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  1. Kariotis

    D&D General What is the worst piece of DM advice people give that you see commonly spread?

    I don't think I've seen this one mentioned yet: "[Insert various other advice here], because otherwise it wouldn't be realistic." Note that that's bad advice even if the original advice happens to be helpful. But the reasoning you employ matters for implementation. On the other hand, we can cut...
  2. Kariotis

    Game Design: Good average chances of success for all situations?

    When designing new systems or homebrewing existing ones, one of the areas where I still often question both my experience and my gut feelings are the target values for average chances of success on a given roll. One thing I've been doing for a long time now is use a simple matrix that always...
  3. Average Chance of Success on a check.png

    Average Chance of Success on a check.png

  4. Kariotis

    D&D 4E 4th Edition and the 'Adventuring Day'

    They were, for example, really good as "spotlight" tools for a single PC to shine, especially if the player or GM was good at narrating the effects. Limiting them while ensuring that everyone had some dailies also made sure everybody got their moment from time to time. Within the fiction they...
  5. Kariotis

    D&D General Games People Play: Looking at the Gaming Aspects of D&D

    I can see how most TTRPGs out there are basically iterations of D&D. If you had to choose one of them to play with your friends forever, which one would it be? In other words, what is, to your mind and taste, the best iteration of this combination of game elements yet?
  6. Kariotis

    D&D General How would you redo 4e?

    I see :unsure: Yeah, that's broken. You happen to know the composition of the Invoker/Wizards boni, too?
  7. Kariotis

    D&D General How would you redo 4e?

    Thanks a million, those are exactly the kind of examples I was hoping for to get a better grasp of the development through the tiers :)
  8. Kariotis

    D&D General How would you redo 4e?

    That's a great point. I played a lot of 4e but hadn't thought about that. If possible, could you give us a couple of contrasting examples on Heroic and Epic with the maths, because I'm currently reworking monsters for my running 4e campaigns on Paragon and Epic, and while creative abilities and...
  9. Kariotis

    D&D General Tables for _skill_ crits and fumbles?

    My current campaign embraces hijinx and chaos a bit more than usual, so I wanted nat 20s and 1s to have effects on skill use, too. I'm sure many people have done that before, so there must be cool tables for that out there to adapt. I'm running 4e, but tables for every edition are welcome, I'll...
  10. Kariotis

    D&D General How would you redo 4e?

    Do skills get weaker with growing levels compared to combat powers?
  11. Kariotis

    D&D General Brainstorming: Replacing the D20 with 2D10 - foreseeable effects?

    Clint is close. The chance to roll a 2 on 2D10 is exactly 1%, to roll a 3 is exactly 2%, and so the amount of crits and fumbles drops from 5% from the use of a D20 to 3% on 2D10. (For what's worth, rolling a 4 on 2D10 is 3%, a 5 is 4% and so on ... it's pretty intuitive.) Also, I enjoy crit...
  12. Kariotis

    D&D General Brainstorming: Replacing the D20 with 2D10 - foreseeable effects?

    Disclaimer: I'm biased towards D&D 4e as my system of choice, but I think this topic really concerns D&D in general and D20 systems as a whole. I enjoy the smooth bell curve results of using double dice in many other systems. I'm sure you can't just replace the D20 in D&D with 2D10 without...
  13. Kariotis

    What We Lose When We Eliminate Controversial Content

    Seems we are back to the evidence thing. This time as "prove that more people dislike sexist art than like it". I can just repeat myself: the point is that everybody deserves to be heard and respected.
  14. Kariotis

    What We Lose When We Eliminate Controversial Content

    Not quite. It's part of it. The point I was making was that for quite some people it was a causation. For others it was more generally connected to their dislike of TTRPGs, or played no part at all.
  15. Kariotis

    What We Lose When We Eliminate Controversial Content

    Causation, no. But definitely a connection. As mentioned earlier, there were plenty of women who were really turned off by the depiction of women in these books and actively chose not to play the games because of that.
  16. Kariotis

    What We Lose When We Eliminate Controversial Content

    We can disagree with others, be they present or not, without saying or implying that their complaint is baseless. We can also reflect, realize and admit we don't really know much about a certain topic, subtopic or other peoples' experiences, which is neither practiced often nor seen as the...
  17. Kariotis

    What We Lose When We Eliminate Controversial Content

    Sure we can have a discussion, that's what we're doing, including your and my post. But look at what's been happening all over the thread, too: people minimizing other peoples' complaints and experiences instead of acknowledging that other people may experience things differently than them...
  18. Kariotis

    What We Lose When We Eliminate Controversial Content

    The point is that it is not our call to make. We're not here to explain away what other people ought or ought not be offended by, at least it doesn't help anyone. What does help? Actually listening to a wide range of people, their perceptions and opinions. Getting knowledgeable about other...
  19. Kariotis

    What We Lose When We Eliminate Controversial Content

    I thought our point here was to learn something about how the people playing these games feel, not win a rhetorical battle. So what is "the evidence"? The evidence is, for one, the women who tell us they don't want to play the game or feel uncomfortable because they dislike the art style with...
  20. Kariotis

    What We Lose When We Eliminate Controversial Content

    See, that's the old thing. One has to continuously point out that women like sex and enjoy sexy illustrations - if it fits the theme and the playstyle, and is geared at a diverse audience, and is supplied by diverse creators, as it does in much of Vampire. In many other games it often doesn't...
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