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  1. The Shaman

    Chance of PC Failure

    Adventuring is fraught with hazards, some merely inconvenient, others instantly lethal. Be prepared for all of them. Of course, or I wouldn't put the "world will end" on the table in the first place. A player gives her permission for her character to die when she joins the game. I don't...
  2. The Shaman

    Chance of PC Failure

    It's just a friggin' game.
  3. The Shaman

    Chance of PC Failure

    Your posts are perfectly understandable, Daven - don't sweat it!
  4. The Shaman

    [Very Long] Combat as Sport vs. Combat as War: a Key Difference in D&D Play Styles...

    :erm: I think we all learned something about you today.
  5. The Shaman

    [Very Long] Combat as Sport vs. Combat as War: a Key Difference in D&D Play Styles...

    Me too. :cool: More than decent, I'd say. In any case, regardless of rules, I do expect a roleplaying game to offer opportunities for both 'combat as sport' and 'combat as war.' Sometimes I want a duel on a rolling quarterdeck, and sometimes I want to send a fireship at my enemy's flagship...
  6. The Shaman

    [Very Long] Combat as Sport vs. Combat as War: a Key Difference in D&D Play Styles...

    I want to duel the Cardinal's Guards in a convent courtyard. And I want to push a bastion wall over on a sortie of Huguenots.
  7. The Shaman

    [GM Question] How much setting background for players?

    Thanks! You're in Flambeaux's game? How cool! I wanted to come out for the con, but I'm going to a wedding in Las Vegas this summer and there's only so much vacation time to spread around.
  8. The Shaman

    [GM Question] How much setting background for players?

    Pretty much this. I make a lot of information available to the players if they want to explore the game-world, but as far as actually introducing a player and a character to the setting, we talk a little bit about cape-and-sword genre games and stories, run-through a nickel overview of the...
  9. The Shaman

    Rubbing Elbows with Powerful Known NPC’s

    For cape-and-sword games, involving adventurers with important figures in the setting is integral to the genre. A swashbuckling game without the adventurers being swept up in the intrigues of the powerful would feel very flat to me.
  10. The Shaman

    What kind of gamer are you?

    You Scored as Tactician You're probably a military buff who wants to have the chance to think through complex problems. You want the rules, and your GM's interpretation of them, to match up what happens in the real world or at least be consistant. You want challenging yet logical obstacles to...
  11. The Shaman

    How do you like your elves?

    Chained to an oven.
  12. The Shaman

    My new OSR blog

    Oh, so we're all showing our wares, now? Here's mine: Really Bad Eggs, my thinking-out-loud workshop for cape-and-sword roleplaying games.
  13. The Shaman

    Should a GM be a Captain or Navigator?

    Nah, he's the location manager, the set dresser, and the production assistant who herds the extras.
  14. The Shaman

    Social Skills, starting to bug me.

    This, to me, is one of the fundamental skills a rpg referee must have, the ability to separate each npc from the hive-mind of character and campaign knowledge vying for neurons in the referee's head. And could someone please xp S'mon for me?
  15. The Shaman

    New to Enworld

    What do you play?
  16. The Shaman

    Social Skills, starting to bug me.

    "Ahead of you, on a curve in the stream, is a stone bridge. A carriage is overturned at the far end of the bridge, creating a barricade blocking passage to the road beyond. Behind the carriage you see the tips of a dozen pikes above an equal number of gleaming morions. To the right, across the...
  17. The Shaman

    Gone but not forgotten

    John M Ford, who wrote a number of very good Traveller adventures as well as the brilliant The Yellow Clearance Black Box Blues for Paranoia, died in 2006.
  18. The Shaman

    How to ease players into a sandbox style?

    Here're some suggestions that work for me.
  19. The Shaman

    Do you use Random Tables?

    Baddabing. Plus, they're FUN! I LIKE reconciling the weird and the incongruous. They're puzzles I get to solve, over and over again, and they take me in directions I might never come up with on my own.
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