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    D&D 5E How Many in your Group?

    I opted for a 6 person group assuming one person would probably miss each session due to life and stuff. As it turns out, everyone has attended every monthly session for the past year. I guess that means they are having fun. Go figure.
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    More level-up choices to take?

    There is a valid concern that all 9th level fighters (or any other class/level) are very similar in regard to their skills/abilities. That is more a consequence of running a level based system than an inherent defect in 5th ed. On the other end of the spectrum are skill based systems (GURPS...
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    D&D 5E A quick run to the top!

    My group plays monthly in 6 hour sessions. We have been playing about a year and they are 5th/6th level. So, like the poster above, we are at about a 1/4 of your rate. I am not adverse to high level campaign, but I think there is also something to be said for a 'smell the flowers' approach...
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    D&D 5E What to do with DM issues?

    Maybe it is just me, but I view this as worse than just bringing it up at the table. As I posted earlier, unless a player made questioning things at my table a habit, I have no problem with a player 'checking my math'. Bringing it up after the session, one on one, face to face, makes it...
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    D&D 5E What to do with DM issues?

    I wouldn't mind if a player said something like "Isn't that ability limited to 30 feet?". As a DM, I do mess up on occasion and have no problem admitting a mistake. If I have modified a monster for one reason or another, my response may be "Normally yes, but this one seems to be able to...
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    D&D 5E Cracking 5th Edition Article

    So you are basically trying to quantify the races based on a point-buy system so you can then compare them, and presumably also make new races. I could compare apples and oranges based on a system rating sugar content, color, taste satisfaction, and shelf life, but I am still comparing apples...
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    D&D 5E Status Quo Campaigns

    lol I think I detect an age difference! Back in the day (cue flashback special effect) modules were very much standalone. There were sometimes connections allowing you to string one series to another series (A modules, slave pits, leading to G, Giants, leading to D, drow) but those were...
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    D&D 5E Status Quo Campaigns

    Reading what you posted, I end up somewhat confused. I think a true sandbox would be the opposite of episodic. In my current (sandbox) campaign I have to resist having story arcs run into each other as, although it is convenient, it would be unrealistic plotwise in most cases. Episodic, in...
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    D&D 5E [Poll] How does your group do hit points per level?

    Players roll then choose either the roll or the average per level. Basically they are guaranteed the average per level, but have a chance to get better.
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    D&D 5E Status Quo Campaigns

    Funny you bring this up. At Sunday's pre-game session I was discussing this very thing with my group. I am a firm believer in the "co-construction of reality" DMing style. I provide a campaign setting filled with interesting and dangerous, people, places and things. I have several storylines...
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    D&D 5E Observations

    I have a 6 player group (they had 3 NPCs with them also). One of the toughest fights they had was a combined ghoul/ghast/gargoyle battle. The paralysis nearly wrecked them. They were forced to either focus on the little guys to stop the paralysis, allowing the big guys to smack them, or focus...
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    D&D 5E Methods to split the party

    Thanks for all the suggestions. I have decided to let the party split themselves hehe. They are going to have two time sensitive goals to complete: Catching a henchman (primary goal) and saving some prisoners from execution (secondary goal). It will be interesting to see how they deal with...
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    D&D 5E Dragonborn Interspecies Pregnancy

    As many have stated before, you can make whatever ruling you want at your table. There is no clear ruling on your question. At my table, I would allow it if I wanted it to happen (i.e. if it furthered the story in some way and didn't bugger up the rest of the world). If I were to make a...
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    D&D 5E CRs and what is going on?

    So long as everyone had fun, no worries. Treat it as a live and learn moment. Sounds like the Balor et al. could have fought a better fight which would have changed the outcome. A couple of sessions ago I put an airship up against my party. The concept was that a gem that had been used to...
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    Wand of Viscid Globs: Straight Out of Out of The Abyss!

    Restrained on a to-hit roll with no save? Seems a bit over powered to me. That legendary creature give you problems? Advantage for all of your party and disadvantage for him will make the fight a cakewalk.
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    D&D 5E Methods to split the party

    I think many are missing the point. The outcome is not predetermined. The Necromancer could pick from a myriad of options to protect himself. In this case, I am considering a divide and conquer strategy. It might work, it might not. It depends entirely on the actions of the party. My...
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    D&D 5E Methods to split the party

    I don't see an issue with having an rough idea of how I expect the adventure to go, but not being tied to it turning out that way. That is my definition of sandbox. After 38 years of running D&D games, I think it works best to have a rough outline and then some plans for expected twists the...
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    D&D 5E Methods to split the party

    I run a VERY sandbox campaign, so what I plan and what actually occurs rarely match up lol. They would most likely avoid some, but not all, of the traps. I do like the idea of splitting the party into two groups, maybe with some magical barrier. Then I could have them meet via a circuitous...
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    D&D 5E Methods to split the party

    Just wanting to pick brains for a bit... My group (lvl 5-6) is about to try to take down a necromancer type, but rather than let them have a straight up fight I am thinking I want to build tension by slowly peeling party members off as they work their way toward his lair. They will then be...
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    D&D 5E Sage Advice August 17th

    I concur. Single monsters are quickly defeated, even when they have a CR much greater than recommended. Almost all of my encounters involve a boss with underlings of some sort whenever possible.
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