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    Adventure-writing advice needed

    Tremendous link, thanks! I've got a lot of reading to do!
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    Adventure-writing advice needed

    I'm working on an adventure in hopes of someday putting it out on DM's Guild, but I'm having trouble getting my head around the format. It centers around a mystery the players need to unravel over the course of several days, while two rival factions are pursuing their own schemes against a set...
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    D&D 5E Polearm master for Adventurer's League - lvl3-4

    Thanks Dastion- I'm going to definitely point my DM to this thread and have him make a ruling. So far we've played with range always being active, and it doesn't seem to be too overpowered- mainly because the character is so specialized that his suffering in other areas (no ranged attack, hands...
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    D&D 5E Polearm master for Adventurer's League - lvl3-4

    That's an interesting question- I don't have my PHB in front of me, but reading it last night the text for the reach property refers to "when attacking", not the more specific "when using an attack action" they usually use when they want to specifically tie something to the attack action during...
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    Beefing up mounted combat for 5e

    You're absolutely right, Redthistle- Mounted Archer should have been a Feat, not a skill. I'll edit the original post. And I'm curious why the idea of Advantage on Damage doesn't exist in the game- it's possible the designers avoided it for some reason that hasn't occurred to me yet. The...
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    Beefing up mounted combat for 5e

    Thanks Redthistle- my thinking was that it's not necessarily easier to hit from a mount, but when you do it does more damage. Hitting more often has more effects than just damage- messing up spell casting for instance. Your point is well taken, though- adding another d6 to damage is a very...
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    Beefing up mounted combat for 5e

    The rules for mounted combat in 5e are OK, but pretty sparse. It doesn't convey the terror a warrior on foot might have when a mounted foe charges him, or some of the techniques the same warrior on foot might have to deal with such a foe. I thought I'd take a quick crack at some rules...
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    D&D 5E Polearm master for Adventurer's League - lvl3-4

    Ok, I ran my 3rd lvl Human Paladin (Oath of Vengeance, Great Weapon Fighting, PoleArm Master, Sentinel) last night, and the results were promising. I think Llokii is right, don't worry about AC too much- especially with Sentinel and Vow of Enmity , you have a lot of control over who gets close...
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    D&D 5E Polearm master for Adventurer's League - lvl3-4

    I created a similar paladin, 3rd lvl with Polearm Master and Sentinel (DM had us all start with an extra feat). I had stomach flu the first time we played, so a friend of mine ran my character, but one thing the party commented on was that, as the only human in the party, I was the only one who...
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    Gygax Memorial Statue Concept Proposal

    I absolutely LOVE that idea! At the very least, his head peering out from behind the DM screen. Alternately, a pair of giant 20 sided dice, one with Gary's face on the 20 spot, the other with the original D&D logo.
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