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  1. SheckyS

    D&D 5E Collaborative adventure creation?

    Our first group collaboration is to come up with a name for the group. Once we have a name, I will create a group and start playing around with the tools. If we can't even come up with a name, there's just no hope. :)
  2. SheckyS

    D&D 5E Collaborative adventure creation?

    My personal goal is to create a Fantasy Grounds module for to DM for a group. But that doesn't mean it has to be specific to me. Ideally, someone (or several people) in the group could take on the job of creating a PDF and organizing the information into a module that anyone could use. From...
  3. SheckyS

    D&D 5E Medieval Tournament ideas

    You make a lot of sense here. I wasn't really thinking of having explicitly class-based contests. It's just that most of the kinds of contests I associate with tournaments are physical, and so I didn't want the mages and clerics in my party to be left out. I was just trying to think of events in...
  4. SheckyS

    D&D 5E Collaborative adventure creation?

    I can't imagine a situation in which we would need to roll dice while creating an adventure. Unless we wanted to generate something random, which would kinda defeat the whole purpose of the group, IMO. But if we did have to roll dice, I suppose we would just have to do it on the honor system. ;)
  5. SheckyS

    D&D 5E Collaborative adventure creation?

    I was giving this some more thought, and I am thinking that a text-based chat might be preferable to speech, since that way there would be a complete record of the discussion and we wouldn't risk losing stuff. This is great, though. What we need now is a name for the group. I was thinking...
  6. SheckyS

    D&D 5E Collaborative adventure creation?

    Yes, I agree that a DM needs to be flexible. And hey, you do whatever works for you. :) But I'm talking about creating preparatory materials for a campaign / module. This way you can set up the encounters ahead of time, have an idea of the story, etc. That way, when your players go completely...
  7. SheckyS

    D&D 5E Collaborative adventure creation?

    Nice map. Yeah, I'm kinda partial to Paint Shop Pro as far as raw paint programs go. I just thought Compaign Cartographer would make things easier. But I'm struggling to figure out how to do the simplest little things, like draw a curved road. I'm sure I will get there eventually. :)
  8. SheckyS

    D&D 5E Medieval Tournament ideas

    You rock! Thanks. :)
  9. SheckyS

    D&D 5E Medieval Tournament ideas

    Hi folks, So I am working on an original campaign, and I think I want the campaign to begin with a big tournament. I think it's an interesting way for the players to meet and get to know each other before things get nasty. I've thought up a bunch of events in which the players might compete...
  10. SheckyS

    D&D 5E Collaborative adventure creation?

    I've been really struggling with maps. I just bought Campaign Cartographer, but the learning curve is pretty brutal. Is GIMP better for mapping?
  11. SheckyS

    D&D 5E Collaborative adventure creation?

    I'm kinda new to ENWorld, also. Do they have groups on here? That seems like it would be useful. As for how to organize it, there used to be a weekly group meeting on AOL many years ago where a bunch of people would get together and create new monsters. One person would run it, sort've like an...
  12. SheckyS

    D&D 5E Collaborative adventure creation?

    Hi all, I'm an experienced role-player and DM with older versions of D&D and I've just recently started playing D&D 5e on Fantasy Grounds after a 20-year hiatus. I really enjoy creating my own worlds and adventures (as opposed to using pre-made modules). But I often find myself getting stuck...
  13. SheckyS

    D&D 5E Anyone created their own Fantasy Grounds modules with the official 5E D&D core materials yet?

    I realize this is an old thread, but does anyone know of any free modules online? I've just started using FG, and I did a conversion of The Burning Plague module. I updated it to D&D 5e and created the whole module in FG. Took me a few days to get it all right. I'm looking forward to creating...
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