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  1. H

    [Adventure] Dusk and Her Embrace (Judge: THB)

    With expansive knowledge of the divine, Deimos is able to call on Onatar's aid. The stone in the once defiled altar looks like new, cleansed of the evil influence. The moans of the undying seem quieter when close to the altar; the night filled with less darkness. The first part of the skill...
  2. H

    [Adventure] Dusk and Her Embrace (Judge: THB)

    Is that new errata? I didn't know that. And I don't like that rule at all.
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    [Adventure] Dusk and Her Embrace (Judge: THB)

    I don't require participation in skill challenges. Though, to be honest, if a character can't think of a skill that could be used in the challenge, they could always Aid Another. There's no real cost for a failure and they grant a +2 to another character's skill check. The rule MetaVoid is...
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    Adventure: Get Me to the Church on Time (DM: BenBrown, Judge: Renau1g)

    Graval remains silent throughout the negotiations. He moves to stand next to Spider, keeping a wary eye on the proceedings.Move to G7
  5. H

    [Adventure] Dusk and Her Embrace (Judge: THB)

    Level: 5 Complexity: 2 (requires 4 successes before 3 failures). Primary Skill: Religion. Religion (DC 14, 1 success, no maximum): You call upon the power of Onatar to cleanse the altar. Other Skills: Diplomacy, Dungeoneering. Diplomacy (DC 14, no successes): Onatar is the god of the...
  6. H

    [Adventure] The Mine-Militia Identity. (DM: horticulture; Judge: covaithe)

    You're correct. The straps are in place but the armor looks to be empty. And it looks to be moving, shifting around.
  7. H

    [Adventure] Dusk and Her Embrace (Judge: THB)

    You're correct, Walking Dad. 2 successes, 0 failures.
  8. H

    [Adventure] The Mine-Militia Identity. (DM: horticulture; Judge: covaithe)

    Just to clarify, if it appears to Drew that the armor is empty but still moving, he won't speak to it?
  9. H

    Adventure: Get Me to the Church on Time (DM: BenBrown, Judge: Renau1g)

    The dwarf screws up in confusion; he mumbles under his breath towards Jarro. "She's a right talker, this one, what?" Lovely natural 1.
  10. H

    [Adventure] Dusk and Her Embrace (Judge: THB)

    Level: 5 Complexity: 2 (requires 4 successes before 3 failures). Primary Skill: Religion. Religion (DC 14, 1 success, no maximum): You call upon the power of Onatar to cleanse the altar. Other Skills: Diplomacy, Dungeoneering. Diplomacy (DC 14, no successes): Onatar is the god of the...
  11. H

    [Adventure] Dusk and Her Embrace (Judge: THB)

    That makes sense. Let's do it that way. Let me know if the group wants to go that route.
  12. H

    [Adventure] Dusk and Her Embrace (Judge: THB)

    Reconsecrating the altar and destroying the shard is combined into one skill challenge. Let me think on it for a little bit. Maybe I'll break the skill challenge up into two mini-challenges.
  13. H

    [Adventure] Dusk and Her Embrace (Judge: THB)

    Previously, the group came to realize that if they reconsecrated the altar they would be able to plead to Onatar to destroy the shard (it will require a skill challenge to consecrate the altar and destroy it).
  14. H

    [Adventure] The Mine-Militia Identity. (DM: horticulture; Judge: covaithe)

    Drew, slinking along in the darkness, comes to the end of the tunnel, a room opens up before him. It looks as if a battle must have taken place here. Crystal clear water, roughly knee-deep to a human, pours out of a hole in the cavern wall. It forms a pool in front of the entrance before...
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    Adventure: Get Me to the Church on Time (DM: BenBrown, Judge: Renau1g)

    Graval's sudden frown is hidden beneath his unruly beard. He crosses his arms over his chest, waiting silently. Graval will be waiting for a response from Ismene as well, though he doesn't have anything important to say.
  16. H

    [Adventure] Hysteria's Ascendency (Judge: Stonegod)

    The elf says nothing, but he does ready both of his weapons - crossbow in right hand and sword in left - and moves off to find a better vantage point on the trapdoor. Crouching behind one of the waist high inner walls, he sighs silently. Not only was this Baldwin a liar, he fell for it...
  17. H

    [Adventure] The Mine-Militia Identity. (DM: horticulture; Judge: covaithe)

    Torchlight flickering wanely, the adventurers slowly make their way through the rough hewn tunnel described by Coppernight. At first, it seems this tunnel was dug haphazardly, weaving back and forth and even doubling back upon itself at one point. On closer inspection, however, it's apparent...
  18. H

    Adventure: Get Me to the Church on Time (DM: BenBrown, Judge: Renau1g)

    If Graval is surprised by the disappearance of Eraden, he doesn't show it at the moment. He does, however, chuckle at Goldenhorn's turn of phrase, cleaning the last of the frog ichor off as best he can. The dwarf straightens his beard back to its normal semi-tangled mass and slowly walks towards...
  19. H

    [Adventure] Hysteria's Ascendency (Judge: Stonegod)

    Duh dun duh! *thumbs up!* :D
  20. H

    [Adventure] Dusk and Her Embrace (Judge: THB)

    Gnarled hands, nails broken, reach through the slated windows, clawing the air for something to grab hold of. Wounds on the arms of the undead ooze with partially congealed blood, insects and worms crawl forth from the slowly rotting flesh, and dark stained teeth dripping with ichor can be seen...
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