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  1. jprepo1

    [Homebrew] Druid Lycanthrope Archetype - Circle of the Beast

    I ended up getting some good feedback, and have gone ahead and updated the class, particularly, the were forms. please take a look and let me know what you think, and how I might better balance it. Lycanthropy Part 2: A work in Progress After discussion, and largely positive feedback, I have...
  2. jprepo1

    D&D 5E Passive: It's not Just Perception - Passive Skill Checks

    So, that definitely can come into it, my players see no roles performed by NPC's or Mooks, aside from occasionally telling them of a humorous and/or significant result. I have found, though, that passive checks allow, as some have mentioned, to also be able to keep the story moving forward for...
  3. jprepo1

    D&D 5E Passive: It's not Just Perception - Passive Skill Checks

    Yes and no. Remember, since this is at DM discretion, there may be times when something that, in and of itself the PC should be able to do, that may call for a roll even if they would normally pass with a passive check. This can be used to great dramatic effect. In the end though, unless you...
  4. jprepo1

    D&D 5E Passive: It's not Just Perception - Passive Skill Checks

    Generally I do not plan too far in advance past a core of a story, I am an avid subscriber to Sly Flourish's "lazy dm" style of running a game. That being said, sometimes there will be elements of your game that are (almost) unavoidable. You may know they are coming for quite some time, or you...
  5. jprepo1

    D&D 5E Passive: It's not Just Perception - Passive Skill Checks

    Sure you can. If a character has to parkour up a building, or something like that, you can set the DC before hand based on the material, how many outcroppings there are, hand holds, etc..., but, more to the point, how hard you want it to be. Even if it comes up on the fly, the DC can be set on...
  6. jprepo1

    D&D 5E Passive: It's not Just Perception - Passive Skill Checks

    I disagree, as you should be setting the DC first, then seeing if a player has the appropriate passive skill and opportunity for it to come into play.
  7. jprepo1

    D&D 5E Passive: It's not Just Perception - Passive Skill Checks

    That variant is a good method as well.
  8. jprepo1

    D&D 5E Passive: It's not Just Perception - Passive Skill Checks

    What do you use to determine which is which, gut feeling, or some set of criteria?
  9. jprepo1

    D&D 5E Passive: It's not Just Perception - Passive Skill Checks

    That's an interesting way of doing it. What situations would you apply that too, say, for a passive athletics or intimidation check?
  10. jprepo1

    [Homebrew] Druid Lycanthrope Archetype - Circle of the Beast

    Hey all, I have a player looking to play a lycanthropic druid, and I found the blurb in the MM about it to be overpowered, mainly due to the damage immunity. I have done up a quick druid archetype for 5e, and am trying to keep in the spirit with 5e as much as possible, i.e. simple, moderate...
  11. jprepo1

    D&D 5E Passive: It's not Just Perception - Passive Skill Checks

    Hey there, posting a short post I wrote recently about passive skill checks. It seems like they aren't used very much, especially based on their absence from the printed adventures. Anybody else make liberal use of them like me? What do you like/not like about them? The first subject that came...
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