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  1. Summorox

    D&D 5E It's Time To Rethink What An Adventure Path Can Be On Roll20

    How's adventure 4 coming along? Just wondering since i'm going to start the adventure this month.
  2. Summorox

    D&D 5E It's Time To Rethink What An Adventure Path Can Be On Roll20

    I have the same problem. I'm in the beginning of the third adventure and i have no idea what campaign i'm running after haha. I heard good things about war of the burning sky, though, so i may run it after. Out of curiosity, how good is it compared to Zeitgeist?
  3. Summorox

    ZEITGEIST Are high resolution maps available for VTTs?

    Wow, that actually sounds amazing. I'm currently running bonds of forced faith as a break between the second and third adventure, but i'm definitely still getting the first adventure and the guides from the marketplace. The roll20 releases will probably eventually catch up to my campaign, since...
  4. Summorox

    ZEITGEIST Results on PC research on Bleak gate

    Thanks for the help! Depending on what he focuses on, im probably going to let him find out about some of the origins or about some of the weaknesses mentioned in the document you gave me @RangerWickett . Maybe also some manner of product that can counteract or soothe witchoil like @arkwright...
  5. Summorox

    ZEITGEIST Results on PC research on Bleak gate

    Greetings! In my last session running 5e 5Zeeitgeist on roll20,my players managed to capture Reed Macabannin and prevent the witchoil catastrophe, so all thats left is some closing roleplay to the adventure. For that reason, i asked for my players to give me any activities that their characters...
  6. Summorox

    ZEITGEIST Running the campaign for more than 6 players.

    Since some half of my players are relatively new to the game, they didn't make very optimized characters, but i can already tell that they will optimize their characters quite thoroughly on their next level ups, as they are quickly learning the ins and outs of the game. The other half is more...
  7. Summorox

    ZEITGEIST Running the campaign for more than 6 players.

    Thanks a lot to both of you! You both definitely gave me some good ideas to make a 7th player work. Regarding @Lylandra 's suggestions,pretending to be two different groups actually sounds like a great idea and seems like it could make the fourth adventure really interesting to run! For the...
  8. Summorox

    ZEITGEIST Running the campaign for more than 6 players.

    Hey guys, first time poster here. Been lurking here looking at Zeitgeist posts for the past half a year and now i come humbly seeking your advice. About a year ago, i started running Zeitgeist for two newbies and four veterans of DnD and despite some hiccups at the start, the first adventure...
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