 MM, but don't Mind Flayers still have Charm Monster at will in 3.5, like they did in 3.0?
  13. V

    D&D 4E Gunpowder in 4E?

    I wouldn't mind having gunpowder as part of Core. I love running around in Darklands with plate armor, hammers, and iron or brass handguns--as well as saint's prayers (St. Boniface FTW) and medieval alchemical items--Breath of Death, Arabian Fire, Essence of Grace, Eater Water... ...it could be...
  14. V

    So, eladrin's can teleport around? ..nail...coffin...rogue already obsolete?

    Never. In my game, the wizard is too busy crowing about wanting/getting Cloudkill to prepare Knock and Invisibility. I've got a Rogue5/Diviner4 and a straight Rogue9 and they aren't overshadowed at all. I also have to say that Dwarves will ALWAYS have darkvision in any D&D game I run. A...
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    Are demons/devils/dragons too complex?

    Just a few SLAs mean no actual spellcasting. No spellcasting means you won't have those kinds of lairs for very old dragons. That's the kind of lair a very old dragon to have.
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    Are demons/devils/dragons too complex?

    I would rather work with what the demon has to figure out what defenses or strategies it will use. Built-in plot hooks, kind of. A dragon using Born of the Three Thunders Permanenced Walls of Fire (to stop teleporting, as well as to screw up enemies) as walls in it's...
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    Why are most dungeon entrances on the south?

    Of course not, since when do Jews know anything about Feng Shui? Which, of course, is a hilarious idea.
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    Are demons/devils/dragons too complex?

    Riiiiight. I don't remember this being a big problem in any of my games, and I don't remember a big broughaha with lots of people having problems with this.
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